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Merge pull request #8918 from GodotExplorer/pr-expose-texturebutton-resize-model-consts

Expose texturebutton resize model constants
Rémi Verschelde 8 years ago
parent
commit
680b905ae4
1 changed files with 3 additions and 0 deletions
  1. 3 0
      scene/gui/texture_button.cpp

+ 3 - 0
scene/gui/texture_button.cpp

@@ -217,6 +217,9 @@ void TextureButton::_bind_methods() {
 	ADD_PROPERTY(PropertyInfo(Variant::INT, "params/stretch_mode", PROPERTY_HINT_ENUM, "Scale On Expand (Compat),Scale,Tile,Keep,Keep Centered,Keep Aspect,Keep Aspect Centered,Keep Aspect Covered"), _SCS("set_stretch_mode"), _SCS("get_stretch_mode"));
 	ADD_PROPERTYNO(PropertyInfo(Variant::COLOR, "params/modulate"), _SCS("set_modulate"), _SCS("get_modulate"));
 
+	BIND_CONSTANT(RESIZE_SCALE);
+	BIND_CONSTANT(RESIZE_STRETCH);
+
 	BIND_CONSTANT(STRETCH_SCALE_ON_EXPAND);
 	BIND_CONSTANT(STRETCH_SCALE);
 	BIND_CONSTANT(STRETCH_TILE);