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@@ -2114,7 +2114,7 @@ const ShaderLanguage::BuiltinFuncOutArgs ShaderLanguage::builtin_func_out_args[]
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{ NULL, 0 }
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};
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-bool ShaderLanguage::_validate_function_call(BlockNode *p_block, OperatorNode *p_func, DataType *r_ret_type, StringName *r_ret_type_str) {
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+bool ShaderLanguage::_validate_function_call(BlockNode *p_block, const Map<StringName, BuiltInInfo> &p_builtin_types, OperatorNode *p_func, DataType *r_ret_type, StringName *r_ret_type_str) {
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ERR_FAIL_COND_V(p_func->op != OP_CALL && p_func->op != OP_CONSTRUCT, false);
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@@ -2185,16 +2185,68 @@ bool ShaderLanguage::_validate_function_call(BlockNode *p_block, OperatorNode *p
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if (arg_idx < argcount) {
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- if (p_func->arguments[arg_idx + 1]->type != Node::TYPE_VARIABLE) {
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- _set_error("Argument " + itos(arg_idx + 1) + " of function '" + String(name) + "' is not a variable");
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+ if (p_func->arguments[arg_idx + 1]->type != Node::TYPE_VARIABLE && p_func->arguments[arg_idx + 1]->type != Node::TYPE_MEMBER && p_func->arguments[arg_idx + 1]->type != Node::TYPE_ARRAY) {
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+ _set_error("Argument " + itos(arg_idx + 1) + " of function '" + String(name) + "' is not a variable, array or member.");
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return false;
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}
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- StringName var_name = static_cast<const VariableNode *>(p_func->arguments[arg_idx + 1])->name;
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+ if (p_func->arguments[arg_idx + 1]->type == Node::TYPE_ARRAY) {
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+ ArrayNode *mn = static_cast<ArrayNode *>(p_func->arguments[arg_idx + 1]);
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+ if (mn->is_const) {
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+ fail = true;
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+ }
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+ } else if (p_func->arguments[arg_idx + 1]->type == Node::TYPE_MEMBER) {
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+ MemberNode *mn = static_cast<MemberNode *>(p_func->arguments[arg_idx + 1]);
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+ if (mn->basetype_const) {
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+ fail = true;
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+ }
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+ } else { // TYPE_VARIABLE
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+ VariableNode *vn = static_cast<VariableNode *>(p_func->arguments[arg_idx + 1]);
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+ if (vn->is_const) {
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+ fail = true;
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+ } else {
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+ StringName varname = vn->name;
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+ if (shader->uniforms.has(varname)) {
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+ fail = true;
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+ } else {
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+ if (p_builtin_types.has(varname)) {
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+ BuiltInInfo info = p_builtin_types[varname];
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+ if (info.constant) {
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+ fail = true;
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+ }
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+ }
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+ }
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+ }
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+ }
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+ if (fail) {
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+ _set_error(vformat("Constant value cannot be passed for '%s' parameter!", "out"));
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+ return false;
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+ }
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+
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+ StringName var_name;
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+ if (p_func->arguments[arg_idx + 1]->type == Node::TYPE_ARRAY) {
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+ var_name = static_cast<const ArrayNode *>(p_func->arguments[arg_idx + 1])->name;
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+ } else if (p_func->arguments[arg_idx + 1]->type == Node::TYPE_MEMBER) {
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+ Node *n = static_cast<const MemberNode *>(p_func->arguments[arg_idx + 1])->owner;
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+ while (n->type == Node::TYPE_MEMBER) {
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+ n = static_cast<const MemberNode *>(n)->owner;
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+ }
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+ if (n->type != Node::TYPE_VARIABLE && n->type != Node::TYPE_ARRAY) {
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+ _set_error("Argument " + itos(arg_idx + 1) + " of function '" + String(name) + "' is not a variable, array or member.");
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+ return false;
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+ }
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+ if (n->type == Node::TYPE_VARIABLE) {
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+ var_name = static_cast<const VariableNode *>(n)->name;
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+ } else { // TYPE_ARRAY
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+ var_name = static_cast<const ArrayNode *>(n)->name;
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+ }
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+ } else { // TYPE_VARIABLE
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+ var_name = static_cast<const VariableNode *>(p_func->arguments[arg_idx + 1])->name;
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+ }
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const BlockNode *b = p_block;
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bool valid = false;
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while (b) {
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- if (b->variables.has(var_name)) {
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+ if (b->variables.has(var_name) || p_builtin_types.has(var_name)) {
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valid = true;
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break;
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}
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@@ -2210,7 +2262,7 @@ bool ShaderLanguage::_validate_function_call(BlockNode *p_block, OperatorNode *p
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}
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if (!valid) {
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- _set_error("Argument " + itos(arg_idx + 1) + " of function '" + String(name) + "' can only take a local variable");
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+ _set_error("Argument " + itos(arg_idx + 1) + " of function '" + String(name) + "' can only take a local variable, array or member.");
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return false;
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}
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}
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@@ -3197,7 +3249,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
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if (!ok)
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return NULL;
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- if (!_validate_function_call(p_block, func, &func->return_cache, &func->struct_name)) {
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+ if (!_validate_function_call(p_block, p_builtin_types, func, &func->return_cache, &func->struct_name)) {
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_set_error("No matching constructor found for: '" + String(funcname->name) + "'");
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return NULL;
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}
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@@ -3461,7 +3513,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
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if (!ok)
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return NULL;
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- if (!_validate_function_call(p_block, func, &func->return_cache, &func->struct_name)) {
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+ if (!_validate_function_call(p_block, p_builtin_types, func, &func->return_cache, &func->struct_name)) {
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_set_error("No matching function found for: '" + String(funcname->name) + "'");
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return NULL;
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}
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