Fix broken gdnative variant test
@@ -124,6 +124,7 @@ TEST_CASE("[GDNative Variant] Variant evaluate") {
godot_variant_new_int(&two, 2);
godot_variant three;
+ godot_variant_new_nil(&three);
bool valid = false;
godot_variant_evaluate(GODOT_VARIANT_OP_ADD, &one, &two, &three, &valid);