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Merge branch 'master' of https://github.com/okamstudio/godot

Juan Linietsky 10 år sedan
förälder
incheckning
6f9631fc51
45 ändrade filer med 1893 tillägg och 57 borttagningar
  1. 2 0
      .gitignore
  2. 8 2
      core/list.h
  3. 21 9
      core/math/vector3.h
  4. 8 10
      core/variant_call.cpp
  5. 2 1
      demos/3d/platformer/enemy.gd
  6. BIN
      demos/3d/platformer/enemy.scn
  7. 4 0
      drivers/gl_context/glew.c
  8. 1 1
      drivers/unix/os_unix.cpp
  9. 5 1
      drivers/unix/packet_peer_udp_posix.cpp
  10. 5 1
      drivers/unix/stream_peer_tcp_posix.cpp
  11. 5 1
      drivers/unix/tcp_server_posix.cpp
  12. 3 3
      main/main.cpp
  13. 22 2
      modules/gridmap/grid_map_editor_plugin.cpp
  14. 5 2
      modules/gridmap/grid_map_editor_plugin.h
  15. 3 1
      platform/android/java/src/com/android/godot/payments/PaymentsManager.java
  16. 16 0
      platform/haiku/SCsub
  17. 143 0
      platform/haiku/audio_driver_media_kit.cpp
  18. 72 0
      platform/haiku/audio_driver_media_kit.h
  19. 43 0
      platform/haiku/context_gl_haiku.cpp
  20. 29 0
      platform/haiku/context_gl_haiku.h
  21. 61 0
      platform/haiku/detect.py
  22. 19 0
      platform/haiku/godot_haiku.cpp
  23. 7 0
      platform/haiku/haiku_application.cpp
  24. 13 0
      platform/haiku/haiku_application.h
  25. 344 0
      platform/haiku/haiku_direct_window.cpp
  26. 60 0
      platform/haiku/haiku_direct_window.h
  27. 18 0
      platform/haiku/haiku_gl_view.cpp
  28. 15 0
      platform/haiku/haiku_gl_view.h
  29. 193 0
      platform/haiku/key_mapping_haiku.cpp
  30. 13 0
      platform/haiku/key_mapping_haiku.h
  31. BIN
      platform/haiku/logo.png
  32. 320 0
      platform/haiku/os_haiku.cpp
  33. 99 0
      platform/haiku/os_haiku.h
  34. 6 0
      platform/haiku/platform_config.h
  35. 19 1
      scene/2d/parallax_background.cpp
  36. 4 0
      scene/2d/parallax_background.h
  37. 9 1
      scene/gui/popup_menu.cpp
  38. 7 11
      scene/gui/rich_text_label.cpp
  39. 244 6
      scene/gui/tabs.cpp
  40. 20 0
      scene/gui/tabs.h
  41. 16 1
      tools/editor/editor_node.cpp
  42. 1 0
      tools/editor/editor_node.h
  43. 1 0
      tools/editor/editor_settings.cpp
  44. 3 0
      tools/editor/plugins/canvas_item_editor_plugin.cpp
  45. 4 3
      tools/editor/project_manager.cpp

+ 2 - 0
.gitignore

@@ -84,6 +84,8 @@ platform/android/libs/play_licensing/gen/*
 *.suo
 *.user
 *.sln.docstates
+*.sln
+*.vcxproj*
 
 # Build results
 [Dd]ebug/

+ 8 - 2
core/list.h

@@ -518,10 +518,16 @@ public:
 
 		if (value->prev_ptr) {
 			value->prev_ptr->next_ptr = value->next_ptr;
-		};
+		}
+		else {
+			_data->first = value->next_ptr;
+		}
 		if (value->next_ptr) {
 			value->next_ptr->prev_ptr = value->prev_ptr;
-		};
+		}
+		else {
+			_data->last = value->prev_ptr;
+		}
 
 		value->next_ptr = where;
 		if (!where) {

+ 21 - 9
core/math/vector3.h

@@ -40,11 +40,11 @@ struct Vector3 {
 	enum Axis {
 		AXIS_X,
 		AXIS_Y,
-		AXIS_Z,	
+		AXIS_Z,
 	};
 
 	union {
-	
+
 #ifdef USE_QUAD_VECTORS
 
 		struct {
@@ -52,7 +52,7 @@ struct Vector3 {
 			real_t y;
 			real_t z;
 			real_t _unused;
-		};		
+		};
 		real_t coord[4];
 #else
 
@@ -61,18 +61,18 @@ struct Vector3 {
 			real_t y;
 			real_t z;
 		};
-		
+
 		real_t coord[3];
 #endif
 	};
 
 	_FORCE_INLINE_ const real_t& operator[](int p_axis) const {
-	
+
 		return coord[p_axis];
 	}
 
 	_FORCE_INLINE_ real_t& operator[](int p_axis) {
-	
+
 		return coord[p_axis];
 	}
 
@@ -84,7 +84,7 @@ struct Vector3 {
 
         _FORCE_INLINE_ real_t length() const;
         _FORCE_INLINE_ real_t length_squared() const;
-        
+
         _FORCE_INLINE_ void normalize();
         _FORCE_INLINE_ Vector3 normalized() const;
         _FORCE_INLINE_ Vector3 inverse() const;
@@ -107,6 +107,8 @@ struct Vector3 {
         _FORCE_INLINE_ real_t dot(const Vector3& p_b) const;
 
         _FORCE_INLINE_ Vector3 abs() const;
+		_FORCE_INLINE_ Vector3 floor() const;
+		_FORCE_INLINE_ Vector3 ceil() const;
 
