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Make sure script cache is created after reimport

kobewi 2 年之前
父节点
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680ed7f612
共有 1 个文件被更改,包括 1 次插入0 次删除
  1. 1 0
      editor/editor_file_system.cpp

+ 1 - 0
editor/editor_file_system.cpp

@@ -2318,6 +2318,7 @@ void EditorFileSystem::reimport_files(const Vector<String> &p_files) {
 	ResourceUID::get_singleton()->update_cache(); // After reimporting, update the cache.
 	ResourceUID::get_singleton()->update_cache(); // After reimporting, update the cache.
 
 
 	_save_filesystem_cache();
 	_save_filesystem_cache();
+	_update_pending_script_classes();
 	importing = false;
 	importing = false;
 	if (!is_scanning()) {
 	if (!is_scanning()) {
 		emit_signal(SNAME("filesystem_changed"));
 		emit_signal(SNAME("filesystem_changed"));