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@@ -30,6 +30,35 @@
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#include "physics_joint.h"
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+#include "scene/scene_string_names.h"
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+
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+void Joint::_disconnect_signals() {
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+
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+ Node *node_a = get_node_or_null(a);
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+ PhysicsBody *body_a = Object::cast_to<PhysicsBody>(node_a);
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+ if (body_a)
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+ body_a->disconnect(SceneStringNames::get_singleton()->tree_exiting, this, SceneStringNames::get_singleton()->_body_exit_tree);
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+
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+ Node *node_b = get_node_or_null(b);
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+ PhysicsBody *body_b = Object::cast_to<PhysicsBody>(node_b);
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+ if (body_b)
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+ body_b->disconnect(SceneStringNames::get_singleton()->tree_exiting, this, SceneStringNames::get_singleton()->_body_exit_tree);
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+}
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+
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+void Joint::_body_exit_tree(const ObjectID &p_body_id) {
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+
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+ _disconnect_signals();
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+ Object *object = ObjectDB::get_instance(p_body_id);
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+ PhysicsBody *body = Object::cast_to<PhysicsBody>(object);
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+ ERR_FAIL_NULL(body);
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+ RID body_rid = body->get_rid();
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+ if (ba == body_rid)
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+ a = NodePath();
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+ if (bb == body_rid)
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+ b = NodePath();
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+ _update_joint();
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+}
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+
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void Joint::_update_joint(bool p_only_free) {
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if (joint.is_valid()) {
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@@ -47,8 +76,8 @@ void Joint::_update_joint(bool p_only_free) {
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return;
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}
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- Node *node_a = has_node(get_node_a()) ? get_node(get_node_a()) : (Node *)NULL;
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- Node *node_b = has_node(get_node_b()) ? get_node(get_node_b()) : (Node *)NULL;
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+ Node *node_a = get_node_or_null(a);
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+ Node *node_b = get_node_or_null(b);
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PhysicsBody *body_a = Object::cast_to<PhysicsBody>(node_a);
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PhysicsBody *body_b = Object::cast_to<PhysicsBody>(node_b);
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@@ -97,8 +126,12 @@ void Joint::_update_joint(bool p_only_free) {
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PhysicsServer::get_singleton()->joint_set_solver_priority(joint, solver_priority);
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ba = body_a->get_rid();
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- if (body_b)
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+ body_a->connect(SceneStringNames::get_singleton()->tree_exiting, this, SceneStringNames::get_singleton()->_body_exit_tree, make_binds(body_a->get_instance_id()));
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+
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+ if (body_b) {
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bb = body_b->get_rid();
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+ body_b->connect(SceneStringNames::get_singleton()->tree_exiting, this, SceneStringNames::get_singleton()->_body_exit_tree, make_binds(body_b->get_instance_id()));
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+ }
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PhysicsServer::get_singleton()->joint_disable_collisions_between_bodies(joint, exclude_from_collision);
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}
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@@ -108,6 +141,9 @@ void Joint::set_node_a(const NodePath &p_node_a) {
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if (a == p_node_a)
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return;
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+ if (joint.is_valid())
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+ _disconnect_signals();
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+
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a = p_node_a;
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_update_joint();
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}
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@@ -121,9 +157,14 @@ void Joint::set_node_b(const NodePath &p_node_b) {
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if (b == p_node_b)
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return;
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+
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+ if (joint.is_valid())
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+ _disconnect_signals();
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+
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b = p_node_b;
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_update_joint();
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}
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+
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NodePath Joint::get_node_b() const {
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return b;
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@@ -150,6 +191,7 @@ void Joint::_notification(int p_what) {
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} break;
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case NOTIFICATION_EXIT_TREE: {
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if (joint.is_valid()) {
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+ _disconnect_signals();
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_update_joint(true);
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}
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} break;
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@@ -185,6 +227,8 @@ String Joint::get_configuration_warning() const {
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void Joint::_bind_methods() {
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+ ClassDB::bind_method(D_METHOD("_body_exit_tree", "body_rid"), &Joint::_body_exit_tree);
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+
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ClassDB::bind_method(D_METHOD("set_node_a", "node"), &Joint::set_node_a);
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ClassDB::bind_method(D_METHOD("get_node_a"), &Joint::get_node_a);
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