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@@ -881,6 +881,7 @@ void AnimationPlayerEditor::_update_player() {
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tool_anim->set_disabled(player == nullptr);
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pin->set_disabled(player == nullptr);
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+ _set_controls_disabled(player == nullptr);
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if (!player) {
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AnimationPlayerEditor::get_singleton()->get_track_editor()->update_keying();
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@@ -931,17 +932,6 @@ void AnimationPlayerEditor::_update_player() {
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ITEM_CHECK_DISABLED(TOOL_NEW_ANIM);
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#undef ITEM_CHECK_DISABLED
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- stop->set_disabled(no_anims_found);
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- play->set_disabled(no_anims_found);
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- play_bw->set_disabled(no_anims_found);
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- play_bw_from->set_disabled(no_anims_found);
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- play_from->set_disabled(no_anims_found);
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- frame->set_editable(!no_anims_found);
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- animation->set_disabled(no_anims_found);
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- autoplay->set_disabled(no_anims_found);
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- onion_toggle->set_disabled(no_anims_found);
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- onion_skinning->set_disabled(no_anims_found);
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-
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_update_animation_list_icons();
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updating = false;
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@@ -958,7 +948,9 @@ void AnimationPlayerEditor::_update_player() {
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_animation_selected(0);
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}
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- if (!no_anims_found) {
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+ if (no_anims_found) {
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+ _set_controls_disabled(true);
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+ } else {
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String current = animation->get_item_text(animation->get_selected());
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Ref<Animation> anim = player->get_animation(current);
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@@ -974,6 +966,20 @@ void AnimationPlayerEditor::_update_player() {
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_update_animation();
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}
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+void AnimationPlayerEditor::_set_controls_disabled(bool p_disabled) {
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+ frame->set_editable(!p_disabled);
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+
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+ stop->set_disabled(p_disabled);
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+ play->set_disabled(p_disabled);
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+ play_bw->set_disabled(p_disabled);
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+ play_bw_from->set_disabled(p_disabled);
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+ play_from->set_disabled(p_disabled);
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+ animation->set_disabled(p_disabled);
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+ autoplay->set_disabled(p_disabled);
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+ onion_toggle->set_disabled(p_disabled);
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+ onion_skinning->set_disabled(p_disabled);
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+}
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+
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void AnimationPlayerEditor::_update_animation_list_icons() {
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for (int i = 0; i < animation->get_item_count(); i++) {
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String anim_name = animation->get_item_text(i);
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@@ -1076,9 +1082,6 @@ void AnimationPlayerEditor::_ensure_dummy_player() {
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}
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}
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- // Make some options disabled.
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- onion_toggle->set_disabled(dummy_exists);
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- onion_skinning->set_disabled(dummy_exists);
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int selected = animation->get_selected();
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autoplay->set_disabled(selected != -1 ? (animation->get_item_text(selected).is_empty() ? true : dummy_exists) : true);
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