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Support globs in csproj includes

Ignacio Etcheverry 7 gadi atpakaļ
vecāks
revīzija
611a476224

+ 1 - 1
.travis.yml

@@ -38,7 +38,7 @@ matrix:
             - mono
           packages:
             - &linux_deps [libasound2-dev, libfreetype6-dev, libgl1-mesa-dev, libglu1-mesa-dev, libx11-dev, libxcursor-dev, libxi-dev, libxinerama-dev, libxrandr-dev]
-            - &linux_mono_deps [mono-devel, msbuild]
+            - &linux_mono_deps [mono-devel, msbuild, nuget]
 
         coverity_scan:
           project:

+ 99 - 7
modules/mono/SCsub

@@ -102,6 +102,75 @@ env_mono = conf.Finish()
 import os
 
 
+def find_nuget_unix():
+    import os.path
+    import sys
+
+    hint_dirs = ['/opt/novell/mono/bin']
+    if sys.platform == 'darwin':
+        hint_dirs = ['/Library/Frameworks/Mono.framework/Versions/Current/bin', '/usr/local/var/homebrew/linked/mono/bin'] + hint_dirs
+
+    for hint_dir in hint_dirs:
+        hint_path = os.path.join(hint_dir, 'nuget')
+        if os.path.isfile(hint_path):
+            return hint_path
+        elif os.path.isfile(hint_path + '.exe'):
+            return hint_path + '.exe'
+
+    for hint_dir in os.environ['PATH'].split(os.pathsep):
+        hint_dir = hint_dir.strip('"')
+        hint_path = os.path.join(hint_dir, 'nuget')
+        if os.path.isfile(hint_path) and os.access(hint_path, os.X_OK):
+            return hint_path
+        if os.path.isfile(hint_path + '.exe') and os.access(hint_path + '.exe', os.X_OK):
+            return hint_path + '.exe'
+
+    return None
+
+
+def find_nuget_windows():
+    import mono_reg_utils as monoreg
+
+    mono_root = ''
+    bits = env['bits']
+
+    if bits == '32':
+        if os.getenv('MONO32_PREFIX'):
+            mono_root = os.getenv('MONO32_PREFIX')
+        else:
+            mono_root = monoreg.find_mono_root_dir(bits)
+    else:
+        if os.getenv('MONO64_PREFIX'):
+            mono_root = os.getenv('MONO64_PREFIX')
+        else:
+            mono_root = monoreg.find_mono_root_dir(bits)
+
+    if mono_root:
+        mono_bin_dir = os.path.join(mono_root, 'bin')
+        nuget_mono = os.path.join(mono_bin_dir, 'nuget.bat')
+
+        if os.path.isfile(nuget_mono):
+            return nuget_mono
+
+    # Standalone NuGet
+
+    for hint_dir in os.environ['PATH'].split(os.pathsep):
+        hint_dir = hint_dir.strip('"')
+        hint_path = os.path.join(hint_dir, 'nuget.exe')
+        if os.path.isfile(hint_path) and os.access(hint_path, os.X_OK):
+            return hint_path
+
+    if 'NUGET_PATH' in os.environ:
+        hint_path = os.environ['NUGET_PATH']
+        if os.path.isfile(hint_path) and os.access(hint_path, os.X_OK):
+            return hint_path
+        hint_path = os.path.join(hint_path, 'nuget.exe')
+        if os.path.isfile(hint_path) and os.access(hint_path, os.X_OK):
+            return hint_path
+
+    return None
+
+
 def find_msbuild_unix(filename):
     import os.path
     import sys
@@ -176,14 +245,17 @@ def mono_build_solution(source, target, env):
     import mono_reg_utils as monoreg
     from shutil import copyfile
 
-    framework_path = ''
+    sln_path = os.path.abspath(str(source[0]))
+    target_path = os.path.abspath(str(target[0]))
 
+    framework_path = ''
     msbuild_env = os.environ.copy()
 
     # Needed when running from Developer Command Prompt for VS
     if 'PLATFORM' in msbuild_env:
         del msbuild_env['PLATFORM']
 
+    # Find MSBuild
     if os.name == 'nt':
         msbuild_info = find_msbuild_windows()
         if msbuild_info is None:
@@ -213,11 +285,27 @@ def mono_build_solution(source, target, env):
 
     print('MSBuild path: ' + msbuild_path)
 
+    # Find NuGet
+    nuget_path = find_nuget_windows() if os.name == 'nt' else find_nuget_unix()
+    if nuget_path is None:
+        raise RuntimeError('Cannot find NuGet executable')
+
+    print('NuGet path: ' + nuget_path)
+
+    # Do NuGet restore
+
+    try:
+        subprocess.check_call([nuget_path, 'restore', sln_path])
+    except subprocess.CalledProcessError:
+        raise RuntimeError('GodotSharpTools: NuGet restore failed')
+
+    # Build solution
+
     build_config = 'Release'
 
     msbuild_args = [
         msbuild_path,
-        os.path.abspath(str(source[0])),
+        sln_path,
         '/p:Configuration=' + build_config,
     ]
 
