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@@ -1512,9 +1512,9 @@ void TileSetEditor::_on_tool_clicked(int p_tool) {
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undo_redo->add_undo_method(workspace, "update");
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undo_redo->commit_action();
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} else if (p_tool == SELECT_NEXT) {
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- _select_next_subtile();
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+ _select_next_shape();
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} else if (p_tool == SELECT_PREVIOUS) {
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- _select_previous_subtile();
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+ _select_previous_shape();
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} else if (p_tool == SHAPE_DELETE) {
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if (creating_shape) {
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creating_shape = false;
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@@ -1629,6 +1629,41 @@ void TileSetEditor::_on_grid_snap_toggled(bool p_val) {
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workspace->update();
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}
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+void TileSetEditor::_update_tile_data() {
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+ current_tile_data.clear();
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+ if (get_current_tile() < 0)
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+ return;
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+
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+ Vector<TileSet::ShapeData> sd = tileset->tile_get_shapes(get_current_tile());
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+ if (tileset->tile_get_tile_mode(get_current_tile()) == TileSet::SINGLE_TILE) {
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+ SubtileData data;
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+ for (int i = 0; i < sd.size(); i++) {
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+ data.collisions.push_back(sd[i].shape);
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+ }
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+ data.navigation_shape = tileset->tile_get_navigation_polygon(get_current_tile());
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+ data.occlusion_shape = tileset->tile_get_light_occluder(get_current_tile());
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+ current_tile_data[Vector2i()] = data;
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+ } else {
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+ int spacing = tileset->autotile_get_spacing(get_current_tile());
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+ Vector2 size = tileset->tile_get_region(get_current_tile()).size;
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+ Vector2i cell_count = size / (tileset->autotile_get_size(get_current_tile()) + Vector2(spacing, spacing));
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+ for (int y = 0; y < cell_count.y; y++) {
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+ for (int x = 0; x < cell_count.x; x++) {
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+ SubtileData data;
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+ Vector2i coord(x, y);
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+ for (int i = 0; i < sd.size(); i++) {
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+ if (sd[i].autotile_coord == coord) {
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+ data.collisions.push_back(sd[i].shape);
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+ }
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+ }
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+ data.navigation_shape = tileset->autotile_get_navigation_polygon(get_current_tile(), coord);
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+ data.occlusion_shape = tileset->tile_get_light_occluder(get_current_tile());
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+ current_tile_data[coord] = data;
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+ }
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+ }
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+ }
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+}
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+
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void TileSetEditor::_select_next_tile() {
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Array tiles = _get_tiles_in_current_texture(true);
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if (tiles.size() == 0) {
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@@ -1689,8 +1724,9 @@ void TileSetEditor::_select_previous_tile() {
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case EDITMODE_NAVIGATION:
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case EDITMODE_PRIORITY:
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case EDITMODE_Z_INDEX: {
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+ int spacing = tileset->autotile_get_spacing(get_current_tile());
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Vector2 size = tileset->tile_get_region(get_current_tile()).size;
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- Vector2i cell_count = size / tileset->autotile_get_size(get_current_tile());
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+ Vector2i cell_count = size / (tileset->autotile_get_size(get_current_tile()) + Vector2(spacing, spacing));
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cell_count -= Vector2(1, 1);
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edited_shape_coord = cell_count;
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_select_edited_shape_coord();
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@@ -1748,8 +1784,9 @@ void TileSetEditor::_select_next_subtile() {
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} else if (edit_mode == EDITMODE_REGION || edit_mode == EDITMODE_BITMASK || edit_mode == EDITMODE_ICON) {
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_select_next_tile();
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} else {
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+ int spacing = tileset->autotile_get_spacing(get_current_tile());
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Vector2 size = tileset->tile_get_region(get_current_tile()).size;
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- Vector2i cell_count = size / tileset->autotile_get_size(get_current_tile());
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+ Vector2i cell_count = size / (tileset->autotile_get_size(get_current_tile()) + Vector2(spacing, spacing));
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if (edited_shape_coord.x >= cell_count.x - 1 && edited_shape_coord.y >= cell_count.y - 1) {
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_select_next_tile();
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} else {
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@@ -1773,8 +1810,9 @@ void TileSetEditor::_select_previous_subtile() {
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} else if (edit_mode == EDITMODE_REGION || edit_mode == EDITMODE_BITMASK || edit_mode == EDITMODE_ICON) {
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_select_previous_tile();
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} else {
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+ int spacing = tileset->autotile_get_spacing(get_current_tile());
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Vector2 size = tileset->tile_get_region(get_current_tile()).size;
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- Vector2i cell_count = size / tileset->autotile_get_size(get_current_tile());
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+ Vector2i cell_count = size / (tileset->autotile_get_size(get_current_tile()) + Vector2(spacing, spacing));
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if (edited_shape_coord.x <= 0 && edited_shape_coord.y <= 0) {
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_select_previous_tile();
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} else {
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@@ -1788,6 +1826,112 @@ void TileSetEditor::_select_previous_subtile() {
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}
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}
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+void TileSetEditor::_select_next_shape() {
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+ if (get_current_tile() == -1) {
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+ _select_next_subtile();
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+ } else if (edit_mode != EDITMODE_COLLISION) {
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+ _select_next_subtile();
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+ } else {
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+ Vector2i edited_coord = Vector2();
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+ if (tileset->tile_get_tile_mode(get_current_tile()) != TileSet::SINGLE_TILE) {
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+ edited_coord = edited_shape_coord;
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+ }
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+ SubtileData data = current_tile_data[edited_coord];
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+ if (data.collisions.size() == 0) {
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+ _select_next_subtile();
