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Merge pull request #29793 from Faless/enet/bind

Fix ENet incorrectly binding to wildcard.
Rémi Verschelde há 6 anos atrás
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1 ficheiros alterados com 1 adições e 0 exclusões
  1. 1 0
      modules/enet/networked_multiplayer_enet.cpp

+ 1 - 0
modules/enet/networked_multiplayer_enet.cpp

@@ -80,6 +80,7 @@ Error NetworkedMultiplayerENet::create_server(int p_port, int p_max_clients, int
 	ERR_FAIL_COND_V(p_out_bandwidth < 0, ERR_INVALID_PARAMETER);
 
 	ENetAddress address;
+	memset(&address, 0, sizeof(address));
 
 #ifdef GODOT_ENET
 	if (bind_ip.is_wildcard()) {