@@ -1098,7 +1098,7 @@ bool SceneTreeEditor::_update_filter(TreeItem *p_parent, bool p_scroll_to_select
// Needs to be deferred to account for possible root visibility change.
callable_mp(tree, &Tree::scroll_to_item).call_deferred(p_parent, false);
}
- } else if (n && p_parent->is_selected(0)) {
+ } else if (n) {
editor_selection->remove_node(n);
p_parent->deselect(0);