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@@ -31,18 +31,6 @@
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#include "scene/scene_string_names.h"
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#include "servers/physics_2d_server.h"
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-void CollisionObject2D::_update_shapes_from_children() {
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-
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- shapes.clear();
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- for (int i = 0; i < get_child_count(); i++) {
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-
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- Node *n = get_child(i);
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- n->call("_add_to_collision_object", this);
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- }
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-
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- _update_shapes();
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-}
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-
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void CollisionObject2D::_notification(int p_what) {
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switch (p_what) {
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@@ -88,82 +76,197 @@ void CollisionObject2D::_notification(int p_what) {
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}
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}
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-void CollisionObject2D::_update_shapes() {
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+uint32_t CollisionObject2D::create_shape_owner(Object *p_owner) {
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- if (!rid.is_valid())
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- return;
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+ ShapeData sd;
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+ uint32_t id;
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+
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+ if (shapes.size() == 0) {
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+ id = 1;
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+ } else {
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+ id = shapes.back()->key() + 1;
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+ }
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+
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+ sd.owner = p_owner;
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+
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+ shapes[id] = sd;
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+
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+ return id;
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+}
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+
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+void CollisionObject2D::remove_shape_owner(uint32_t owner) {
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+
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+ ERR_FAIL_COND(!shapes.has(owner));
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+
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+ shape_owner_clear_shapes(owner);
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+
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+ shapes.erase(owner);
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+}
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+
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+void CollisionObject2D::shape_owner_set_disabled(uint32_t p_owner, bool p_disabled) {
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+ ERR_FAIL_COND(!shapes.has(p_owner));
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+
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+ ShapeData &sd = shapes[p_owner];
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+ sd.disabled = p_disabled;
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+ for (int i = 0; i < sd.shapes.size(); i++) {
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+ if (area) {
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+ Physics2DServer::get_singleton()->area_set_shape_disabled(rid, sd.shapes[i].index, p_disabled);
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+ } else {
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+ Physics2DServer::get_singleton()->body_set_shape_disabled(rid, sd.shapes[i].index, p_disabled);
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+ }
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+ }
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+}
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+
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+bool CollisionObject2D::is_shape_owner_disabled(uint32_t p_owner) const {
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+
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+ ERR_FAIL_COND_V(!shapes.has(p_owner), false);
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+
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+ return shapes[p_owner].disabled;
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+}
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+
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+void CollisionObject2D::shape_owner_set_one_way_collision(uint32_t p_owner, bool p_enable) {
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if (area)
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- Physics2DServer::get_singleton()->area_clear_shapes(rid);
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- else
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- Physics2DServer::get_singleton()->body_clear_shapes(rid);
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-
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- for (int i = 0; i < shapes.size(); i++) {
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-
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- if (shapes[i].shape.is_null())
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- continue;
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- if (area)
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- Physics2DServer::get_singleton()->area_add_shape(rid, shapes[i].shape->get_rid(), shapes[i].xform);
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- else {
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- Physics2DServer::get_singleton()->body_add_shape(rid, shapes[i].shape->get_rid(), shapes[i].xform);
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- if (shapes[i].trigger)
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- Physics2DServer::get_singleton()->body_set_shape_as_trigger(rid, i, shapes[i].trigger);
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+ return; //not for areas
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+
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+ ERR_FAIL_COND(!shapes.has(p_owner));
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+
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+ ShapeData &sd = shapes[p_owner];
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+ sd.one_way_collision = p_enable;
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+ for (int i = 0; i < sd.shapes.size(); i++) {
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+ Physics2DServer::get_singleton()->body_set_shape_as_one_way_collision(rid, sd.shapes[i].index, p_enable);
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+ }
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+}
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+
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+bool CollisionObject2D::is_shape_owner_one_way_collision_enabled(uint32_t p_owner) const {
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+
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+ ERR_FAIL_COND_V(!shapes.has(p_owner), false);
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+