@@ -227,20 +315,24 @@ def mono_build_solution(source, target, env):
     try:
         subprocess.check_call(msbuild_args, env=msbuild_env)
     except subprocess.CalledProcessError:
-        raise RuntimeError('GodotSharpTools build failed')
+        raise RuntimeError('GodotSharpTools: Build failed')
+
+    # Copy files
 
-    src_dir = os.path.abspath(os.path.join(str(source[0]), os.pardir, 'bin', build_config))
-    dst_dir = os.path.abspath(os.path.join(str(target[0]), os.pardir))
+    src_dir = os.path.abspath(os.path.join(sln_path, os.pardir, 'bin', build_config))
+    dst_dir = os.path.abspath(os.path.join(target_path, os.pardir))
+    asm_file = 'GodotSharpTools.dll'
 
     if not os.path.isdir(dst_dir):
         if os.path.exists(dst_dir):
             raise RuntimeError('Target directory is a file')
         os.makedirs(dst_dir)
 
-    asm_file = 'GodotSharpTools.dll'
-
     copyfile(os.path.join(src_dir, asm_file), os.path.join(dst_dir, asm_file))
 
+    # Dependencies
+    copyfile(os.path.join(src_dir, "DotNet.Glob.dll"), os.path.join(dst_dir, "DotNet.Glob.dll"))
+
 if env['tools']:
     output_dir = Dir('#bin').abspath
     editor_tools_dir = os.path.join(output_dir, 'GodotSharp', 'Tools')

+ 6 - 0
modules/mono/editor/GodotSharpTools/GodotSharpTools.csproj

@@ -31,6 +31,9 @@
     <Reference Include="System" />
     <Reference Include="Microsoft.Build" />
     <Reference Include="Microsoft.Build.Framework" />
+    <Reference Include="DotNet.Glob, Version=2.1.1.0, Culture=neutral, PublicKeyToken=b68cc888b4f632d1, processorArchitecture=MSIL">
+      <HintPath>packages\DotNet.Glob.2.1.1\lib\net45\DotNet.Glob.dll</HintPath>
+    </Reference>
   </ItemGroup>
   <ItemGroup>
     <Compile Include="StringExtensions.cs" />
@@ -43,5 +46,8 @@
     <Compile Include="Utils\OS.cs" />
     <Compile Include="Editor\GodotSharpExport.cs" />
   </ItemGroup>
+  <ItemGroup>
+    <None Include="packages.config" />
+  </ItemGroup>
   <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
 </Project>

+ 12 - 4
modules/mono/editor/GodotSharpTools/Project/ProjectExtensions.cs

@@ -1,4 +1,5 @@
 using System;
+using DotNet.Globbing;
 using Microsoft.Build.Construction;
 
 namespace GodotSharpTools.Project
@@ -7,7 +8,10 @@ namespace GodotSharpTools.Project
     {
         public static bool HasItem(this ProjectRootElement root, string itemType, string include)
         {
-            string includeNormalized = include.NormalizePath();
+            GlobOptions globOptions = new GlobOptions();
+            globOptions.Evaluation.CaseInsensitive = false;
+
+            string normalizedInclude = include.NormalizePath();
 
             foreach (var itemGroup in root.ItemGroups)
             {
@@ -16,10 +20,14 @@ namespace GodotSharpTools.Project
 
                 foreach (var item in itemGroup.Items)
                 {
-                    if (item.ItemType == itemType)
+                    if (item.ItemType != itemType)
+                        continue;
+
+                    var glob = Glob.Parse(item.Include.NormalizePath(), globOptions);
+
+                    if (glob.IsMatch(normalizedInclude))
                     {
-                        if (item.Include.NormalizePath() == includeNormalized)
-                            return true;
+                        return true;
                     }
                 }
             }

+ 3 - 1
modules/mono/editor/GodotSharpTools/StringExtensions.cs

@@ -36,7 +36,9 @@ namespace GodotSharpTools
 
         public static bool IsAbsolutePath(this string path)
         {
-            return path.StartsWith("/") || path.StartsWith("\\") || path.StartsWith(driveRoot);
+            return path.StartsWith("/", StringComparison.Ordinal) ||
+                       path.StartsWith("\\", StringComparison.Ordinal) ||
+                       path.StartsWith(driveRoot, StringComparison.Ordinal);
         }
 
         public static string CsvEscape(this string value, char delimiter = ',')

+ 4 - 0
modules/mono/editor/GodotSharpTools/packages.config

@@ -0,0 +1,4 @@
+<?xml version="1.0" encoding="utf-8"?>
+<packages>
+  <package id="DotNet.Glob" version="2.1.1" targetFramework="net45" />
+</packages>