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@@ -33,6 +33,7 @@
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#include "rich_text_effect.h"
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#include "rich_text_effect.h"
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#include "scene/gui/scroll_bar.h"
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#include "scene/gui/scroll_bar.h"
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+#include "scene/resources/text_paragraph.h"
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class RichTextLabel : public Control {
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class RichTextLabel : public Control {
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GDCLASS(RichTextLabel, Control);
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GDCLASS(RichTextLabel, Control);
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@@ -48,6 +49,7 @@ public:
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enum ListType {
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enum ListType {
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LIST_NUMBERS,
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LIST_NUMBERS,
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LIST_LETTERS,
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LIST_LETTERS,
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+ LIST_ROMAN,
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LIST_DOTS
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LIST_DOTS
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};
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};
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@@ -57,10 +59,14 @@ public:
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ITEM_IMAGE,
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ITEM_IMAGE,
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ITEM_NEWLINE,
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ITEM_NEWLINE,
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ITEM_FONT,
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ITEM_FONT,
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+ ITEM_FONT_SIZE,
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+ ITEM_FONT_FEATURES,
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ITEM_COLOR,
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ITEM_COLOR,
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+ ITEM_OUTLINE_SIZE,
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+ ITEM_OUTLINE_COLOR,
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ITEM_UNDERLINE,
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ITEM_UNDERLINE,
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ITEM_STRIKETHROUGH,
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ITEM_STRIKETHROUGH,
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- ITEM_ALIGN,
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+ ITEM_PARAGRAPH,
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ITEM_INDENT,
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ITEM_INDENT,
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ITEM_LIST,
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ITEM_LIST,
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ITEM_TABLE,
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ITEM_TABLE,
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@@ -80,31 +86,25 @@ private:
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struct Item;
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struct Item;
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struct Line {
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struct Line {
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- Item *from;
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- Vector<int> offset_caches;
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- Vector<int> height_caches;
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- Vector<int> ascent_caches;
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- Vector<int> descent_caches;
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- Vector<int> space_caches;
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- int height_cache;
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- int height_accum_cache;
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- int char_count;
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- int minimum_width;
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- int maximum_width;
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-
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- Line() {
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- from = nullptr;
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- char_count = 0;
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- }
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+ Item *from = nullptr;
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+
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+ Ref<TextParagraph> text_buf;
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+
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+ Vector2 offset;
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+ int char_offset = 0;
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+ int char_count = 0;
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+
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+ Line() { text_buf.instance(); }
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};
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};
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struct Item {
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struct Item {
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- int index;
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- Item *parent;
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- ItemType type;
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+ int index = 0;
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+ int char_ofs = 0;
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+ Item *parent = nullptr;
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+ ItemType type = ITEM_FRAME;
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List<Item *> subitems;
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List<Item *> subitems;
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- List<Item *>::Element *E;
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- int line;
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+ List<Item *>::Element *E = nullptr;
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+ int line = 0;
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void _clear_children() {
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void _clear_children() {
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while (subitems.size()) {
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while (subitems.size()) {
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@@ -113,29 +113,26 @@ private:
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}
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}
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}
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}
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- Item() {
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- parent = nullptr;
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- E = nullptr;
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- line = 0;
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- index = 0;
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- type = ITEM_FRAME;
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- }
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virtual ~Item() { _clear_children(); }
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virtual ~Item() { _clear_children(); }
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};
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};
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struct ItemFrame : public Item {
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struct ItemFrame : public Item {
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- int parent_line;
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- bool cell;
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+ bool cell = false;
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+
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Vector<Line> lines;
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Vector<Line> lines;
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- int first_invalid_line;
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- ItemFrame *parent_frame;
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-
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- ItemFrame() {
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- type = ITEM_FRAME;
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- parent_frame = nullptr;
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- cell = false;
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- parent_line = 0;
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- }
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+ int first_invalid_line = 0;
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+ int first_resized_line = 0;
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+
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+ ItemFrame *parent_frame = nullptr;
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+
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+ Color odd_row_bg = Color(0, 0, 0, 0);
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+ Color even_row_bg = Color(0, 0, 0, 0);
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+ Color border = Color(0, 0, 0, 0);
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+ Size2 min_size_over = Size2(-1, -1);
