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+/*************************************************************************/
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+/* navigation_path_query_parameters_2d.cpp */
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+/*************************************************************************/
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+/* This file is part of: */
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+/* GODOT ENGINE */
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+/* https://godotengine.org */
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+/*************************************************************************/
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+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
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+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
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+/* */
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+/* Permission is hereby granted, free of charge, to any person obtaining */
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+/* a copy of this software and associated documentation files (the */
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+/* "Software"), to deal in the Software without restriction, including */
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+/* without limitation the rights to use, copy, modify, merge, publish, */
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+/* distribute, sublicense, and/or sell copies of the Software, and to */
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+/* permit persons to whom the Software is furnished to do so, subject to */
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+/* the following conditions: */
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+/* */
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+/* The above copyright notice and this permission notice shall be */
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+/* included in all copies or substantial portions of the Software. */
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+/* */
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+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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+/*************************************************************************/
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+
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+#include "navigation_path_query_parameters_2d.h"
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+
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+void NavigationPathQueryParameters2D::set_pathfinding_algorithm(const NavigationPathQueryParameters2D::PathfindingAlgorithm p_pathfinding_algorithm) {
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+ switch (p_pathfinding_algorithm) {
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+ case PATHFINDING_ALGORITHM_ASTAR: {
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+ parameters.pathfinding_algorithm = NavigationUtilities::PathfindingAlgorithm::PATHFINDING_ALGORITHM_ASTAR;
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+ } break;
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+ default: {
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+ WARN_PRINT_ONCE("No match for used PathfindingAlgorithm - fallback to default");
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+ parameters.pathfinding_algorithm = NavigationUtilities::PathfindingAlgorithm::PATHFINDING_ALGORITHM_ASTAR;
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+ } break;
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+ }
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+}
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+
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+NavigationPathQueryParameters2D::PathfindingAlgorithm NavigationPathQueryParameters2D::get_pathfinding_algorithm() const {
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+ switch (parameters.pathfinding_algorithm) {
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+ case NavigationUtilities::PathfindingAlgorithm::PATHFINDING_ALGORITHM_ASTAR:
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+ return PATHFINDING_ALGORITHM_ASTAR;
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+ default:
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+ WARN_PRINT_ONCE("No match for used PathfindingAlgorithm - fallback to default");
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+ return PATHFINDING_ALGORITHM_ASTAR;
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+ }
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+}
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+
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+void NavigationPathQueryParameters2D::set_path_postprocessing(const NavigationPathQueryParameters2D::PathPostProcessing p_path_postprocessing) {
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+ switch (p_path_postprocessing) {
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+ case PATH_POSTPROCESSING_CORRIDORFUNNEL: {
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+ parameters.path_postprocessing = NavigationUtilities::PathPostProcessing::PATH_POSTPROCESSING_CORRIDORFUNNEL;
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+ } break;
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+ case PATH_POSTPROCESSING_EDGECENTERED: {
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+ parameters.path_postprocessing = NavigationUtilities::PathPostProcessing::PATH_POSTPROCESSING_EDGECENTERED;
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+ } break;
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+ default: {
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+ WARN_PRINT_ONCE("No match for used PathPostProcessing - fallback to default");
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+ parameters.path_postprocessing = NavigationUtilities::PathPostProcessing::PATH_POSTPROCESSING_CORRIDORFUNNEL;
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+ } break;
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+ }
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+}
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+
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+NavigationPathQueryParameters2D::PathPostProcessing NavigationPathQueryParameters2D::get_path_postprocessing() const {
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+ switch (parameters.path_postprocessing) {
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+ case NavigationUtilities::PathPostProcessing::PATH_POSTPROCESSING_CORRIDORFUNNEL:
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+ return PATH_POSTPROCESSING_CORRIDORFUNNEL;
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+ case NavigationUtilities::PathPostProcessing::PATH_POSTPROCESSING_EDGECENTERED:
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+ return PATH_POSTPROCESSING_EDGECENTERED;
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+ default:
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+ WARN_PRINT_ONCE("No match for used PathPostProcessing - fallback to default");
