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Merge pull request #68966 from clayjohn/GLES3-model-matrix

Expose model_matrix in GLES3 scene fragment shader
Rémi Verschelde 2 年之前
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共有 1 個文件被更改,包括 1 次插入0 次删除
  1. 1 0
      drivers/gles3/shaders/scene.glsl

+ 1 - 0
drivers/gles3/shaders/scene.glsl

@@ -920,6 +920,7 @@ void main() {
 #else
 	vec3 view = -normalize(vertex_interp);
 #endif
+	highp mat4 model_matrix = world_transform;
 	vec3 albedo = vec3(1.0);
 	vec3 backlight = vec3(0.0);
 	vec4 transmittance_color = vec4(0.0, 0.0, 0.0, 1.0);