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+ Size2 max_size_over = Size2(-1, -1);
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+ Rect2 padding;
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+
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+ ItemFrame() { type = ITEM_FRAME; }
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};
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};
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struct ItemText : public Item {
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struct ItemText : public Item {
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@@ -145,6 +142,7 @@ private:
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struct ItemImage : public Item {
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struct ItemImage : public Item {
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Ref<Texture2D> image;
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Ref<Texture2D> image;
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+ VAlign inline_align = VALIGN_TOP;
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Size2 size;
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Size2 size;
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Color color;
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Color color;
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ItemImage() { type = ITEM_IMAGE; }
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ItemImage() { type = ITEM_IMAGE; }
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@@ -155,11 +153,31 @@ private:
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ItemFont() { type = ITEM_FONT; }
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ItemFont() { type = ITEM_FONT; }
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};
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};
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+ struct ItemFontSize : public Item {
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+ int font_size = 16;
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+ ItemFontSize() { type = ITEM_FONT_SIZE; }
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+ };
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+
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+ struct ItemFontFeatures : public Item {
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+ Dictionary opentype_features;
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+ ItemFontFeatures() { type = ITEM_FONT_FEATURES; }
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+ };
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+
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struct ItemColor : public Item {
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struct ItemColor : public Item {
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Color color;
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Color color;
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ItemColor() { type = ITEM_COLOR; }
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ItemColor() { type = ITEM_COLOR; }
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};
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};
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+ struct ItemOutlineSize : public Item {
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+ int outline_size = 0;
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+ ItemOutlineSize() { type = ITEM_OUTLINE_SIZE; }
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+ };
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+
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+ struct ItemOutlineColor : public Item {
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+ Color color;
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+ ItemOutlineColor() { type = ITEM_OUTLINE_COLOR; }
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+ };
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+
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struct ItemUnderline : public Item {
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struct ItemUnderline : public Item {
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ItemUnderline() { type = ITEM_UNDERLINE; }
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ItemUnderline() { type = ITEM_UNDERLINE; }
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};
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};
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@@ -173,18 +191,23 @@ private:
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ItemMeta() { type = ITEM_META; }
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ItemMeta() { type = ITEM_META; }
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};
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};
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- struct ItemAlign : public Item {
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- Align align;
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- ItemAlign() { type = ITEM_ALIGN; }
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+ struct ItemParagraph : public Item {
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+ Align align = ALIGN_LEFT;
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+ String language;
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+ Control::TextDirection direction = Control::TEXT_DIRECTION_AUTO;
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+ Control::StructuredTextParser st_parser = STRUCTURED_TEXT_DEFAULT;
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+ ItemParagraph() { type = ITEM_PARAGRAPH; }
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};
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};
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struct ItemIndent : public Item {
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struct ItemIndent : public Item {
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- int level;
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+ int level = 0;
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ItemIndent() { type = ITEM_INDENT; }
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ItemIndent() { type = ITEM_INDENT; }
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};
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};
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struct ItemList : public Item {
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struct ItemList : public Item {
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- ListType list_type;
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+ ListType list_type = LIST_DOTS;
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+ bool capitalize = false;
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+ int level = 0;
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ItemList() { type = ITEM_LIST; }
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ItemList() { type = ITEM_LIST; }
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};
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};
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@@ -202,37 +225,32 @@ private:
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};
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};
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Vector<Column> columns;
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Vector<Column> columns;
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- int total_width;
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+ Vector<float> rows;
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+
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+ int total_width = 0;
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+ int total_height = 0;
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+ VAlign inline_align = VALIGN_TOP;
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ItemTable() { type = ITEM_TABLE; }
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ItemTable() { type = ITEM_TABLE; }
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};
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};
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struct ItemFade : public Item {
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struct ItemFade : public Item {
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- int starting_index;
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- int length;
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+ int starting_index = 0;
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+ int length = 0;
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ItemFade() { type = ITEM_FADE; }
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ItemFade() { type = ITEM_FADE; }
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};
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};
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struct ItemFX : public Item {
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struct ItemFX : public Item {
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- float elapsed_time;
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-
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- ItemFX() {
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- elapsed_time = 0.0f;
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- }
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+ float elapsed_time = 0.f;
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};
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};
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struct ItemShake : public ItemFX {
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struct ItemShake : public ItemFX {
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- int strength;
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- float rate;
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- uint64_t _current_rng;
