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@@ -894,6 +894,7 @@ void Viewport::_camera_remove(Camera* p_camera) {
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}
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}
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+#ifndef _3D_DISABLED
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void Viewport::_camera_make_next_current(Camera* p_exclude) {
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for(Set<Camera*>::Element *E=cameras.front();E;E=E->next()) {
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@@ -909,7 +910,7 @@ void Viewport::_camera_make_next_current(Camera* p_exclude) {
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}
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}
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-
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+#endif
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void Viewport::set_transparent_background(bool p_enable) {
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