         _FORCE_INLINE_ real_t distance_to(const Vector3& p_b) const;
         _FORCE_INLINE_ real_t distance_squared_to(const Vector3& p_b) const;
@@ -172,7 +174,17 @@ real_t Vector3::dot(const Vector3& p_b) const {
 Vector3 Vector3::abs() const {
 
 	return Vector3( Math::abs(x), Math::abs(y), Math::abs(z) );
-}	
+}
+
+Vector3 Vector3::floor() const {
+
+	return Vector3( Math::floor(x), Math::floor(y), Math::floor(z) );
+}
+
+Vector3 Vector3::ceil() const {
+
+	return Vector3( Math::ceil(x), Math::ceil(y), Math::ceil(z) );
+}
 
 Vector3 Vector3::linear_interpolate(const Vector3& p_b,float p_t) const {
 
@@ -301,7 +313,7 @@ bool Vector3::operator<(const Vector3& p_v) const {
 			return y<p_v.y;
 	} else
 		return x<p_v.x;
-	
+
 }
 
 bool Vector3::operator<=(const Vector3& p_v) const {

+ 8 - 10
core/variant_call.cpp

@@ -359,6 +359,8 @@ static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Var
 	VCALL_LOCALMEM1R(Vector3, dot);
 	VCALL_LOCALMEM1R(Vector3, cross);
 	VCALL_LOCALMEM0R(Vector3, abs);
+	VCALL_LOCALMEM0R(Vector3, floor);
+	VCALL_LOCALMEM0R(Vector3, ceil);
 	VCALL_LOCALMEM1R(Vector3, distance_to);
 	VCALL_LOCALMEM1R(Vector3, distance_squared_to);
 	VCALL_LOCALMEM1R(Vector3, slide);
@@ -753,7 +755,7 @@ static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Var
 	}
 
 	static void Matrix32_init2(Variant& r_ret,const Variant** p_args) {
-		
+
 		Matrix32 m(*p_args[0], *p_args[1]);
 		r_ret=m;
 	}
@@ -1133,7 +1135,7 @@ void Variant::get_method_list(List<MethodInfo> *p_list) const {
 		if (fd.returns)
 			ret.name="ret";
 		mi.return_val=ret;
-#endif		
+#endif
 
 		p_list->push_back(mi);
 	}
@@ -1336,6 +1338,8 @@ _VariantCall::addfunc(Variant::m_vtype,Variant::m_ret,_SCS(#m_method),VCALL(m_cl
 	ADDFUNC1(VECTOR3,REAL,Vector3,dot,VECTOR3,"b",varray());
 	ADDFUNC1(VECTOR3,VECTOR3,Vector3,cross,VECTOR3,"b",varray());
 	ADDFUNC0(VECTOR3,VECTOR3,Vector3,abs,varray());
+	ADDFUNC0(VECTOR3,VECTOR3,Vector3,floor,varray());
+	ADDFUNC0(VECTOR3,VECTOR3,Vector3,ceil,varray());
 	ADDFUNC1(VECTOR3,REAL,Vector3,distance_to,VECTOR3,"b",varray());
 	ADDFUNC1(VECTOR3,REAL,Vector3,distance_squared_to,VECTOR3,"b",varray());
 	ADDFUNC1(VECTOR3,VECTOR3,Vector3,slide,VECTOR3,"by",varray());
@@ -1535,10 +1539,10 @@ _VariantCall::addfunc(Variant::m_vtype,Variant::m_ret,_SCS(#m_method),VCALL(m_cl
 	ADDFUNC1(TRANSFORM,NIL,Transform,xform,NIL,"v",varray());
 	ADDFUNC1(TRANSFORM,NIL,Transform,xform_inv,NIL,"v",varray());
 
-#ifdef DEBUG_ENABLED	
+#ifdef DEBUG_ENABLED
 	_VariantCall::type_funcs[Variant::TRANSFORM].functions["xform"].returns=true;
 	_VariantCall::type_funcs[Variant::TRANSFORM].functions["xform_inv"].returns=true;
-#endif	
+#endif
 
 	ADDFUNC0(INPUT_EVENT,BOOL,InputEvent,is_pressed,varray());
 	ADDFUNC1(INPUT_EVENT,BOOL,InputEvent,is_action,STRING,"action",varray());
@@ -1635,9 +1639,3 @@ void unregister_variant_methods() {
 
 
 }
-
-
-
-
-
-

+ 2 - 1
demos/3d/platformer/enemy.gd

@@ -91,4 +91,5 @@ func _ready():
 	# Initalization here
 	pass
 
-
+func _die():
+	queue_free()

BIN
demos/3d/platformer/enemy.scn


+ 4 - 0
drivers/gl_context/glew.c

@@ -1,3 +1,7 @@
+#ifdef __HAIKU__
+	#undef GLEW_ENABLED
+#endif
+
 #ifdef GLEW_ENABLED
 /*
 ** The OpenGL Extension Wrangler Library

+ 1 - 1
drivers/unix/os_unix.cpp

@@ -243,7 +243,7 @@ OS::Date OS_Unix::get_date(bool utc) const {
 		lt=localtime(&t);
 	Date ret;
 	ret.year=1900+lt->tm_year;
-	ret.month=(Month)lt->tm_mon;
+	ret.month=(Month)(lt->tm_mon + 1);
 	ret.day=lt->tm_mday;
 	ret.weekday=(Weekday)lt->tm_wday;
 	ret.dst=lt->tm_isdst;

