(cherry picked from commit cf6bfea93ff2a1e2b166de07bc8a0625230f3cad)
@@ -33,6 +33,7 @@
#include "navigation.h"
void NavigationMesh::create_from_mesh(const Ref<Mesh> &p_mesh) {
+ ERR_FAIL_COND(p_mesh.is_null());
vertices = PoolVector<Vector3>();
clear_polygons();