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Decrease editor shadow maximum distance to match DirectionalLight3D default

This improves shadow texel density, leading to improved visual quality
(and higher performance in large scenes, as fewer objects will be
included in the shadow map).
Hugo Locurcio 3 years ago
parent
commit
693b933b7f
1 changed files with 1 additions and 1 deletions
  1. 1 1
      editor/plugins/node_3d_editor_plugin.cpp

+ 1 - 1
editor/plugins/node_3d_editor_plugin.cpp

@@ -7607,7 +7607,7 @@ void Node3DEditor::_load_default_preview_settings() {
 	environ_tonemap_button->set_pressed(true);
 	environ_ao_button->set_pressed(false);
 	environ_gi_button->set_pressed(false);
-	sun_max_distance->set_value(250);
+	sun_max_distance->set_value(100);
 
 	sun_color->set_pick_color(Color(1, 1, 1));
 	sun_energy->set_value(1.0);