+ 5 - 1
drivers/unix/packet_peer_udp_posix.cpp

@@ -13,7 +13,11 @@
 #include <stdio.h>
 
 #ifndef NO_FCNTL
-#include <sys/fcntl.h>
+	#ifdef __HAIKU__
+		#include <fcntl.h>
+	#else
+		#include <sys/fcntl.h>
+	#endif
 #else
 #include <sys/ioctl.h>
 #endif

+ 5 - 1
drivers/unix/stream_peer_tcp_posix.cpp

@@ -39,7 +39,11 @@
 #include <netdb.h>
 #include <sys/types.h>
 #ifndef NO_FCNTL
-#include <sys/fcntl.h>
+	#ifdef __HAIKU__
+		#include <fcntl.h>
+	#else
+		#include <sys/fcntl.h>
+	#endif
 #else
 #include <sys/ioctl.h>
 #endif

+ 5 - 1
drivers/unix/tcp_server_posix.cpp

@@ -41,7 +41,11 @@
 #include <netdb.h>
 #include <sys/types.h>
 #ifndef NO_FCNTL
-#include <sys/fcntl.h>
+	#ifdef __HAIKU__
+		#include <fcntl.h>
+	#else
+		#include <sys/fcntl.h>
+	#endif
 #else
 #include <sys/ioctl.h>
 #endif

+ 3 - 3
main/main.cpp

@@ -1544,9 +1544,9 @@ bool Main::iteration() {
 			OS::get_singleton()->delay_usec( OS::get_singleton()->get_frame_delay()*1000 );
 	}
 
-	int taret_fps = OS::get_singleton()->get_target_fps();
-	if (taret_fps>0) {
-		uint64_t time_step = 1000000L/taret_fps;
+	int target_fps = OS::get_singleton()->get_target_fps();
+	if (target_fps>0) {
+		uint64_t time_step = 1000000L/target_fps;
 		target_ticks += time_step;
 		uint64_t current_ticks = OS::get_singleton()->get_ticks_usec();
 		if (current_ticks<target_ticks) OS::get_singleton()->delay_usec(target_ticks-current_ticks);

+ 22 - 2
modules/gridmap/grid_map_editor_plugin.cpp

@@ -220,7 +220,9 @@ void  GridMapEditor::_menu_option(int p_option) {
 
 
 		} break;
-
+		case MENU_OPTION_GRIDMAP_SETTINGS: {
+			settings_dialog->popup_centered(settings_vbc->get_combined_minimum_size() + Size2(50, 50));
+		} break;
 
 	}
 }
@@ -304,7 +306,7 @@ bool GridMapEditor::do_input_action(Camera* p_camera,const Point2& p_point,bool
 	p.d=edit_floor[edit_axis]*node->get_cell_size();
 
 	Vector3 inters;
-	if (!p.intersects_segment(from,from+normal*500,&inters))
+	if (!p.intersects_segment(from, from + normal * settings_pick_distance->get_val(), &inters))
 		return false;
 
 
@@ -1249,6 +1251,24 @@ GridMapEditor::GridMapEditor(EditorNode *p_editor) {
 	//options->get_popup()->add_separator();
 	//options->get_popup()->add_item("Configure",MENU_OPTION_CONFIGURE);
 
+	options->get_popup()->add_separator();
+	options->get_popup()->add_item("Settings", MENU_OPTION_GRIDMAP_SETTINGS);
+
+	settings_dialog = memnew(ConfirmationDialog);
+	settings_dialog->set_title("GridMap Settings");
+	add_child(settings_dialog);
+	settings_vbc = memnew(VBoxContainer);
+	settings_vbc->set_custom_minimum_size(Size2(200, 0));
+	settings_dialog->add_child(settings_vbc);
+	settings_dialog->set_child_rect(settings_vbc);
+
+	settings_pick_distance = memnew(SpinBox);
+	settings_pick_distance->set_max(10000.0f);
+	settings_pick_distance->set_min(500.0f);
+	settings_pick_distance->set_step(1.0f);
+	settings_pick_distance->set_val(EDITOR_DEF("gridmap_editor/pick_distance", 5000.0));
+	settings_vbc->add_margin_child("Pick Distance:", settings_pick_distance);
+
 	clip_mode=CLIP_DISABLED;
 	options->get_popup()->connect("item_pressed", this,"_menu_option");
 

+ 5 - 2
modules/gridmap/grid_map_editor_plugin.h

@@ -78,6 +78,9 @@ class GridMapEditor : public VBoxContainer {
 	ToolButton *mode_thumbnail;
 	ToolButton *mode_list;
 	HBoxContainer *spatial_editor_hb;
+	ConfirmationDialog *settings_dialog;
+	VBoxContainer *settings_vbc;
+	SpinBox *settings_pick_distance;
 
 	struct SetItem {
 
@@ -165,8 +168,8 @@ class GridMapEditor : public VBoxContainer {
 		MENU_OPTION_SELECTION_MAKE_AREA,
 		MENU_OPTION_SELECTION_MAKE_EXTERIOR_CONNECTOR,
 		MENU_OPTION_SELECTION_CLEAR,
-		MENU_OPTION_REMOVE_AREA
-
+		MENU_OPTION_REMOVE_AREA,
+		MENU_OPTION_GRIDMAP_SETTINGS
 
 	};
 

+ 3 - 1
platform/android/java/src/com/android/godot/payments/PaymentsManager.java

