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Merge pull request #42013 from Xrayez/fix-list-swap

Fix `List` swap behavior on front, back and adjacent elements
Rémi Verschelde 5 жил өмнө
parent
commit
6ac7b90097
3 өөрчлөгдсөн 305 нэмэгдсэн , 15 устгасан
  1. 25 15
      core/list.h
  2. 279 0
      tests/test_list.h
  3. 1 0
      tests/test_main.cpp

+ 25 - 15
core/list.h

@@ -395,28 +395,38 @@ public:
 		ERR_FAIL_COND(p_A->data != _data);
 		ERR_FAIL_COND(p_B->data != _data);
 
+		if (p_A == p_B) {
+			return;
+		}
 		Element *A_prev = p_A->prev_ptr;
 		Element *A_next = p_A->next_ptr;
+		Element *B_prev = p_B->prev_ptr;
+		Element *B_next = p_B->next_ptr;
 
-		p_A->next_ptr = p_B->next_ptr;
-		p_A->prev_ptr = p_B->prev_ptr;
-
-		p_B->next_ptr = A_next;
-		p_B->prev_ptr = A_prev;
-
-		if (p_A->prev_ptr) {
-			p_A->prev_ptr->next_ptr = p_A;
+		if (A_prev) {
+			A_prev->next_ptr = p_B;
+		} else {
+			_data->first = p_B;
 		}
-		if (p_A->next_ptr) {
-			p_A->next_ptr->prev_ptr = p_A;
+		if (B_prev) {
+			B_prev->next_ptr = p_A;
+		} else {
+			_data->first = p_A;
 		}
-
-		if (p_B->prev_ptr) {
-			p_B->prev_ptr->next_ptr = p_B;
+		if (A_next) {
+			A_next->prev_ptr = p_B;
+		} else {
+			_data->last = p_B;
 		}
-		if (p_B->next_ptr) {
-			p_B->next_ptr->prev_ptr = p_B;
+		if (B_next) {
+			B_next->prev_ptr = p_A;
+		} else {
+			_data->last = p_A;
 		}
+		p_A->prev_ptr = A_next == p_B ? p_B : B_prev;
+		p_A->next_ptr = B_next == p_A ? p_B : B_next;
+		p_B->prev_ptr = B_next == p_A ? p_A : A_prev;
+		p_B->next_ptr = A_next == p_B ? p_A : A_next;
 	}
 	/**
 	 * copy the list

