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Merge pull request #66159 from MewPurPur/fix-animated-tiles-offset-unit

Remove px unit from animation_separation in TileSet atlas editor
Rémi Verschelde 3 years ago
parent
commit
658bfb0395
1 changed files with 1 additions and 1 deletions
  1. 1 1
      editor/plugins/tiles/tile_set_atlas_source_editor.cpp

+ 1 - 1
editor/plugins/tiles/tile_set_atlas_source_editor.cpp

@@ -401,7 +401,7 @@ void TileSetAtlasSourceEditor::AtlasTileProxyObject::_get_property_list(List<Pro
 	if (all_alternatve_id_zero) {
 		p_list->push_back(PropertyInfo(Variant::NIL, "Animation", PROPERTY_HINT_NONE, "animation_", PROPERTY_USAGE_GROUP));
 		p_list->push_back(PropertyInfo(Variant::INT, "animation_columns", PROPERTY_HINT_NONE, ""));
-		p_list->push_back(PropertyInfo(Variant::VECTOR2I, "animation_separation", PROPERTY_HINT_NONE, "suffix:px"));
+		p_list->push_back(PropertyInfo(Variant::VECTOR2I, "animation_separation", PROPERTY_HINT_NONE, ""));
 		p_list->push_back(PropertyInfo(Variant::FLOAT, "animation_speed", PROPERTY_HINT_NONE, ""));
 		p_list->push_back(PropertyInfo(Variant::INT, "animation_frames_count", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_ARRAY, "Frames,animation_frame_"));
 		// Not optimal, but returns value for the first tile. This is similar to what MultiNodeEdit does.