@@ -47,8 +47,10 @@ public class PaymentsManager {
 	}
 	
 	public PaymentsManager initService(){
+		Intent intent = new Intent("com.android.vending.billing.InAppBillingService.BIND");
+		intent.setPackage("com.android.vending");
 		activity.bindService(
-				new Intent("com.android.vending.billing.InAppBillingService.BIND"), 
+				intent, 
 				mServiceConn, 
 				Context.BIND_AUTO_CREATE);
 		return this;

+ 16 - 0
platform/haiku/SCsub

@@ -0,0 +1,16 @@
+Import('env')
+
+common_haiku = [
+	'os_haiku.cpp',
+	'context_gl_haiku.cpp',
+	'haiku_application.cpp',
+	'haiku_direct_window.cpp',
+	'haiku_gl_view.cpp',
+	'key_mapping_haiku.cpp',
+	'audio_driver_media_kit.cpp'
+]
+
+env.Program(
+	'#bin/godot',
+	['godot_haiku.cpp'] + common_haiku
+)

+ 143 - 0
platform/haiku/audio_driver_media_kit.cpp

@@ -0,0 +1,143 @@
+/*************************************************************************/
+/*  audio_driver_media_kit.cpp                                           */
+/*************************************************************************/
+/*                       This file is part of:                           */
+/*                           GODOT ENGINE                                */
+/*                    http://www.godotengine.org                         */
+/*************************************************************************/
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                 */
+/*                                                                       */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the       */
+/* "Software"), to deal in the Software without restriction, including   */
+/* without limitation the rights to use, copy, modify, merge, publish,   */
+/* distribute, sublicense, and/or sell copies of the Software, and to    */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions:                                             */
+/*                                                                       */
+/* The above copyright notice and this permission notice shall be        */
+/* included in all copies or substantial portions of the Software.       */
+/*                                                                       */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
+/*************************************************************************/
+#include "audio_driver_media_kit.h"
+
+#ifdef MEDIA_KIT_ENABLED
+
+#include "globals.h"
+
+int32_t* AudioDriverMediaKit::samples_in = NULL;
+
+Error AudioDriverMediaKit::init() {
+	active = false;
+
+	mix_rate = 44100;
+	output_format = OUTPUT_STEREO;
+	channels = 2;
+
+	int latency = GLOBAL_DEF("audio/output_latency", 25);
+	buffer_size = nearest_power_of_2(latency * mix_rate / 1000);
+	samples_in = memnew_arr(int32_t, buffer_size * channels);
+
+	media_raw_audio_format format;
+	format = media_raw_audio_format::wildcard;
+	format.frame_rate = mix_rate;
+	format.channel_count = channels;
+	format.format = media_raw_audio_format::B_AUDIO_INT;
+	format.byte_order = B_MEDIA_LITTLE_ENDIAN;
+	format.buffer_size = buffer_size * sizeof(int32_t) * channels;
+
+	player = new BSoundPlayer(
+		&format,
+		"godot_sound_server",
+		AudioDriverMediaKit::PlayBuffer,
+		NULL,
+		this
+	);
+
+	if (player->InitCheck() != B_OK) {
+		fprintf(stderr, "MediaKit ERR: can not create a BSoundPlayer instance\n");
+		ERR_FAIL_COND_V(player == NULL, ERR_CANT_OPEN);
+	}
+
+	mutex = Mutex::create();
+	player->Start();
+
+	return OK;
+}
+
+void AudioDriverMediaKit::PlayBuffer(void* cookie, void* buffer, size_t size, const media_raw_audio_format& format) {
+	AudioDriverMediaKit* ad = (AudioDriverMediaKit*) cookie;
+	int32_t* buf = (int32_t*) buffer;
+
+	if (!ad->active) {
+		for (unsigned int i = 0; i < ad->buffer_size * ad->channels; i++) {
+			AudioDriverMediaKit::samples_in[i] = 0;
+		}
+	} else {
+		ad->lock();
+		ad->audio_server_process(ad->buffer_size, AudioDriverMediaKit::samples_in);
+		ad->unlock();
+	}
+
+	for (unsigned int i = 0; i < ad->buffer_size * ad->channels; i++) {
+		buf[i] = AudioDriverMediaKit::samples_in[i];
+	}
+}
+
+void AudioDriverMediaKit::start() {
+	active = true;
+}
+
+int AudioDriverMediaKit::get_mix_rate() const {
+	return mix_rate;
+}
+
+AudioDriverSW::OutputFormat AudioDriverMediaKit::get_output_format() const {
+	return output_format;
+}
+
+void AudioDriverMediaKit::lock() {
+	if (!mutex)
+		return;
+
+	mutex->lock();
+}
+
+void AudioDriverMediaKit::unlock() {
+	if (!mutex)
+		return;
+
+	mutex->unlock();
+}
+
+void AudioDriverMediaKit::finish() {
+	if (player)
+		delete player;
+
+	if (samples_in) {
+		memdelete_arr(samples_in);
+	};
+
+	if (mutex) {
+		memdelete(mutex);
+		mutex = NULL;
+	}
+}
+
+AudioDriverMediaKit::AudioDriverMediaKit() {
+	mutex = NULL;
+	player = NULL;
+}
+
+AudioDriverMediaKit::~AudioDriverMediaKit() {
+
+}
+
+#endif

