|
@@ -768,7 +768,9 @@ void SoftBody3D::_reset_points_offsets() {
|
|
PinnedPoint *w = pinned_points.ptrw();
|
|
PinnedPoint *w = pinned_points.ptrw();
|
|
for (int i = pinned_points.size() - 1; 0 <= i; --i) {
|
|
for (int i = pinned_points.size() - 1; 0 <= i; --i) {
|
|
if (!r[i].spatial_attachment) {
|
|
if (!r[i].spatial_attachment) {
|
|
- w[i].spatial_attachment = Object::cast_to<Node3D>(get_node(r[i].spatial_attachment_path));
|
|
|
|
|
|
+ if (!r[i].spatial_attachment_path.is_empty() && has_node(r[i].spatial_attachment_path)) {
|
|
|
|
+ w[i].spatial_attachment = Object::cast_to<Node3D>(get_node(r[i].spatial_attachment_path));
|
|
|
|
+ }
|
|
}
|
|
}
|
|
|
|
|
|
if (!r[i].spatial_attachment) {
|
|
if (!r[i].spatial_attachment) {
|