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@@ -1922,11 +1922,7 @@ void main() {
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fog.xy = unpackHalf2x16(fog_rg);
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fog.zw = unpackHalf2x16(fog_ba);
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-#ifndef DISABLE_FOG
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- if (scene_data.fog_enabled) {
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- frag_color.rgb = mix(frag_color.rgb, fog.rgb, fog.a);
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- }
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-#endif // !DISABLE_FOG
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+ frag_color.rgb = mix(frag_color.rgb, fog.rgb, fog.a);
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#endif // !FOG_DISABLED
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// Tonemap before writing as we are writing to an sRGB framebuffer
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@@ -2133,11 +2129,7 @@ void main() {
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fog.xy = unpackHalf2x16(fog_rg);
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fog.zw = unpackHalf2x16(fog_ba);
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-#ifndef DISABLE_FOG
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- if (scene_data.fog_enabled) {
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- additive_light_color *= (1.0 - fog.a);
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- }
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-#endif // !DISABLE_FOG
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+ additive_light_color *= (1.0 - fog.a);
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#endif // !FOG_DISABLED
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// Tonemap before writing as we are writing to an sRGB framebuffer
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