+ 72 - 0
platform/haiku/audio_driver_media_kit.h

@@ -0,0 +1,72 @@
+/*************************************************************************/
+/*  audio_driver_media_kit.h                                             */
+/*************************************************************************/
+/*                       This file is part of:                           */
+/*                           GODOT ENGINE                                */
+/*                    http://www.godotengine.org                         */
+/*************************************************************************/
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                 */
+/*                                                                       */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the       */
+/* "Software"), to deal in the Software without restriction, including   */
+/* without limitation the rights to use, copy, modify, merge, publish,   */
+/* distribute, sublicense, and/or sell copies of the Software, and to    */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions:                                             */
+/*                                                                       */
+/* The above copyright notice and this permission notice shall be        */
+/* included in all copies or substantial portions of the Software.       */
+/*                                                                       */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
+/*************************************************************************/
+#include "servers/audio/audio_server_sw.h"
+
+#ifdef MEDIA_KIT_ENABLED
+
+#include "core/os/thread.h"
+#include "core/os/mutex.h"
+
+#include <kernel/image.h> // needed for image_id
+#include <SoundPlayer.h>
+
+class AudioDriverMediaKit : public AudioDriverSW {
+	Mutex* mutex;
+
+	BSoundPlayer* player;
+	static int32_t* samples_in;
+
+	static void PlayBuffer(void* cookie, void* buffer, size_t size, const media_raw_audio_format& format);
+
+	unsigned int mix_rate;
+	OutputFormat output_format;
+	unsigned int buffer_size;
+	int channels;
+
+	bool active;
+
+public:
+
+	const char* get_name() const {
+		return "MediaKit";
+	};
+
+	virtual Error init();
+	virtual void start();
+	virtual int get_mix_rate() const;
+	virtual OutputFormat get_output_format() const;
+	virtual void lock();
+	virtual void unlock();
+	virtual void finish();
+
+	AudioDriverMediaKit();
+	~AudioDriverMediaKit();
+};
+
+#endif

+ 43 - 0
platform/haiku/context_gl_haiku.cpp

@@ -0,0 +1,43 @@
+#include "context_gl_haiku.h"
+
+#if defined(OPENGL_ENABLED) || defined(LEGACYGL_ENABLED)
+
+ContextGL_Haiku::ContextGL_Haiku(HaikuDirectWindow* p_window) {
+	window = p_window;
+
+	uint32 type = BGL_RGB | BGL_DOUBLE | BGL_DEPTH;
+	view = new HaikuGLView(window->Bounds(), type);
+}
+
+ContextGL_Haiku::~ContextGL_Haiku() {
+	delete view;
+}
+
+Error ContextGL_Haiku::initialize() {
+	window->AddChild(view);
+	window->SetHaikuGLView(view);
+
+	return OK;
+}
+
+void ContextGL_Haiku::release_current() {
+	view->UnlockGL();
+}
+
+void ContextGL_Haiku::make_current() {
+	view->LockGL();
+}
+
+void ContextGL_Haiku::swap_buffers() {
+	view->SwapBuffers();
+}
+
+int ContextGL_Haiku::get_window_width() {
+	return window->Bounds().IntegerWidth();
+}
+
+int ContextGL_Haiku::get_window_height() {
+	return window->Bounds().IntegerHeight();
+} 
+
+#endif

+ 29 - 0
platform/haiku/context_gl_haiku.h

@@ -0,0 +1,29 @@
+#ifndef CONTEXT_GL_HAIKU_H
+#define CONTEXT_GL_HAIKU_H
+
+#if defined(OPENGL_ENABLED) || defined(LEGACYGL_ENABLED)
+
+#include "drivers/gl_context/context_gl.h"
+
+#include "haiku_direct_window.h"
+#include "haiku_gl_view.h"
+
+class ContextGL_Haiku : public ContextGL {
+private:
+	HaikuGLView* view;
+	HaikuDirectWindow* window;
+
+public:
+	ContextGL_Haiku(HaikuDirectWindow* p_window);
+	~ContextGL_Haiku();
+
+	virtual Error initialize();
+	virtual void release_current();	
+	virtual void make_current();	
+	virtual void swap_buffers();
+	virtual int get_window_width();
+	virtual int get_window_height();
+};
+
+#endif
+#endif

+ 61 - 0
platform/haiku/detect.py

@@ -0,0 +1,61 @@
+import os
+import sys
+
+def is_active():
+	return True
+
+def get_name():
+	return "Haiku"
+
+def can_build():
+	if (os.name != "posix"):
+		return False
+
+	if (sys.platform == "darwin"):
+		return False
+
+	return True
+
+def get_opts():
+	return [
+		('debug_release', 'Add debug symbols to release version','no')
+	]
+
+def get_flags():
+	return [
+		('builtin_zlib', 'no')
+	]
+
+def configure(env):
+	is64 = sys.maxsize > 2**32
+
+	if (env["bits"]=="default"):
+		if (is64):
+			env["bits"]="64"
+		else:
+			env["bits"]="32"
+
+	env.Append(CPPPATH = ['#platform/haiku'])
+
+	env["CC"] = "gcc"
+	env["CXX"] = "g++"
+
+	if (env["target"]=="release"):
+		if (env["debug_release"]=="yes"):
+			env.Append(CCFLAGS=['-g2'])
+		else:
+			env.Append(CCFLAGS=['-O3','-ffast-math'])
+	elif (env["target"]=="release_debug"):
+		env.Append(CCFLAGS=['-O2','-ffast-math','-DDEBUG_ENABLED'])
+	elif (env["target"]=="debug"):
+		env.Append(CCFLAGS=['-g2', '-Wall','-DDEBUG_ENABLED','-DDEBUG_MEMORY_ENABLED'])
+
+	#env.Append(CCFLAGS=['-DFREETYPE_ENABLED'])
+	env.Append(CPPFLAGS = ['-DGLEW_ENABLED', '-DOPENGL_ENABLED', '-DMEDIA_KIT_ENABLED'])
+	env.Append(CPPFLAGS = ['-DUNIX_ENABLED', '-DGLES2_ENABLED', '-DGLES_OVER_GL'])
+	env.Append(LIBS = ['be', 'game', 'media', 'network', 'bnetapi', 'z', 'GL', 'GLEW'])
+
+	import methods
+	env.Append(BUILDERS = {'GLSL120' : env.Builder(action = methods.build_legacygl_headers, suffix = 'glsl.h',src_suffix = '.glsl')})
+	env.Append(BUILDERS = {'GLSL' : env.Builder(action = methods.build_glsl_headers, suffix = 'glsl.h',src_suffix = '.glsl')})
+	env.Append(BUILDERS = {'GLSL120GLES' : env.Builder(action = methods.build_gles2_headers, suffix = 'glsl.h',src_suffix = '.glsl')})