+ 279 - 0
tests/test_list.h

@@ -0,0 +1,279 @@
+/*************************************************************************/
+/*  test_list.h                                                          */
+/*************************************************************************/
+/*                       This file is part of:                           */
+/*                           GODOT ENGINE                                */
+/*                      https://godotengine.org                          */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur.                 */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md).   */
+/*                                                                       */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the       */
+/* "Software"), to deal in the Software without restriction, including   */
+/* without limitation the rights to use, copy, modify, merge, publish,   */
+/* distribute, sublicense, and/or sell copies of the Software, and to    */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions:                                             */
+/*                                                                       */
+/* The above copyright notice and this permission notice shall be        */
+/* included in all copies or substantial portions of the Software.       */
+/*                                                                       */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
+/*************************************************************************/
+
+#ifndef TEST_LIST_H
+#define TEST_LIST_H
+
+#include "core/list.h"
+
+#include "tests/test_macros.h"
+
+namespace TestList {
+
+static void populate_integers(List<int> &p_list, List<int>::Element *r_elements[], int num_elements) {
+	p_list.clear();
+	for (int i = 0; i < num_elements; ++i) {
+		List<int>::Element *n = p_list.push_back(i);
+		r_elements[i] = n;
+	}
+}
+
+TEST_CASE("[List] Swap adjacent front and back") {
+	List<int> list;
+	List<int>::Element *n[2];
+	populate_integers(list, n, 2);
+
+	list.swap(list.front(), list.back());
+
+	CHECK(list.front()->prev() == nullptr);
+	CHECK(list.front() != list.front()->next());
+
+	CHECK(list.front() == n[1]);
+	CHECK(list.back() == n[0]);
+
+	CHECK(list.back()->next() == nullptr);
+	CHECK(list.back() != list.back()->prev());
+}
+
+TEST_CASE("[List] Swap first adjacent pair") {
+	List<int> list;
+	List<int>::Element *n[4];
+	populate_integers(list, n, 4);
+
+	list.swap(n[0], n[1]);
+
+	CHECK(list.front()->prev() == nullptr);
+	CHECK(list.front() != list.front()->next());
+
+	CHECK(list.front() == n[1]);
+	CHECK(list.front()->next() == n[0]);
+	CHECK(list.back()->prev() == n[2]);
+	CHECK(list.back() == n[3]);
+
+	CHECK(list.back()->next() == nullptr);
+	CHECK(list.back() != list.back()->prev());
+}
+
+TEST_CASE("[List] Swap middle adjacent pair") {
+	List<int> list;
+	List<int>::Element *n[4];
+	populate_integers(list, n, 4);
+
+	list.swap(n[1], n[2]);
+
+	CHECK(list.front()->prev() == nullptr);
+
+	CHECK(list.front() == n[0]);
+	CHECK(list.front()->next() == n[2]);
+	CHECK(list.back()->prev() == n[1]);
+	CHECK(list.back() == n[3]);
+
+	CHECK(list.back()->next() == nullptr);
+}
+
+TEST_CASE("[List] Swap last adjacent pair") {
+	List<int> list;
+	List<int>::Element *n[4];
+	populate_integers(list, n, 4);
+
+	list.swap(n[2], n[3]);
+
+	CHECK(list.front()->prev() == nullptr);
+
+	CHECK(list.front() == n[0]);
+	CHECK(list.front()->next() == n[1]);
+	CHECK(list.back()->prev() == n[3]);
+	CHECK(list.back() == n[2]);
+
+	CHECK(list.back()->next() == nullptr);
+}
+
+TEST_CASE("[List] Swap first cross pair") {
+	List<int> list;
+	List<int>::Element *n[4];
+	populate_integers(list, n, 4);
+
+	list.swap(n[0], n[2]);
+
+	CHECK(list.front()->prev() == nullptr);
+
+	CHECK(list.front() == n[2]);
+	CHECK(list.front()->next() == n[1]);
+	CHECK(list.back()->prev() == n[0]);
+	CHECK(list.back() == n[3]);
+
+	CHECK(list.back()->next() == nullptr);
+}
+
+TEST_CASE("[List] Swap last cross pair") {