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+ return shapes[p_owner].one_way_collision;
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+}
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+
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+void CollisionObject2D::get_shape_owners(List<uint32_t> *r_owners) {
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+
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+ for (Map<uint32_t, ShapeData>::Element *E = shapes.front(); E; E = E->next()) {
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+ r_owners->push_back(E->key());
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+ }
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+}
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+
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+void CollisionObject2D::shape_owner_set_transform(uint32_t p_owner, const Transform2D &p_transform) {
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+
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+ ERR_FAIL_COND(!shapes.has(p_owner));
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+
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+ ShapeData &sd = shapes[p_owner];
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+ sd.xform = p_transform;
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+ for (int i = 0; i < sd.shapes.size(); i++) {
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+ if (area) {
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+ Physics2DServer::get_singleton()->area_set_shape_transform(rid, i, p_transform);
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+ } else {
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+ Physics2DServer::get_singleton()->body_set_shape_transform(rid, i, p_transform);
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}
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}
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}
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+Transform2D CollisionObject2D::shape_owner_get_transform(uint32_t p_owner) const {
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-bool CollisionObject2D::_set(const StringName &p_name, const Variant &p_value) {
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- String name = p_name;
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+ ERR_FAIL_COND_V(!shapes.has(p_owner), Transform2D());
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- if (name.begins_with("shapes/")) {
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+ return shapes[p_owner].xform;
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+}
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- int idx = name.get_slicec('/', 1).to_int();
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- String what = name.get_slicec('/', 2);
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- if (what == "shape") {
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- if (idx >= shapes.size())
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- add_shape(RefPtr(p_value));
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- else
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- set_shape(idx, RefPtr(p_value));
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- } else if (what == "transform")
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- set_shape_transform(idx, p_value);
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- else if (what == "trigger")
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- set_shape_as_trigger(idx, p_value);
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- } else
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- return false;
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-
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- return true;
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+Object *CollisionObject2D::shape_owner_get_owner(uint32_t p_owner) const {
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+
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+ ERR_FAIL_COND_V(!shapes.has(p_owner), NULL);
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+
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+ return shapes[p_owner].owner;
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+}
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+
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+void CollisionObject2D::shape_owner_add_shape(uint32_t p_owner, const Ref<Shape2D> &p_shape) {
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+
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+ ERR_FAIL_COND(!shapes.has(p_owner));
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+ ERR_FAIL_COND(p_shape.is_null());
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+
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+ ShapeData &sd = shapes[p_owner];
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+ ShapeData::Shape s;
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+ s.index = total_subshapes;
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+ s.shape = p_shape;
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+ if (area) {
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+ Physics2DServer::get_singleton()->area_add_shape(rid, p_shape->get_rid(), sd.xform);
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+ } else {
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+ Physics2DServer::get_singleton()->body_add_shape(rid, p_shape->get_rid(), sd.xform);
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+ }
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+ sd.shapes.push_back(s);
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+
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+ total_subshapes++;
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+}
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+int CollisionObject2D::shape_owner_get_shape_count(uint32_t p_owner) const {
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+
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+ ERR_FAIL_COND_V(!shapes.has(p_owner), 0);
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+
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+ return shapes[p_owner].shapes.size();
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+}
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+Ref<Shape> CollisionObject2D::shape_owner_get_shape(uint32_t p_owner, int p_shape) const {
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+
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+ ERR_FAIL_COND_V(!shapes.has(p_owner), Ref<Shape>());
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+ ERR_FAIL_INDEX_V(p_shape, shapes[p_owner].shapes.size(), Ref<Shape>());
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+
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+ return shapes[p_owner].shapes[p_shape].shape;
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+}
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+int CollisionObject2D::shape_owner_get_shape_index(uint32_t p_owner, int p_shape) const {
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+
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+ ERR_FAIL_COND_V(!shapes.has(p_owner), -1);
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+ ERR_FAIL_INDEX_V(p_shape, shapes[p_owner].shapes.size(), -1);
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+
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+ return shapes[p_owner].shapes[p_shape].index;
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}
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-bool CollisionObject2D::_get(const StringName &p_name, Variant &r_ret) const {
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+void CollisionObject2D::shape_owner_remove_shape(uint32_t p_owner, int p_shape) {
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+
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+ ERR_FAIL_COND(!shapes.has(p_owner));
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+ ERR_FAIL_INDEX(p_shape, shapes[p_owner].shapes.size());
