|
@@ -783,6 +783,12 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) {
|
|
|
|
|
|
for (List<Ref<CSharpScript>>::Element *E = scripts.front(); E; E = E->next()) {
|
|
|
Ref<CSharpScript> &script = E->get();
|
|
|
+ // If someone removes a script from a node, deletes the script, builds, adds a script to the
|
|
|
+ // same node, then builds again, the script might have no path and also no script_class. In
|
|
|
+ // that case, we can't (and don't need to) reload it.
|
|
|
+ if (script->get_path().empty() && !script->script_class) {
|
|
|
+ continue;
|
|
|
+ }
|
|
|
|
|
|
to_reload.push_back(script);
|
|
|
|