+	List<int> list;
+	List<int>::Element *n[4];
+	populate_integers(list, n, 4);
+
+	list.swap(n[1], n[3]);
+
+	CHECK(list.front()->prev() == nullptr);
+
+	CHECK(list.front() == n[0]);
+	CHECK(list.front()->next() == n[3]);
+	CHECK(list.back()->prev() == n[2]);
+	CHECK(list.back() == n[1]);
+
+	CHECK(list.back()->next() == nullptr);
+}
+
+TEST_CASE("[List] Swap edges") {
+	List<int> list;
+	List<int>::Element *n[4];
+	populate_integers(list, n, 4);
+
+	list.swap(n[1], n[3]);
+
+	CHECK(list.front()->prev() == nullptr);
+
+	CHECK(list.front() == n[0]);
+	CHECK(list.front()->next() == n[3]);
+	CHECK(list.back()->prev() == n[2]);
+	CHECK(list.back() == n[1]);
+
+	CHECK(list.back()->next() == nullptr);
+}
+
+TEST_CASE("[List] Swap middle (values check)") {
+	List<String> list;
+	List<String>::Element *n_str1 = list.push_back("Still");
+	List<String>::Element *n_str2 = list.push_back("waiting");
+	List<String>::Element *n_str3 = list.push_back("for");
+	List<String>::Element *n_str4 = list.push_back("Godot.");
+
+	CHECK(n_str1->get() == "Still");
+	CHECK(n_str4->get() == "Godot.");
+
+	CHECK(list.front()->get() == "Still");
+	CHECK(list.front()->next()->get() == "waiting");
+	CHECK(list.back()->prev()->get() == "for");
+	CHECK(list.back()->get() == "Godot.");
+
+	list.swap(n_str2, n_str3);
+
+	CHECK(list.front()->next()->get() == "for");
+	CHECK(list.back()->prev()->get() == "waiting");
+}
+
+TEST_CASE("[List] Swap front and back (values check)") {
+	List<Variant> list;
+	Variant str = "Godot";
+	List<Variant>::Element *n_str = list.push_back(str);
+	Variant color = Color(0, 0, 1);
+	List<Variant>::Element *n_color = list.push_back(color);
+
+	CHECK(list.front()->get() == "Godot");
+	CHECK(list.back()->get() == Color(0, 0, 1));
+
+	list.swap(n_str, n_color);
+
+	CHECK(list.front()->get() == Color(0, 0, 1));
+	CHECK(list.back()->get() == "Godot");
+}
+
+TEST_CASE("[List] Swap adjacent back and front (reverse order of elements)") {
+	List<int> list;
+	List<int>::Element *n[2];
+	populate_integers(list, n, 2);
+
+	list.swap(n[1], n[0]);
+
+	List<int>::Element *it = list.front();
+	while (it) {
+		List<int>::Element *prev_it = it;
+		it = it->next();
+		if (it == prev_it) {
+			FAIL_CHECK("Infinite loop detected.");
+			break;
+		}
+	}
+}
+
+static void swap_random(List<int> &p_list, List<int>::Element *r_elements[], size_t p_size, size_t p_iterations) {
+	Math::seed(0);
+
+	for (size_t test_i = 0; test_i < p_iterations; ++test_i) {
+		// A and B elements have corresponding indices as values.
+		const int a_idx = static_cast<int>(Math::rand() % p_size);
+		const int b_idx = static_cast<int>(Math::rand() % p_size);
+		List<int>::Element *a = p_list.find(a_idx); // via find.
+		List<int>::Element *b = r_elements[b_idx]; // via pointer.
+
+		int va = a->get();
+		int vb = b->get();
+
+		p_list.swap(a, b);
+
+		CHECK(va == a->get());
+		CHECK(vb == b->get());
+
+		size_t element_count = 0;
+
+		// Fully traversable after swap?
+		List<int>::Element *it = p_list.front();
+		while (it) {
+			element_count += 1;
+			List<int>::Element *prev_it = it;
+			it = it->next();
+			if (it == prev_it) {
+				FAIL_CHECK("Infinite loop detected.");
+				break;
+			}
+		}
+		// We should not lose anything in the process.
+		if (element_count != p_size) {
+			FAIL_CHECK("Element count mismatch.");
+			break;
+		}
+	}
+}
+
+TEST_CASE("[Stress][List] Swap random 100 elements, 500 iterations.") {
+	List<int> list;
+	List<int>::Element *n[100];
+	populate_integers(list, n, 100);
+	swap_random(list, n, 100, 500);
+}
+
+TEST_CASE("[Stress][List] Swap random 10 elements, 1000 iterations.") {
+	List<int> list;
+	List<int>::Element *n[10];
+	populate_integers(list, n, 10);
+	swap_random(list, n, 10, 1000);
+}
+
+} // namespace TestList
+
+#endif // TEST_LIST_H

+ 1 - 0
tests/test_main.cpp

@@ -39,6 +39,7 @@
 #include "test_expression.h"
 #include "test_gradient.h"
 #include "test_gui.h"
+#include "test_list.h"
 #include "test_math.h"
 #include "test_oa_hash_map.h"
 #include "test_ordered_hash_map.h"