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Dist: Add macOS entitlements files for editor code signing

These are the entitlements we define for official macOS editor builds since
Godot 3.3.

Users making custom builds of the engine can use those files with `codesign` to
sign their own builds. E.g.:
```
codesign --force --timestamp \
  --options=runtime --entitlements editor.entitlements \
  -s <your key> -v osx_template.app
```
Rémi Verschelde 4 years ago
parent
commit
6999e332e4
2 changed files with 30 additions and 0 deletions
  1. 12 0
      misc/dist/osx/editor.entitlements
  2. 18 0
      misc/dist/osx/editor_mono.entitlements

+ 12 - 0
misc/dist/osx/editor.entitlements

@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
+<plist version="1.0">
+<dict>
+ <key>com.apple.security.device.audio-input</key>
+ <true/>
+ <key>com.apple.security.device.camera</key>
+ <true/>
+ <key>com.apple.security.cs.disable-library-validation</key>
+ <true/>
+</dict>
+</plist>

+ 18 - 0
misc/dist/osx/editor_mono.entitlements

@@ -0,0 +1,18 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
+<plist version="1.0">
+<dict>
+ <key>com.apple.security.cs.allow-dyld-environment-variables</key>
+ <true/>
+ <key>com.apple.security.cs.allow-jit</key>
+ <true/>
+ <key>com.apple.security.cs.allow-unsigned-executable-memory</key>
+ <true/>
+ <key>com.apple.security.cs.disable-library-validation</key>
+ <true/>
+ <key>com.apple.security.device.audio-input</key>
+ <true/>
+ <key>com.apple.security.device.camera</key>
+ <true/>
+</dict>
+</plist>