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+ return PATH_POSTPROCESSING_CORRIDORFUNNEL;
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+ }
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+}
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+
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+void NavigationPathQueryParameters2D::set_map(const RID &p_map) {
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+ parameters.map = p_map;
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+}
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+
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+const RID &NavigationPathQueryParameters2D::get_map() const {
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+ return parameters.map;
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+}
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+
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+void NavigationPathQueryParameters2D::set_start_position(const Vector2 p_start_position) {
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+ parameters.start_position = Vector3(p_start_position.x, 0.0, p_start_position.y);
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+}
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+
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+Vector2 NavigationPathQueryParameters2D::get_start_position() const {
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+ return Vector2(parameters.start_position.x, parameters.start_position.z);
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+}
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+
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+void NavigationPathQueryParameters2D::set_target_position(const Vector2 p_target_position) {
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+ parameters.target_position = Vector3(p_target_position.x, 0.0, p_target_position.y);
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+}
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+
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+Vector2 NavigationPathQueryParameters2D::get_target_position() const {
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+ return Vector2(parameters.target_position.x, parameters.target_position.z);
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+}
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+
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+void NavigationPathQueryParameters2D::set_navigation_layers(uint32_t p_navigation_layers) {
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+ parameters.navigation_layers = p_navigation_layers;
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+};
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+
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+uint32_t NavigationPathQueryParameters2D::get_navigation_layers() const {
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+ return parameters.navigation_layers;
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+};
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+
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+void NavigationPathQueryParameters2D::_bind_methods() {
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+ ClassDB::bind_method(D_METHOD("set_pathfinding_algorithm", "pathfinding_algorithm"), &NavigationPathQueryParameters2D::set_pathfinding_algorithm);
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+ ClassDB::bind_method(D_METHOD("get_pathfinding_algorithm"), &NavigationPathQueryParameters2D::get_pathfinding_algorithm);
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+
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+ ClassDB::bind_method(D_METHOD("set_path_postprocessing", "path_postprocessing"), &NavigationPathQueryParameters2D::set_path_postprocessing);
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+ ClassDB::bind_method(D_METHOD("get_path_postprocessing"), &NavigationPathQueryParameters2D::get_path_postprocessing);
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+
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+ ClassDB::bind_method(D_METHOD("set_map", "map"), &NavigationPathQueryParameters2D::set_map);
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+ ClassDB::bind_method(D_METHOD("get_map"), &NavigationPathQueryParameters2D::get_map);
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+
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+ ClassDB::bind_method(D_METHOD("set_start_position", "start_position"), &NavigationPathQueryParameters2D::set_start_position);
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+ ClassDB::bind_method(D_METHOD("get_start_position"), &NavigationPathQueryParameters2D::get_start_position);
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+
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+ ClassDB::bind_method(D_METHOD("set_target_position", "target_position"), &NavigationPathQueryParameters2D::set_target_position);
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+ ClassDB::bind_method(D_METHOD("get_target_position"), &NavigationPathQueryParameters2D::get_target_position);
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+
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+ ClassDB::bind_method(D_METHOD("set_navigation_layers", "navigation_layers"), &NavigationPathQueryParameters2D::set_navigation_layers);
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+ ClassDB::bind_method(D_METHOD("get_navigation_layers"), &NavigationPathQueryParameters2D::get_navigation_layers);
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+
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+ ADD_PROPERTY(PropertyInfo(Variant::RID, "map"), "set_map", "get_map");
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+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "start_position"), "set_start_position", "get_start_position");
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+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "target_position"), "set_target_position", "get_target_position");
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+ ADD_PROPERTY(PropertyInfo(Variant::INT, "navigation_layers", PROPERTY_HINT_LAYERS_2D_NAVIGATION), "set_navigation_layers", "get_navigation_layers");
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+ ADD_PROPERTY(PropertyInfo(Variant::INT, "pathfinding_algorithm", PROPERTY_HINT_ENUM, "AStar"), "set_pathfinding_algorithm", "get_pathfinding_algorithm");
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+ ADD_PROPERTY(PropertyInfo(Variant::INT, "path_postprocessing", PROPERTY_HINT_ENUM, "Corridorfunnel,Edgecentered"), "set_path_postprocessing", "get_path_postprocessing");
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+
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+ BIND_ENUM_CONSTANT(PATHFINDING_ALGORITHM_ASTAR);
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+
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+ BIND_ENUM_CONSTANT(PATH_POSTPROCESSING_CORRIDORFUNNEL);
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+ BIND_ENUM_CONSTANT(PATH_POSTPROCESSING_EDGECENTERED);
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+}
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