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+
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+ int index_to_remove = shapes[p_owner].shapes[p_shape].index;
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+ if (area) {
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+ Physics2DServer::get_singleton()->area_remove_shape(rid, index_to_remove);
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+ } else {
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+ Physics2DServer::get_singleton()->body_remove_shape(rid, index_to_remove);
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+ }
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+
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+ shapes[p_owner].shapes.remove(p_shape);
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+
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+ for (Map<uint32_t, ShapeData>::Element *E = shapes.front(); E; E = E->next()) {
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+ for (int i = 0; i < E->get().shapes.size(); i++) {
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+ if (E->get().shapes[i].index > index_to_remove) {
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+ E->get().shapes[i].index -= 1;
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+ }
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+ }
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+ }
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- String name = p_name;
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+ total_subshapes--;
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+}
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- if (name.begins_with("shapes/")) {
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+void CollisionObject2D::shape_owner_clear_shapes(uint32_t p_owner) {
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- int idx = name.get_slicec('/', 1).to_int();
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- String what = name.get_slicec('/', 2);
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- if (what == "shape")
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- r_ret = get_shape(idx);
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- else if (what == "transform")
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- r_ret = get_shape_transform(idx);
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- else if (what == "trigger")
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- r_ret = is_shape_set_as_trigger(idx);
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- } else
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- return false;
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+ ERR_FAIL_COND(!shapes.has(p_owner));
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- return true;
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+ while (shape_owner_get_shape_count(p_owner) > 0) {
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+ shape_owner_remove_shape(p_owner, 0);
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+ }
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}
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-void CollisionObject2D::_get_property_list(List<PropertyInfo> *p_list) const {
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+uint32_t CollisionObject2D::shape_find_owner(int p_shape_index) const {
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- //p_list->push_back( PropertyInfo(Variant::INT,"shape_count",PROPERTY_HINT_RANGE,"0,256,1",PROPERTY_USAGE_NOEDITOR|PROPERTY_USAGE_NO_INSTANCE_STATE) );
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+ ERR_FAIL_INDEX_V(p_shape_index, total_subshapes, 0);
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- for (int i = 0; i < shapes.size(); i++) {
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- String path = "shapes/" + itos(i) + "/";
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- p_list->push_back(PropertyInfo(Variant::OBJECT, path + "shape", PROPERTY_HINT_RESOURCE_TYPE, "Shape2D", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_NO_INSTANCE_STATE));
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- p_list->push_back(PropertyInfo(Variant::TRANSFORM, path + "transform", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_NO_INSTANCE_STATE));
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- p_list->push_back(PropertyInfo(Variant::BOOL, path + "trigger", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_NO_INSTANCE_STATE));
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+ for (const Map<uint32_t, ShapeData>::Element *E = shapes.front(); E; E = E->next()) {
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+ for (int i = 0; i < E->get().shapes.size(); i++) {
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+ if (E->get().shapes[i].index == p_shape_index) {
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+ return E->key();
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+ }
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+ }
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}
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+
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+ //in theory it should be unreachable
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+ return 0;
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}
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void CollisionObject2D::set_pickable(bool p_enabled) {
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@@ -216,16 +319,6 @@ void CollisionObject2D::_update_pickable() {
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void CollisionObject2D::_bind_methods() {
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- ClassDB::bind_method(D_METHOD("add_shape", "shape:Shape2D", "transform"), &CollisionObject2D::add_shape, DEFVAL(Transform2D()));
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- ClassDB::bind_method(D_METHOD("get_shape_count"), &CollisionObject2D::get_shape_count);
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- ClassDB::bind_method(D_METHOD("set_shape", "shape_idx", "shape:Shape"), &CollisionObject2D::set_shape);
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- ClassDB::bind_method(D_METHOD("set_shape_transform", "shape_idx", "transform"), &CollisionObject2D::set_shape_transform);
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- ClassDB::bind_method(D_METHOD("set_shape_as_trigger", "shape_idx", "enable"), &CollisionObject2D::set_shape_as_trigger);
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- ClassDB::bind_method(D_METHOD("get_shape:Shape2D", "shape_idx"), &CollisionObject2D::get_shape);
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- ClassDB::bind_method(D_METHOD("get_shape_transform", "shape_idx"), &CollisionObject2D::get_shape_transform);
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- ClassDB::bind_method(D_METHOD("is_shape_set_as_trigger", "shape_idx"), &CollisionObject2D::is_shape_set_as_trigger);
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- ClassDB::bind_method(D_METHOD("remove_shape", "shape_idx"), &CollisionObject2D::remove_shape);
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- ClassDB::bind_method(D_METHOD("clear_shapes"), &CollisionObject2D::clear_shapes);
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ClassDB::bind_method(D_METHOD("get_rid"), &CollisionObject2D::get_rid);
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ClassDB::bind_method(D_METHOD("set_pickable", "enabled"), &CollisionObject2D::set_pickable);
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@@ -242,100 +335,13 @@ void CollisionObject2D::_bind_methods() {
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ADD_GROUP("", "");
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}
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-void CollisionObject2D::add_shape(const Ref<Shape2D> &p_shape, const Transform2D &p_transform) {
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-