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- uint64_t _previous_rng;
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-
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- ItemShake() {
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- strength = 0;
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- rate = 0.0f;
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- _current_rng = 0;
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- type = ITEM_SHAKE;
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- }
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+ int strength = 0;
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+ float rate = 0.0f;
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+ uint64_t _current_rng = 0;
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+ uint64_t _previous_rng = 0;
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+
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+ ItemShake() { type = ITEM_SHAKE; }
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void reroll_random() {
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void reroll_random() {
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_previous_rng = _current_rng;
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_previous_rng = _current_rng;
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@@ -251,38 +269,25 @@ private:
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};
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};
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struct ItemWave : public ItemFX {
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struct ItemWave : public ItemFX {
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- float frequency;
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- float amplitude;
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+ float frequency = 1.0f;
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+ float amplitude = 1.0f;
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- ItemWave() {
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- frequency = 1.0f;
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- amplitude = 1.0f;
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- type = ITEM_WAVE;
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- }
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+ ItemWave() { type = ITEM_WAVE; }
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};
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};
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struct ItemTornado : public ItemFX {
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struct ItemTornado : public ItemFX {
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- float radius;
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- float frequency;
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+ float radius = 1.0f;
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+ float frequency = 1.0f;
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- ItemTornado() {
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- radius = 1.0f;
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- frequency = 1.0f;
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- type = ITEM_TORNADO;
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- }
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+ ItemTornado() { type = ITEM_TORNADO; }
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};
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};
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struct ItemRainbow : public ItemFX {
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struct ItemRainbow : public ItemFX {
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- float saturation;
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- float value;
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- float frequency;
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-
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- ItemRainbow() {
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- saturation = 0.8f;
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- value = 0.8f;
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- frequency = 1.0f;
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- type = ITEM_RAINBOW;
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- }
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+ float saturation = 0.8f;
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+ float value = 0.8f;
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+ float frequency = 1.0f;
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+
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+ ItemRainbow() { type = ITEM_RAINBOW; }
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};
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};
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struct ItemCustomFX : public ItemFX {
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struct ItemCustomFX : public ItemFX {
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@@ -291,7 +296,6 @@ private:
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ItemCustomFX() {
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ItemCustomFX() {
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type = ITEM_CUSTOMFX;
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type = ITEM_CUSTOMFX;
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-
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char_fx_transform.instance();
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char_fx_transform.instance();
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}
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}
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@@ -316,7 +320,8 @@ private:
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int scroll_w;
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int scroll_w;
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bool scroll_updated;
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bool scroll_updated;
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bool updating_scroll;
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bool updating_scroll;
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- int current_idx;
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+ int current_idx = 1;
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+ int current_char_ofs = 0;
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int visible_line_count;
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int visible_line_count;
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int tab_size;
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int tab_size;
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@@ -336,23 +341,25 @@ private:
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void _add_item(Item *p_item, bool p_enter = false, bool p_ensure_newline = false);
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void _add_item(Item *p_item, bool p_enter = false, bool p_ensure_newline = false);
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void _remove_item(Item *p_item, const int p_line, const int p_subitem_line);
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void _remove_item(Item *p_item, const int p_line, const int p_subitem_line);
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- struct ProcessState {
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- int line_width;
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- };
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-
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- enum ProcessMode {
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- PROCESS_CACHE,
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- PROCESS_DRAW,
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- PROCESS_POINTER
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- };
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+ String language;
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+ TextDirection text_direction = TEXT_DIRECTION_AUTO;
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+ Control::StructuredTextParser st_parser = STRUCTURED_TEXT_DEFAULT;
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+ Array st_args;
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struct Selection {
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struct Selection {
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- Item *click;
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+ ItemFrame *click_frame;
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+ int click_line;
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+ Item *click_item;
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int click_char;
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int click_char;
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- Item *from;
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+ ItemFrame *from_frame;
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+ int from_line;
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+ Item *from_item;
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int from_char;
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int from_char;
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- Item *to;
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+
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+ ItemFrame *to_frame;
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+ int to_line;
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+ Item *to_item;
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int to_char;
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int to_char;
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bool active; // anything selected? i.e. from, to, etc. valid?
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bool active; // anything selected? i.e. from, to, etc. valid?
