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@@ -593,6 +593,7 @@ static const char *gdscript_function_renames[][2] = {
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{ "is_abs_path", "is_absolute_path" }, // String
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{ "is_valid_integer", "is_valid_int" }, // String
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{ "linear_interpolate", "lerp" }, // Color
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+ { "find_last", "rfind" }, // Array, String
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{ "to_ascii", "to_ascii_buffer" }, // String
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{ "to_utf8", "to_utf8_buffer" }, // String
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{ "to_wchar", "to_utf32_buffer" }, // String // TODO - utf32 or utf16?
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@@ -2679,7 +2680,7 @@ bool ProjectConverter3To4::test_array_names() {
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// List of excluded functions from builtin types and global namespace, because currently it is not possible to get list of functions from them.
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// This will be available when https://github.com/godotengine/godot/pull/49053 or similar will be included into Godot.
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- static const char *builtin_types_excluded_functions[] = { "dict_to_inst", "inst_to_dict", "bytes_to_var", "bytes_to_var_with_objects", "db_to_linear", "deg_to_rad", "linear_to_db", "rad_to_deg", "randf_range", "snapped", "str_to_var", "var_to_str", "var_to_bytes", "var_to_bytes_with_objects", "move_toward", "uri_encode", "uri_decode", "remove_at", "get_rotation_quaternion", "clamp", "grow_side", "is_absolute_path", "is_valid_int", "lerp", "to_ascii_buffer", "to_utf8_buffer", "to_utf32_buffer", "snapped", "remap", nullptr };
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+ static const char *builtin_types_excluded_functions[] = { "dict_to_inst", "inst_to_dict", "bytes_to_var", "bytes_to_var_with_objects", "db_to_linear", "deg_to_rad", "linear_to_db", "rad_to_deg", "randf_range", "snapped", "str_to_var", "var_to_str", "var_to_bytes", "var_to_bytes_with_objects", "move_toward", "uri_encode", "uri_decode", "remove_at", "get_rotation_quaternion", "clamp", "grow_side", "is_absolute_path", "is_valid_int", "lerp", "to_ascii_buffer", "to_utf8_buffer", "to_utf32_buffer", "snapped", "remap", "rfind", nullptr };
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for (int current_index = 0; builtin_types_excluded_functions[current_index]; current_index++) {
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all_functions.insert(builtin_types_excluded_functions[current_index]);
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}
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