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@@ -1176,11 +1176,6 @@ bool CharacterBody3D::move_and_slide() {
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}
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}
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- if (!on_floor && !on_wall) {
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- // Add last platform velocity when just left a moving platform.
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- linear_velocity += current_floor_velocity;
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- }
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-
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if (was_on_floor && snap != Vector3()) {
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// Apply snap.
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Transform3D gt = get_global_transform();
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@@ -1213,6 +1208,11 @@ bool CharacterBody3D::move_and_slide() {
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}
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}
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+ if (!on_floor && !on_wall) {
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+ // Add last platform velocity when just left a moving platform.
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+ linear_velocity += current_floor_velocity;
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+ }
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+
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return motion_results.size() > 0;
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}
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