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Merge pull request #49191 from pfertyk/issue-46020-pluginscript-instance-has-crashes-godot

Check for _language in PluginScript.instance_has
Rémi Verschelde 4 years ago
parent
commit
652a9debad
1 changed files with 2 additions and 0 deletions
  1. 2 0
      modules/gdnative/pluginscript/pluginscript_script.cpp

+ 2 - 0
modules/gdnative/pluginscript/pluginscript_script.cpp

@@ -212,6 +212,8 @@ ScriptInstance *PluginScript::instance_create(Object *p_this) {
 }
 
 bool PluginScript::instance_has(const Object *p_this) const {
+	ERR_FAIL_COND_V(!_language, false);
+
 	_language->lock();
 	bool hasit = _instances.has((Object *)p_this);
 	_language->unlock();