Removes unnecessary Clipper lib includes.
@@ -30,7 +30,6 @@
#include "geometry_3d.h"
-#include "thirdparty/misc/clipper.hpp"
#include "thirdparty/misc/polypartition.h"
void Geometry3D::get_closest_points_between_segments(const Vector3 &p_p0, const Vector3 &p_p1, const Vector3 &p_q0, const Vector3 &p_q1, Vector3 &r_ps, Vector3 &r_qt) {
@@ -36,7 +36,6 @@
#include "scene/2d/mesh_instance_2d.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/menu_button.h"
void Skeleton2DEditor::_node_removed(Node *p_node) {
if (p_node == node) {
@@ -35,7 +35,6 @@
#include "scene/resources/theme.h"
#include "scene/theme/theme_db.h"
#include "servers/rendering_server.h"
#define PADDING_REF_SIZE 1024.0