+ 19 - 0
platform/haiku/godot_haiku.cpp

@@ -0,0 +1,19 @@
+#include "main/main.h"
+#include "os_haiku.h"
+
+int main(int argc, char* argv[]) {
+	OS_Haiku os;
+	
+	Error error = Main::setup(argv[0], argc-1, &argv[1]);
+	if (error != OK) {
+		return 255;
+	}
+	
+	if (Main::start()) {
+		os.run();
+	}
+	
+	Main::cleanup();
+	
+	return os.get_exit_code();
+}

+ 7 - 0
platform/haiku/haiku_application.cpp

@@ -0,0 +1,7 @@
+#include "haiku_application.h"
+
+HaikuApplication::HaikuApplication()
+   : BApplication("application/x-vnd.Godot")
+{
+
+}

+ 13 - 0
platform/haiku/haiku_application.h

@@ -0,0 +1,13 @@
+#ifndef HAIKU_APPLICATION_H
+#define HAIKU_APPLICATION_H
+
+#include <kernel/image.h> // needed for image_id
+#include <Application.h>
+
+class HaikuApplication : public BApplication
+{
+public:
+   HaikuApplication();
+};
+
+#endif

+ 344 - 0
platform/haiku/haiku_direct_window.cpp

@@ -0,0 +1,344 @@
+#include <UnicodeChar.h>
+
+#include "main/main.h"
+#include "os/keyboard.h"
+#include "haiku_direct_window.h"
+#include "key_mapping_haiku.h"
+
+HaikuDirectWindow::HaikuDirectWindow(BRect p_frame)
+   : BDirectWindow(p_frame, "Godot", B_TITLED_WINDOW, B_QUIT_ON_WINDOW_CLOSE)
+{
+	last_mouse_pos_valid = false;
+	last_buttons_state = 0;
+	last_button_mask = 0;
+	last_key_modifier_state = 0;
+}
+
+
+HaikuDirectWindow::~HaikuDirectWindow() {
+	if (update_runner) {
+		delete update_runner;
+	}
+}
+
+void HaikuDirectWindow::SetHaikuGLView(HaikuGLView* p_view) {
+	view = p_view;
+}
+
+void HaikuDirectWindow::StartMessageRunner() {
+	update_runner = new BMessageRunner(BMessenger(this),
+		new BMessage(REDRAW_MSG), 1000000/30 /* 30 fps */);
+}
+
+void HaikuDirectWindow::StopMessageRunner() {
+	delete update_runner;
+}
+
+void HaikuDirectWindow::SetInput(InputDefault* p_input) {
+	input = p_input;
+}
+
+void HaikuDirectWindow::SetMainLoop(MainLoop* p_main_loop) {
+	main_loop = p_main_loop;
+}
+
+bool HaikuDirectWindow::QuitRequested() {
+	main_loop->notification(MainLoop::NOTIFICATION_WM_QUIT_REQUEST);
+	return false;
+}
+
+void HaikuDirectWindow::DirectConnected(direct_buffer_info* info) {
+	view->DirectConnected(info);
+	view->EnableDirectMode(true);
+}
+
+void HaikuDirectWindow::MessageReceived(BMessage* message) {
+	switch (message->what) {
+		case REDRAW_MSG:
+			if (Main::iteration() == true) {
+				view->EnableDirectMode(false);
+				Quit();
+			}
+			break;
+
+		default:
+			BDirectWindow::MessageReceived(message);
+	}
+}
+
+void HaikuDirectWindow::DispatchMessage(BMessage* message, BHandler* handler) {
+	switch (message->what) {
+		case B_MOUSE_DOWN:
+		case B_MOUSE_UP:
+			HandleMouseButton(message);
+			break;
+
+		case B_MOUSE_MOVED:
+			HandleMouseMoved(message);
+			break;
+
+		case B_MOUSE_WHEEL_CHANGED:
+			HandleMouseWheelChanged(message);
+			break;
+
+		case B_KEY_DOWN:
+		case B_KEY_UP:
+			HandleKeyboardEvent(message);
+			break;
+
+		case B_MODIFIERS_CHANGED:
+			HandleKeyboardModifierEvent(message);
+			break;
+
+		case B_WINDOW_RESIZED:
+			HandleWindowResized(message);
+			break;
+
+		case LOCKGL_MSG:
+			view->LockGL();
+			break;
+
+		case UNLOCKGL_MSG:
+			view->UnlockGL();
+			break;
+
+		default:
+			BDirectWindow::DispatchMessage(message, handler);
+	}
+}
+
+void HaikuDirectWindow::HandleMouseButton(BMessage* message) {
+	BPoint where;
+	if (message->FindPoint("where", &where) != B_OK) {
+		return;
+	}
+
+	uint32 modifiers = message->FindInt32("modifiers");
+	uint32 buttons = message->FindInt32("buttons");
+	uint32 button = buttons ^ last_buttons_state;
+	last_buttons_state = buttons;
+
+	// TODO: implement the mouse_mode checks
+	//if (mouse_mode == MOUSE_MODE_CAPTURED) {
+	//	event.xbutton.x=last_mouse_pos.x;
+	//	event.xbutton.y=last_mouse_pos.y;
+	//}
+
+	InputEvent mouse_event;
+	mouse_event.ID = ++event_id;
+	mouse_event.type = InputEvent::MOUSE_BUTTON;
+	mouse_event.device = 0;
+
+	mouse_event.mouse_button.mod = GetKeyModifierState(modifiers);
+	mouse_event.mouse_button.button_mask = GetMouseButtonState(buttons);
+	mouse_event.mouse_button.x = where.x;
+	mouse_event.mouse_button.y = where.y;
+	mouse_event.mouse_button.global_x = where.x;
+	mouse_event.mouse_button.global_y = where.y;
+
+	switch (button) {
+		default:
+		case B_PRIMARY_MOUSE_BUTTON:
+			mouse_event.mouse_button.button_index = 1;
+			break;
+
+		case B_SECONDARY_MOUSE_BUTTON:
+			mouse_event.mouse_button.button_index = 2;
+			break;
+
+		case B_TERTIARY_MOUSE_BUTTON:
+			mouse_event.mouse_button.button_index = 3;
+			break;
+	}
+
+	mouse_event.mouse_button.pressed = (message->what == B_MOUSE_DOWN);
+
+	if (message->what == B_MOUSE_DOWN && mouse_event.mouse_button.button_index == 1) {
+		int32 clicks = message->FindInt32("clicks");
+
+		if (clicks > 1) {
+			mouse_event.mouse_button.doubleclick=true;
+		}
+	}
+
+	input->parse_input_event(mouse_event);
+}
+
+void HaikuDirectWindow::HandleMouseMoved(BMessage* message) {