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- ERR_FAIL_COND(p_shape.is_null());
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-
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- ShapeData sdata;
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- sdata.shape = p_shape;
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- sdata.xform = p_transform;
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- sdata.trigger = false;
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-
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- if (area)
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- Physics2DServer::get_singleton()->area_add_shape(get_rid(), p_shape->get_rid(), p_transform);
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- else
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- Physics2DServer::get_singleton()->body_add_shape(get_rid(), p_shape->get_rid(), p_transform);
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-
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- shapes.push_back(sdata);
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-}
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-int CollisionObject2D::get_shape_count() const {
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-
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- return shapes.size();
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-}
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-void CollisionObject2D::set_shape(int p_shape_idx, const Ref<Shape2D> &p_shape) {
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-
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- ERR_FAIL_INDEX(p_shape_idx, shapes.size());
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- ERR_FAIL_COND(p_shape.is_null());
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-
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- shapes[p_shape_idx].shape = p_shape;
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- if (area)
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- Physics2DServer::get_singleton()->area_set_shape(get_rid(), p_shape_idx, p_shape->get_rid());
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- else
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- Physics2DServer::get_singleton()->body_set_shape(get_rid(), p_shape_idx, p_shape->get_rid());
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-
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- //_update_shapes();
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-}
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-
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-void CollisionObject2D::set_shape_transform(int p_shape_idx, const Transform2D &p_transform) {
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-
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- ERR_FAIL_INDEX(p_shape_idx, shapes.size());
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- shapes[p_shape_idx].xform = p_transform;
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-
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- if (area)
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- Physics2DServer::get_singleton()->area_set_shape_transform(get_rid(), p_shape_idx, p_transform);
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- else
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- Physics2DServer::get_singleton()->body_set_shape_transform(get_rid(), p_shape_idx, p_transform);
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-
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- //_update_shapes();
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-}
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-
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-Ref<Shape2D> CollisionObject2D::get_shape(int p_shape_idx) const {
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-
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- ERR_FAIL_INDEX_V(p_shape_idx, shapes.size(), Ref<Shape2D>());
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- return shapes[p_shape_idx].shape;
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-}
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-Transform2D CollisionObject2D::get_shape_transform(int p_shape_idx) const {
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-
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- ERR_FAIL_INDEX_V(p_shape_idx, shapes.size(), Transform2D());
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- return shapes[p_shape_idx].xform;
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-}
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-void CollisionObject2D::remove_shape(int p_shape_idx) {
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-
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- ERR_FAIL_INDEX(p_shape_idx, shapes.size());
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- shapes.remove(p_shape_idx);
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-
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- _update_shapes();
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-}
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-
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-void CollisionObject2D::set_shape_as_trigger(int p_shape_idx, bool p_trigger) {
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-
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- ERR_FAIL_INDEX(p_shape_idx, shapes.size());
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- shapes[p_shape_idx].trigger = p_trigger;
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- if (!area && rid.is_valid()) {
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-
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- Physics2DServer::get_singleton()->body_set_shape_as_trigger(rid, p_shape_idx, p_trigger);
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- }
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-}
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-
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-bool CollisionObject2D::is_shape_set_as_trigger(int p_shape_idx) const {
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-
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- ERR_FAIL_INDEX_V(p_shape_idx, shapes.size(), false);
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- return shapes[p_shape_idx].trigger;
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-}
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-
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-void CollisionObject2D::clear_shapes() {
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-
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- shapes.clear();
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-
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- _update_shapes();
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-}
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-
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CollisionObject2D::CollisionObject2D(RID p_rid, bool p_area) {
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rid = p_rid;
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area = p_area;
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pickable = true;
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set_notify_transform(true);
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+ total_subshapes = 0;
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if (p_area) {
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@@ -348,6 +354,7 @@ CollisionObject2D::CollisionObject2D(RID p_rid, bool p_area) {
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CollisionObject2D::CollisionObject2D() {
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//owner=
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+
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set_notify_transform(true);
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}
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