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+ } else {
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+ int index = data.collisions.find(edited_collision_shape);
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+ if (index < 0) {
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+ edited_collision_shape = data.collisions[0];
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+ } else if (index == data.collisions.size() - 1) {
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+ _select_next_subtile();
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+ } else {
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+ edited_collision_shape = data.collisions[index + 1];
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+ }
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+ }
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+ current_shape.resize(0);
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+ Rect2 current_tile_region = tileset->tile_get_region(get_current_tile());
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+ current_tile_region.position += WORKSPACE_MARGIN;
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+
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+ int spacing = tileset->autotile_get_spacing(get_current_tile());
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+ Vector2 size = tileset->autotile_get_size(get_current_tile());
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+ Vector2 shape_anchor = edited_shape_coord;
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+ shape_anchor.x *= (size.x + spacing);
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+ shape_anchor.y *= (size.y + spacing);
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+ current_tile_region.position += shape_anchor;
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+
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+ if (edited_collision_shape.is_valid()) {
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+ for (int i = 0; i < edited_collision_shape->get_points().size(); i++) {
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+ current_shape.push_back(edited_collision_shape->get_points()[i] + current_tile_region.position);
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+ }
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+ }
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+ workspace->update();
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+ workspace_container->update();
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+ helper->_change_notify("");
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+ }
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+}
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+
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+void TileSetEditor::_select_previous_shape() {
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+ if (get_current_tile() == -1) {
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+ _select_previous_subtile();
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+ if (get_current_tile() != -1 && edit_mode == EDITMODE_COLLISION) {
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+ SubtileData data = current_tile_data[Vector2i(edited_shape_coord)];
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+ if (data.collisions.size() > 1) {
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+ edited_collision_shape = data.collisions[data.collisions.size() - 1];
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+ }
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+ } else {
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+ return;
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+ }
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+ } else if (edit_mode != EDITMODE_COLLISION) {
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+ _select_previous_subtile();
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+ } else {
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+ Vector2i edited_coord = Vector2();
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+ if (tileset->tile_get_tile_mode(get_current_tile()) != TileSet::SINGLE_TILE) {
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+ edited_coord = edited_shape_coord;
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+ }
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+ SubtileData data = current_tile_data[edited_coord];
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+ if (data.collisions.size() == 0) {
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+ _select_previous_subtile();
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+ data = current_tile_data[Vector2i(edited_shape_coord)];
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+ if (data.collisions.size() > 1) {
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+ edited_collision_shape = data.collisions[data.collisions.size() - 1];
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+ }
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+ } else {
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+ int index = data.collisions.find(edited_collision_shape);
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+ if (index < 0) {
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+ edited_collision_shape = data.collisions[data.collisions.size() - 1];
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+ } else if (index == 0) {
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+ _select_previous_subtile();
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+ data = current_tile_data[Vector2i(edited_shape_coord)];
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+ if (data.collisions.size() > 1) {
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+ edited_collision_shape = data.collisions[data.collisions.size() - 1];
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+ }
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+ } else {
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+ edited_collision_shape = data.collisions[index - 1];
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+ }
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+ }
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+ current_shape.resize(0);
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+ Rect2 current_tile_region = tileset->tile_get_region(get_current_tile());
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+ current_tile_region.position += WORKSPACE_MARGIN;
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+
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+ int spacing = tileset->autotile_get_spacing(get_current_tile());
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+ Vector2 size = tileset->autotile_get_size(get_current_tile());
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+ Vector2 shape_anchor = edited_shape_coord;
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+ shape_anchor.x *= (size.x + spacing);
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+ shape_anchor.y *= (size.y + spacing);
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+ current_tile_region.position += shape_anchor;
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+
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+ if (edited_collision_shape.is_valid()) {
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+ for (int i = 0; i < edited_collision_shape->get_points().size(); i++) {
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+ current_shape.push_back(edited_collision_shape->get_points()[i] + current_tile_region.position);
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+ }
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+ }
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+ workspace->update();
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+ workspace_container->update();
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+ helper->_change_notify("");
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+ }
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+}
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+
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void TileSetEditor::_set_snap_step(Vector2 p_val) {
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snap_step.x = CLAMP(p_val.x, 0, 256);
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snap_step.y = CLAMP(p_val.y, 0, 256);
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@@ -2421,6 +2565,7 @@ void TileSetEditor::close_shape(const Vector2 &shape_anchor) {
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}
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void TileSetEditor::select_coord(const Vector2 &coord) {
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+ _update_tile_data();
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current_shape = PoolVector2Array();
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if (get_current_tile() == -1)
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return;
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@@ -2642,7 +2787,7 @@ void TileSetEditor::update_workspace_tile_mode() {
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for (int i = 0; i < EDITMODE_MAX; i++) {
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tool_editmode[i]->hide();
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}
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- for (int i = 0; i < ZOOM_OUT; i++) {
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+ for (int i = TOOL_SELECT; i < ZOOM_OUT; i++) {
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tools[i]->hide();
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}
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