+	BPoint where;
+	if (message->FindPoint("where", &where) != B_OK) {
+		return;
+	}
+
+	Point2i pos(where.x, where.y);
+	uint32 modifiers = message->FindInt32("modifiers");
+	uint32 buttons = message->FindInt32("buttons");
+
+	if (!last_mouse_pos_valid) {
+		last_mouse_position = pos;
+		last_mouse_pos_valid = true;
+	}
+
+	Point2i rel = pos - last_mouse_position;
+
+	InputEvent motion_event;
+	motion_event.ID = ++event_id;
+	motion_event.type = InputEvent::MOUSE_MOTION;
+	motion_event.device = 0;
+
+	motion_event.mouse_motion.mod = GetKeyModifierState(modifiers);
+	motion_event.mouse_motion.button_mask = GetMouseButtonState(buttons);
+	motion_event.mouse_motion.x = pos.x;
+	motion_event.mouse_motion.y = pos.y;
+	input->set_mouse_pos(pos);
+	motion_event.mouse_motion.global_x = pos.x;
+	motion_event.mouse_motion.global_y = pos.y;
+	motion_event.mouse_motion.speed_x = input->get_mouse_speed().x;
+	motion_event.mouse_motion.speed_y = input->get_mouse_speed().y;
+
+	motion_event.mouse_motion.relative_x = rel.x;
+	motion_event.mouse_motion.relative_y = rel.y;
+
+	last_mouse_position = pos;
+
+	input->parse_input_event(motion_event);
+}
+
+void HaikuDirectWindow::HandleMouseWheelChanged(BMessage* message) {
+	float wheel_delta_y = 0;
+	if (message->FindFloat("be:wheel_delta_y", &wheel_delta_y) != B_OK) {
+		return;
+	}
+
+	InputEvent mouse_event;
+	mouse_event.ID = ++event_id;
+	mouse_event.type = InputEvent::MOUSE_BUTTON;
+	mouse_event.device = 0;
+
+	mouse_event.mouse_button.button_index = wheel_delta_y < 0 ? 4 : 5;
+	mouse_event.mouse_button.mod = GetKeyModifierState(last_key_modifier_state);
+	mouse_event.mouse_button.button_mask = last_button_mask;
+	mouse_event.mouse_button.x = last_mouse_position.x;
+	mouse_event.mouse_button.y = last_mouse_position.y;
+	mouse_event.mouse_button.global_x = last_mouse_position.x;
+	mouse_event.mouse_button.global_y = last_mouse_position.y;
+
+	mouse_event.mouse_button.pressed = true;
+	input->parse_input_event(mouse_event);
+
+	mouse_event.ID = ++event_id;
+	mouse_event.mouse_button.pressed = false;
+	input->parse_input_event(mouse_event);
+}
+
+void HaikuDirectWindow::HandleKeyboardEvent(BMessage* message) {
+	int32 raw_char = 0;
+	int32 key = 0;
+	int32 modifiers = 0;
+
+	if (message->FindInt32("raw_char", &raw_char) != B_OK) {
+		return;
+	}
+
+	if (message->FindInt32("key", &key) != B_OK) {
+		return;
+	}
+
+	if (message->FindInt32("modifiers", &modifiers) != B_OK) {
+		return;
+	}
+
+	InputEvent event;
+	event.ID = ++event_id;
+	event.type = InputEvent::KEY;
+	event.device = 0;
+	event.key.mod = GetKeyModifierState(modifiers);
+	event.key.pressed = (message->what == B_KEY_DOWN);
+	event.key.scancode = KeyMappingHaiku::get_keysym(raw_char, key);
+	event.key.echo = message->HasInt32("be:key_repeat");
+	event.key.unicode = 0;
+
+	const char* bytes = NULL;
+	if (message->FindString("bytes", &bytes) == B_OK) {
+		event.key.unicode = BUnicodeChar::FromUTF8(&bytes);
+	}
+
+	//make it consistent accross platforms.
+	if (event.key.scancode==KEY_BACKTAB) {
+		event.key.scancode=KEY_TAB;
+		event.key.mod.shift=true;
+	}
+
+	input->parse_input_event(event);
+}
+
+void HaikuDirectWindow::HandleKeyboardModifierEvent(BMessage* message) {
+	int32 old_modifiers = 0;
+	int32 modifiers = 0;
+
+	if (message->FindInt32("be:old_modifiers", &old_modifiers) != B_OK) {
+		return;
+	}
+
+	if (message->FindInt32("modifiers", &modifiers) != B_OK) {
+		return;
+	}
+
+	int32 key = old_modifiers ^ modifiers;
+
+	InputEvent event;
+	event.ID = ++event_id;
+	event.type = InputEvent::KEY;
+	event.device = 0;
+	event.key.mod = GetKeyModifierState(modifiers);
+	event.key.pressed = ((modifiers & key) != 0);
+	event.key.scancode = KeyMappingHaiku::get_modifier_keysym(key);
+	event.key.echo = false;
+	event.key.unicode = 0;
+
+	input->parse_input_event(event);
+}
+
+void HaikuDirectWindow::HandleWindowResized(BMessage* message) {
+	int32 width = 0;
+	int32 height = 0;
+
+	if ((message->FindInt32("width", &width) != B_OK) || (message->FindInt32("height", &height) != B_OK)) {
+		return;
+	}
+
+	current_video_mode->width = width;
+	current_video_mode->height = height;
+}
+
+inline InputModifierState HaikuDirectWindow::GetKeyModifierState(uint32 p_state) {
+	last_key_modifier_state = p_state;
+	InputModifierState state;
+
+	state.shift = (p_state & B_SHIFT_KEY) != 0;
+	state.control = (p_state & B_CONTROL_KEY) != 0;
+	state.alt = (p_state & B_OPTION_KEY) != 0;
+	state.meta = (p_state & B_COMMAND_KEY) != 0;
+
+	return state;
+}
+
+inline int HaikuDirectWindow::GetMouseButtonState(uint32 p_state) {
+	int state = 0;
+
+	if (p_state & B_PRIMARY_MOUSE_BUTTON) {
+		state |= 1 << 0;
+	}
+
+	if (p_state & B_SECONDARY_MOUSE_BUTTON) {
+		state |= 1 << 1;
+	}
+
+	if (p_state & B_TERTIARY_MOUSE_BUTTON) {
+		state |= 1 << 2;
+	}
+
+	last_button_mask = state;
+
+	return state;
+}