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@@ -364,13 +371,34 @@ private:
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int visible_characters;
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int visible_characters;
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float percent_visible;
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float percent_visible;
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- int _process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int &y, int p_width, int p_line, ProcessMode p_mode, const Ref<Font> &p_base_font, const Color &p_base_color, const Color &p_font_color_shadow, bool p_shadow_as_outline, const Point2 &shadow_ofs, const Point2i &p_click_pos = Point2i(), Item **r_click_item = nullptr, int *r_click_char = nullptr, bool *r_outside = nullptr, int p_char_count = 0);
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- void _find_click(ItemFrame *p_frame, const Point2i &p_click, Item **r_click_item = nullptr, int *r_click_char = nullptr, bool *r_outside = nullptr);
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+ void _find_click(ItemFrame *p_frame, const Point2i &p_click, ItemFrame **r_click_frame = nullptr, int *r_click_line = nullptr, Item **r_click_item = nullptr, int *r_click_char = nullptr, bool *r_outside = nullptr);
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+
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+ String _get_line_text(ItemFrame *p_frame, int p_line, Selection p_sel);
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+ bool _search_line(ItemFrame *p_frame, int p_line, const String &p_string, Item *p_from, Item *p_to);
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+
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+ void _shape_line(ItemFrame *p_frame, int p_line, const Ref<Font> &p_base_font, int p_base_font_size, int p_width, int *r_char_offset);
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+ void _resize_line(ItemFrame *p_frame, int p_line, const Ref<Font> &p_base_font, int p_base_font_size, int p_width);
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+ float _draw_line(ItemFrame *p_frame, int p_line, const Vector2 &p_ofs, int p_width, const Color &p_base_color, int p_outline_size, const Color &p_outline_color, const Color &p_font_color_shadow, bool p_shadow_as_outline, const Point2 &shadow_ofs);
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+ float _find_click_in_line(ItemFrame *p_frame, int p_line, const Vector2 &p_ofs, int p_width, const Point2i &p_click, ItemFrame **r_click_frame = nullptr, int *r_click_line = nullptr, Item **r_click_item = nullptr, int *r_click_char = nullptr);
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+
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+ String _roman(int p_num, bool p_capitalize) const;
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+ String _letters(int p_num, bool p_capitalize) const;
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+ Item *_get_item_at_pos(Item *p_item_from, Item *p_item_to, int p_position);
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+ void _find_frame(Item *p_item, ItemFrame **r_frame, int *r_line);
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Ref<Font> _find_font(Item *p_item);
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Ref<Font> _find_font(Item *p_item);
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- int _find_margin(Item *p_item, const Ref<Font> &p_base_font);
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+ int _find_font_size(Item *p_item);
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+ Dictionary _find_font_features(Item *p_item);
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+ int _find_outline_size(Item *p_item);
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+ ItemList *_find_list_item(Item *p_item);
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+ int _find_list(Item *p_item, Vector<int> &r_index, Vector<ItemList *> &r_list);
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+ int _find_margin(Item *p_item, const Ref<Font> &p_base_font, int p_base_font_size);
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Align _find_align(Item *p_item);
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Align _find_align(Item *p_item);
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+ TextServer::Direction _find_direction(Item *p_item);
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+ Control::StructuredTextParser _find_stt(Item *p_item);
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+ String _find_language(Item *p_item);
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Color _find_color(Item *p_item, const Color &p_default_color);
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Color _find_color(Item *p_item, const Color &p_default_color);
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+ Color _find_outline_color(Item *p_item, const Color &p_default_color);
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bool _find_underline(Item *p_item);
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bool _find_underline(Item *p_item);
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bool _find_strikethrough(Item *p_item);
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bool _find_strikethrough(Item *p_item);
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bool _find_meta(Item *p_item, Variant *r_meta, ItemMeta **r_item = nullptr);
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bool _find_meta(Item *p_item, Variant *r_meta, ItemMeta **r_item = nullptr);
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@@ -394,8 +422,6 @@ private:
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bool use_bbcode;
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bool use_bbcode;
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String bbcode;
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String bbcode;
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- void _update_all_lines();
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-
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int fixed_width;
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int fixed_width;
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bool fit_content_height;
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bool fit_content_height;
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@@ -406,23 +432,27 @@ protected:
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public:
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public:
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String get_text();
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String get_text();
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void add_text(const String &p_text);
