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Fix ResourceImporterLayeredTexture::import() high_quality type

nikitalita 2 年之前
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68a6505f41
共有 1 个文件被更改,包括 1 次插入1 次删除
  1. 1 1
      editor/import/resource_importer_layered_texture.cpp

+ 1 - 1
editor/import/resource_importer_layered_texture.cpp

@@ -286,7 +286,7 @@ void ResourceImporterLayeredTexture::_save_tex(Vector<Ref<Image>> p_images, cons
 Error ResourceImporterLayeredTexture::import(const String &p_source_file, const String &p_save_path, const HashMap<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files, Variant *r_metadata) {
 	int compress_mode = p_options["compress/mode"];
 	float lossy = p_options["compress/lossy_quality"];
-	float high_quality = p_options["compress/high_quality"];
+	bool high_quality = p_options["compress/high_quality"];
 	int hdr_compression = p_options["compress/hdr_compression"];
 	bool mipmaps = p_options["mipmaps/generate"];