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Эх сурвалжийг харах

Merge pull request #8307 from RandomShaper/optimize-out-debug-n-non-tools-2.1

Optimize-out some debug and/or non-tools methods (2.1)
Rémi Verschelde 8 жил өмнө
parent
commit
63ddee793e

+ 7 - 0
main/main.cpp

@@ -94,8 +94,10 @@ static bool init_maximized = false;
 static bool init_windowed = false;
 static bool init_fullscreen = false;
 static bool init_use_custom_pos = false;
+#ifdef DEBUG_ENABLED
 static bool debug_collisions = false;
 static bool debug_navigation = false;
+#endif
 static int frame_delay = 0;
 static Vector2 init_custom_pos;
 static int video_driver_idx = -1;
@@ -496,10 +498,12 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
 
 		} else if (I->get() == "-debug" || I->get() == "-d") {
 			debug_mode = "local";
+#ifdef DEBUG_ENABLED
 		} else if (I->get() == "-debugcol" || I->get() == "-dc") {
 			debug_collisions = true;
 		} else if (I->get() == "-debugnav" || I->get() == "-dn") {
 			debug_navigation = true;
+#endif
 		} else if (I->get() == "-editor_scene") {
 
 			if (I->next()) {
@@ -1169,12 +1173,15 @@ bool Main::start() {
 
 		SceneTree *sml = main_loop->cast_to<SceneTree>();
 
+#ifdef DEBUG_ENABLED
 		if (debug_collisions) {
 			sml->set_debug_collisions_hint(true);
 		}
 		if (debug_navigation) {
 			sml->set_debug_navigation_hint(true);
 		}
+#endif
+
 #ifdef TOOLS_ENABLED
 
 		EditorNode *editor_node = NULL;

+ 9 - 4
scene/main/scene_main_loop.cpp

@@ -587,24 +587,24 @@ void SceneTree::set_auto_accept_quit(bool p_enable) {
 	accept_quit = p_enable;
 }
 
+#ifdef TOOLS_ENABLED
 void SceneTree::set_editor_hint(bool p_enabled) {
 
 	editor_hint = p_enabled;
 }
 
 bool SceneTree::is_node_being_edited(const Node *p_node) const {
-#ifdef TOOLS_ENABLED
+
 	return editor_hint && edited_scene_root && edited_scene_root->is_a_parent_of(p_node);
-#else
-	return false;
-#endif
 }
 
 bool SceneTree::is_editor_hint() const {
 
 	return editor_hint;
 }
+#endif
 
+#ifdef DEBUG_ENABLED
 void SceneTree::set_debug_collisions_hint(bool p_enabled) {
 
 	debug_collisions_hint = p_enabled;
@@ -624,6 +624,7 @@ bool SceneTree::is_debugging_navigation_hint() const {
 
 	return debug_navigation_hint;
 }
+#endif
 
 void SceneTree::set_debug_collisions_color(const Color &p_color) {
 
@@ -1624,9 +1625,13 @@ SceneTree::SceneTree() {
 	singleton = this;
 	_quit = false;
 	initialized = false;
+#ifdef TOOLS_ENABLED
 	editor_hint = false;
+#endif
+#ifdef DEBUG_ENABLED
 	debug_collisions_hint = false;
 	debug_navigation_hint = false;
+#endif
 	debug_collisions_color = GLOBAL_DEF("debug/collision_shape_color", Color(0.0, 0.6, 0.7, 0.5));
 	debug_collision_contact_color = GLOBAL_DEF("debug/collision_contact_color", Color(1.0, 0.2, 0.1, 0.8));
 	debug_navigation_color = GLOBAL_DEF("debug/navigation_geometry_color", Color(0.1, 1.0, 0.7, 0.4));

+ 20 - 1
scene/main/scene_main_loop.h

@@ -84,9 +84,13 @@ private:
 	bool accept_quit;
 	uint32_t last_id;
 
+#ifdef TOOLS_ENABLED
 	bool editor_hint;
+#endif
+#ifdef DEBUG_ENABLED
 	bool debug_collisions_hint;
 	bool debug_navigation_hint;
+#endif
 	bool pause;
 	int root_lock;
 
@@ -266,10 +270,17 @@ public:
 	_FORCE_INLINE_ float get_fixed_process_time() const { return fixed_process_time; }
 	_FORCE_INLINE_ float get_idle_process_time() const { return idle_process_time; }
 
+#ifdef TOOLS_ENABLED
 	void set_editor_hint(bool p_enabled);
-	bool is_editor_hint() const;
 
+	bool is_editor_hint() const;
 	bool is_node_being_edited(const Node *p_node) const;
+#else
+	void set_editor_hint(bool p_enabled) {}
+
+	bool is_editor_hint() const { return false; }
+	bool is_node_being_edited(const Node *p_node) const { return false; }
+#endif
 
 	void set_pause(bool p_enabled);
 	bool is_paused() const;
@@ -277,11 +288,19 @@ public:
 	void set_camera(const RID &p_camera);
 	RID get_camera() const;
 
+#ifdef DEBUG_ENABLED
 	void set_debug_collisions_hint(bool p_enabled);
 	bool is_debugging_collisions_hint() const;
 
 	void set_debug_navigation_hint(bool p_enabled);
 	bool is_debugging_navigation_hint() const;
+#else
+	void set_debug_collisions_hint(bool p_enabled) {}
+	bool is_debugging_collisions_hint() const { return false; }
+
+	void set_debug_navigation_hint(bool p_enabled) {}
+	bool is_debugging_navigation_hint() const { return false; }
+#endif
 
 	void set_debug_collisions_color(const Color &p_color);
 	Color get_debug_collisions_color() const;