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void add_text(const String &p_text);
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- void add_image(const Ref<Texture2D> &p_image, const int p_width = 0, const int p_height = 0, const Color &p_color = Color(1.0, 1.0, 1.0));
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+ void add_image(const Ref<Texture2D> &p_image, const int p_width = 0, const int p_height = 0, const Color &p_color = Color(1.0, 1.0, 1.0), VAlign p_align = VALIGN_TOP);
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void add_newline();
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void add_newline();
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bool remove_line(const int p_line);
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bool remove_line(const int p_line);
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void push_font(const Ref<Font> &p_font);
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void push_font(const Ref<Font> &p_font);
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+ void push_font_size(int p_font_size);
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+ void push_font_features(const Dictionary &p_features);
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+ void push_outline_size(int p_font_size);
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void push_normal();
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void push_normal();
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void push_bold();
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void push_bold();
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void push_bold_italics();
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void push_bold_italics();
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void push_italics();
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void push_italics();
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void push_mono();
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void push_mono();
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void push_color(const Color &p_color);
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void push_color(const Color &p_color);
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+ void push_outline_color(const Color &p_color);
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void push_underline();
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void push_underline();
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void push_strikethrough();
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void push_strikethrough();
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- void push_align(Align p_align);
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+ void push_paragraph(Align p_align, Control::TextDirection p_direction = Control::TEXT_DIRECTION_INHERITED, const String &p_language = "", Control::StructuredTextParser p_st_parser = STRUCTURED_TEXT_DEFAULT);
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void push_indent(int p_level);
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void push_indent(int p_level);
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- void push_list(ListType p_list);
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+ void push_list(int p_level, ListType p_list, bool p_capitalize);
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void push_meta(const Variant &p_meta);
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void push_meta(const Variant &p_meta);
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- void push_table(int p_columns);
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+ void push_table(int p_columns, VAlign p_align = VALIGN_TOP);
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void push_fade(int p_start_index, int p_length);
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void push_fade(int p_start_index, int p_length);
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void push_shake(int p_strength, float p_rate);
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void push_shake(int p_strength, float p_rate);
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void push_wave(float p_frequency, float p_amplitude);
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|
void push_wave(float p_frequency, float p_amplitude);
|
|
@@ -430,6 +460,10 @@ public:
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|
void push_rainbow(float p_saturation, float p_value, float p_frequency);
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void push_rainbow(float p_saturation, float p_value, float p_frequency);
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void push_customfx(Ref<RichTextEffect> p_custom_effect, Dictionary p_environment);
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|
void push_customfx(Ref<RichTextEffect> p_custom_effect, Dictionary p_environment);
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|
void set_table_column_expand(int p_column, bool p_expand, int p_ratio = 1);
|
|
void set_table_column_expand(int p_column, bool p_expand, int p_ratio = 1);
|
|
|
|
+ void set_cell_row_background_color(const Color &p_odd_row_bg, const Color &p_even_row_bg);
|
|
|
|
+ void set_cell_border_color(const Color &p_color);
|
|
|
|
+ void set_cell_size_override(const Size2 &p_min_size, const Size2 &p_max_size);
|
|
|
|
+ void set_cell_padding(const Rect2 &p_padding);
|
|
int get_current_table_column() const;
|
|
int get_current_table_column() const;
|
|
void push_cell();
|
|
void push_cell();
|
|
void pop();
|
|
void pop();
|
|
@@ -484,6 +518,18 @@ public:
|
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|
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|
|
void set_text(const String &p_string);
|
|
void set_text(const String &p_string);
|
|
|
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|
|
|
|
+ void set_text_direction(TextDirection p_text_direction);
|
|
|
|
+ TextDirection get_text_direction() const;
|
|
|
|
+
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|
|
|
+ void set_language(const String &p_language);
|
|
|
|
+ String get_language() const;
|
|
|
|
+
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|
|
+ void set_structured_text_bidi_override(Control::StructuredTextParser p_parser);
|
|
|
|
+ Control::StructuredTextParser get_structured_text_bidi_override() const;
|
|
|
|
+
|
|
|
|
+ void set_structured_text_bidi_override_options(Array p_args);
|
|
|
|
+ Array get_structured_text_bidi_override_options() const;
|
|
|
|
+
|
|
void set_visible_characters(int p_visible);
|
|
void set_visible_characters(int p_visible);
|
|
int get_visible_characters() const;
|
|
int get_visible_characters() const;
|
|
int get_total_character_count() const;
|
|
int get_total_character_count() const;
|