Browse Source

Merge pull request #91670 from paulloz/dotnet/fix-godottools-openvisualstudio

C#: Specify a runtime rollforward for OpenVisualStudio
Rémi Verschelde 1 year ago
parent
commit
6533c52706

+ 1 - 0
modules/mono/editor/GodotTools/GodotTools.OpenVisualStudio/GodotTools.OpenVisualStudio.csproj

@@ -7,6 +7,7 @@
     <Nullable>enable</Nullable>
     <RuntimeIdentifier>win-x86</RuntimeIdentifier>
     <SelfContained>False</SelfContained>
+    <RollForward>LatestMajor</RollForward>
   </PropertyGroup>
   <PropertyGroup Condition="Exists('$(SolutionDir)/../../../../bin/GodotSharp/Api/Debug/GodotSharp.dll') And ('$(GodotPlatform)' == 'windows' Or ('$(GodotPlatform)' == '' And '$(OS)' == 'Windows_NT'))">
     <OutputPath>$(SolutionDir)/../../../../bin/GodotSharp/Tools</OutputPath>