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remove degud output

jonyrock 11 jaren geleden
bovenliggende
commit
6c9203fdaf
2 gewijzigde bestanden met toevoegingen van 1 en 3 verwijderingen
  1. 0 2
      scene/gui/text_edit.cpp
  2. 1 1
      tools/editor/code_editor.cpp

+ 0 - 2
scene/gui/text_edit.cpp

@@ -750,7 +750,6 @@ void TextEdit::_consume_pair_symbol(CharType ch) {
 	CharType ch_single_pair[2] = {_get_right_pair_symbol(ch), 0};
 	CharType ch_pair[3] = {ch, _get_right_pair_symbol(ch), 0};
 	
-	printf("Selectin if active, %d\n", is_selection_active());
 	if(is_selection_active()) {	
 		
 		int new_column,new_line;
@@ -1123,7 +1122,6 @@ void TextEdit::_input_event(const InputEvent& p_input_event) {
 
 
 					if (k.scancode==KEY_SHIFT) {
-						print_line("accent shift and return");
 						accept_event();
 						return;
 					}

+ 1 - 1
tools/editor/code_editor.cpp

@@ -242,7 +242,7 @@ bool FindReplaceDialog::_search() {
 
 
 	if (found) {
-		print_line("found");
+		// print_line("found");
 		text_edit->cursor_set_line(line);
 		text_edit->cursor_set_column(col+text.length());
 		text_edit->select(line,col,line,col+text.length());