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@@ -218,11 +218,11 @@ opts.Add(BoolVariable("deprecated", "Enable compatibility code for deprecated an
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opts.Add(EnumVariable("precision", "Set the floating-point precision level", "single", ("single", "double")))
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opts.Add(BoolVariable("minizip", "Enable ZIP archive support using minizip", True))
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opts.Add(BoolVariable("brotli", "Enable Brotli for decompresson and WOFF2 fonts support", True))
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-opts.Add(BoolVariable("xaudio2", "Enable the XAudio2 audio driver", False))
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+opts.Add(BoolVariable("xaudio2", "Enable the XAudio2 audio driver on supported platforms", False))
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opts.Add(BoolVariable("vulkan", "Enable the vulkan rendering driver", True))
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opts.Add(BoolVariable("opengl3", "Enable the OpenGL/GLES3 rendering driver", True))
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-opts.Add(BoolVariable("d3d12", "Enable the Direct3D 12 rendering driver", False))
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-opts.Add(BoolVariable("metal", "Enable the Metal rendering driver (Apple arm64 only)", False))
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+opts.Add(BoolVariable("d3d12", "Enable the Direct3D 12 rendering driver on supported platforms", False))
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+opts.Add(BoolVariable("metal", "Enable the Metal rendering driver on supported platforms (Apple arm64 only)", False))
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opts.Add(BoolVariable("openxr", "Enable the OpenXR driver", True))
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opts.Add(BoolVariable("use_volk", "Use the volk library to load the Vulkan loader dynamically", True))
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opts.Add(BoolVariable("disable_exceptions", "Force disabling exception handling code", True))
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