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@@ -1464,10 +1464,12 @@ bool CanvasItemEditor::_gui_input_rotate(const Ref<InputEvent> &p_event) {
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List<CanvasItem *> selection = _get_edited_canvas_items(false, true, &has_locked_items);
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// Remove not movable nodes
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- for (CanvasItem *E : selection) {
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- if (!_is_node_movable(E, true)) {
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+ for (List<CanvasItem *>::Element *E = selection.front(); E;) {
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+ List<CanvasItem *>::Element *N = E->next();
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+ if (!_is_node_movable(E->get(), true)) {
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selection.erase(E);
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}
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+ E = N;
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}
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drag_selection = selection;
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