|
@@ -44,7 +44,7 @@ namespace Godot
|
|
|
/// <summary>
|
|
|
/// Returns the amount of digits after the decimal place.
|
|
|
/// </summary>
|
|
|
- /// <param name="s">The input <see cref="decimal"/> value.</param>
|
|
|
+ /// <param name="s">The input <see langword="decimal"/> value.</param>
|
|
|
/// <returns>The amount of digits.</returns>
|
|
|
public static int DecimalCount(decimal s)
|
|
|
{
|
|
@@ -54,7 +54,7 @@ namespace Godot
|
|
|
/// <summary>
|
|
|
/// Rounds <paramref name="s"/> upward (towards positive infinity).
|
|
|
///
|
|
|
- /// This is the same as <see cref="Ceil(real_t)"/>, but returns an <c>int</c>.
|
|
|
+ /// This is the same as <see cref="Ceil(real_t)"/>, but returns an <see langword="int"/>.
|
|
|
/// </summary>
|
|
|
/// <param name="s">The number to ceil.</param>
|
|
|
/// <returns>The smallest whole number that is not less than <paramref name="s"/>.</returns>
|
|
@@ -66,7 +66,7 @@ namespace Godot
|
|
|
/// <summary>
|
|
|
/// Rounds <paramref name="s"/> downward (towards negative infinity).
|
|
|
///
|
|
|
- /// This is the same as <see cref="Floor(real_t)"/>, but returns an <c>int</c>.
|
|
|
+ /// This is the same as <see cref="Floor(real_t)"/>, but returns an <see langword="int"/>.
|
|
|
/// </summary>
|
|
|
/// <param name="s">The number to floor.</param>
|
|
|
/// <returns>The largest whole number that is not more than <paramref name="s"/>.</returns>
|
|
@@ -78,7 +78,7 @@ namespace Godot
|
|
|
/// <summary>
|
|
|
/// Rounds <paramref name="s"/> to the nearest whole number.
|
|
|
///
|
|
|
- /// This is the same as <see cref="Round(real_t)"/>, but returns an <c>int</c>.
|
|
|
+ /// This is the same as <see cref="Round(real_t)"/>, but returns an <see langword="int"/>.
|
|
|
/// </summary>
|
|
|
/// <param name="s">The number to round.</param>
|
|
|
/// <returns>The rounded number.</returns>
|