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@@ -28,6 +28,7 @@
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/*************************************************************************/
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/*************************************************************************/
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#include "input_map.h"
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#include "input_map.h"
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#include "globals.h"
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#include "globals.h"
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+#include "os/keyboard.h"
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InputMap *InputMap::singleton=NULL;
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InputMap *InputMap::singleton=NULL;
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@@ -319,6 +320,67 @@ void InputMap::load_from_globals() {
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}
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}
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+}
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+
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+void InputMap::load_default() {
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+
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+ InputEvent key;
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+ key.type=InputEvent::KEY;
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+
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+ add_action("input/ui_accept");
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+ key.key.scancode=KEY_RETURN;
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+ action_add_event("input/ui_accept",key);
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+ key.key.scancode=KEY_ENTER;
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+ action_add_event("input/ui_accept",key);
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+ key.key.scancode=KEY_SPACE;
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+ action_add_event("input/ui_accept",key);
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+
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+ add_action("input/ui_select");
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+ key.key.scancode=KEY_SPACE;
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+ action_add_event("input/ui_select",key);
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+
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+ add_action("input/ui_cancel");
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+ key.key.scancode=KEY_ESCAPE;
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+ action_add_event("input/ui_cancel",key);
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+
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+ add_action("input/ui_focus_next");
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+ key.key.scancode=KEY_TAB;
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+ action_add_event("input/ui_focus_next",key);
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+
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+ add_action("input/ui_focus_prev");
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+ key.key.scancode=KEY_TAB;
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+ key.key.mod.shift=true;
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+ action_add_event("input/ui_focus_prev",key);
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+ key.key.mod.shift=false;
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+
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+ add_action("input/ui_left");
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+ key.key.scancode=KEY_LEFT;
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+ action_add_event("input/ui_left",key);
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+
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+ add_action("input/ui_right");
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+ key.key.scancode=KEY_RIGHT;
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+ action_add_event("input/ui_right",key);
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+
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+ add_action("input/ui_up");
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+ key.key.scancode=KEY_UP;
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+ action_add_event("input/ui_up",key);
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+
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+ add_action("input/ui_down");
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+ key.key.scancode=KEY_DOWN;
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+ action_add_event("input/ui_down",key);
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+
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+
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+ add_action("input/ui_page_up");
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+ key.key.scancode=KEY_PAGEUP;
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+ action_add_event("input/ui_page_up",key);
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+
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+ add_action("input/ui_page_down");
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+ key.key.scancode=KEY_PAGEDOWN;
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+ action_add_event("input/ui_page_down",key);
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+
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+// set("display/orientation", "landscape");
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+
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+
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}
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}
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InputMap::InputMap() {
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InputMap::InputMap() {
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