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Merge pull request #78476 from Sauermann/fix-embedded-safe-area

Embedded Popups store their safe_rect in their embedder
Yuri Sizov 2 years ago
parent
commit
631d51c46c
3 changed files with 27 additions and 4 deletions
  1. 7 2
      scene/gui/popup_menu.cpp
  2. 16 1
      scene/main/viewport.cpp
  3. 4 1
      scene/main/viewport.h

+ 7 - 2
scene/gui/popup_menu.cpp

@@ -244,7 +244,12 @@ void PopupMenu::_activate_submenu(int p_over, bool p_by_keyboard) {
 	Rect2 safe_area = this_rect;
 	safe_area.position.y += items[p_over]._ofs_cache + scroll_offset + theme_cache.panel_style->get_offset().height - theme_cache.v_separation / 2;
 	safe_area.size.y = items[p_over]._height_cache + theme_cache.v_separation;
-	DisplayServer::get_singleton()->window_set_popup_safe_rect(submenu_popup->get_window_id(), safe_area);
+	Viewport *vp = submenu_popup->get_embedder();
+	if (vp) {
+		vp->subwindow_set_popup_safe_rect(submenu_popup, safe_area);
+	} else {
+		DisplayServer::get_singleton()->window_set_popup_safe_rect(submenu_popup->get_window_id(), safe_area);
+	}
 
 	// Make the position of the parent popup relative to submenu popup.
 	this_rect.position = this_rect.position - submenu_pum->get_position();
@@ -273,7 +278,7 @@ void PopupMenu::_parent_focused() {
 			window_parent = Object::cast_to<Window>(window_parent->get_parent()->get_viewport());
 		}
 
-		Rect2 safe_area = DisplayServer::get_singleton()->window_get_popup_safe_rect(get_window_id());
+		Rect2 safe_area = get_embedder()->subwindow_get_popup_safe_rect(this);
 		Point2 pos = DisplayServer::get_singleton()->mouse_get_position() - mouse_pos_adjusted;
 		if (safe_area == Rect2i() || !safe_area.has_point(pos)) {
 			Popup::_parent_focused();

+ 16 - 1
scene/main/viewport.cpp

@@ -464,7 +464,7 @@ void Viewport::_sub_window_remove(Window *p_window) {
 	RenderingServer::get_singleton()->viewport_set_parent_viewport(p_window->viewport, p_window->parent ? p_window->parent->viewport : RID());
 }
 
-int Viewport::_sub_window_find(Window *p_window) {
+int Viewport::_sub_window_find(Window *p_window) const {
 	for (int i = 0; i < gui.sub_windows.size(); i++) {
 		if (gui.sub_windows[i].window == p_window) {
 			return i;
@@ -3485,6 +3485,21 @@ bool Viewport::is_embedding_subwindows() const {
 	return gui.embed_subwindows_hint;
 }
 
+void Viewport::subwindow_set_popup_safe_rect(Window *p_window, const Rect2i &p_rect) {
+	int index = _sub_window_find(p_window);
+	ERR_FAIL_COND(index == -1);
+
+	SubWindow sw = gui.sub_windows[index];
+	sw.parent_safe_rect = p_rect;
+}
+
+Rect2i Viewport::subwindow_get_popup_safe_rect(Window *p_window) const {
+	int index = _sub_window_find(p_window);
+	ERR_FAIL_COND_V(index == -1, Rect2i());
+
+	return gui.sub_windows[index].parent_safe_rect;
+}
+
 void Viewport::pass_mouse_focus_to(Viewport *p_viewport, Control *p_control) {
 	ERR_MAIN_THREAD_GUARD;
 	ERR_FAIL_NULL(p_viewport);

+ 4 - 1
scene/main/viewport.h

@@ -338,6 +338,7 @@ private:
 	struct SubWindow {
 		Window *window = nullptr;
 		RID canvas_item;
+		Rect2i parent_safe_rect;
 	};
 
 	// VRS
@@ -461,7 +462,7 @@ private:
 	void _sub_window_update(Window *p_window);
 	void _sub_window_grab_focus(Window *p_window);
 	void _sub_window_remove(Window *p_window);
-	int _sub_window_find(Window *p_window);
+	int _sub_window_find(Window *p_window) const;
 	bool _sub_windows_forward_input(const Ref<InputEvent> &p_event);
 	SubWindowResize _sub_window_get_resize_margin(Window *p_subwindow, const Point2 &p_point);
 
@@ -644,6 +645,8 @@ public:
 
 	void set_embedding_subwindows(bool p_embed);
 	bool is_embedding_subwindows() const;
+	void subwindow_set_popup_safe_rect(Window *p_window, const Rect2i &p_rect);
+	Rect2i subwindow_get_popup_safe_rect(Window *p_window) const;
 
 	Viewport *get_parent_viewport() const;
 	Window *get_base_window() const;