+ 60 - 0
platform/haiku/haiku_direct_window.h

@@ -0,0 +1,60 @@
+#ifndef HAIKU_DIRECT_WINDOW_H
+#define HAIKU_DIRECT_WINDOW_H
+
+#include <kernel/image.h> // needed for image_id
+#include <DirectWindow.h>
+
+#include "core/os/os.h"
+#include "main/input_default.h"
+
+#include "haiku_gl_view.h"
+
+#define REDRAW_MSG 'rdrw'
+#define LOCKGL_MSG 'glck'
+#define UNLOCKGL_MSG 'ulck'
+
+class HaikuDirectWindow : public BDirectWindow
+{
+private:
+	unsigned int event_id;
+	Point2i last_mouse_position;
+	bool last_mouse_pos_valid;
+	uint32 last_buttons_state;
+	uint32 last_key_modifier_state;
+	int last_button_mask;
+	OS::VideoMode* current_video_mode;
+
+	MainLoop* main_loop;
+	InputDefault* input;
+	HaikuGLView* view;
+	BMessageRunner* update_runner;
+
+	void HandleMouseButton(BMessage* message);
+	void HandleMouseMoved(BMessage* message);
+	void HandleMouseWheelChanged(BMessage* message);
+	void HandleWindowResized(BMessage* message);
+	void HandleKeyboardEvent(BMessage* message);
+	void HandleKeyboardModifierEvent(BMessage* message);
+	inline InputModifierState GetKeyModifierState(uint32 p_state);
+	inline int GetMouseButtonState(uint32 p_state);
+
+public:
+	HaikuDirectWindow(BRect p_frame);
+	~HaikuDirectWindow();
+
+	void SetHaikuGLView(HaikuGLView* p_view);
+	void StartMessageRunner();
+	void StopMessageRunner();
+	void SetInput(InputDefault* p_input);
+	void SetMainLoop(MainLoop* p_main_loop);
+	inline void SetVideoMode(OS::VideoMode* video_mode) { current_video_mode = video_mode; };
+	virtual bool QuitRequested();
+	virtual void DirectConnected(direct_buffer_info* info);
+	virtual void MessageReceived(BMessage* message);
+	virtual void DispatchMessage(BMessage* message, BHandler* handler);
+
+	inline Point2i GetLastMousePosition() { return last_mouse_position; };
+	inline int GetLastButtonMask() { return last_button_mask; };
+};
+
+#endif

+ 18 - 0
platform/haiku/haiku_gl_view.cpp

@@ -0,0 +1,18 @@
+#include "main/main.h"
+#include "haiku_gl_view.h"
+
+HaikuGLView::HaikuGLView(BRect frame, uint32 type)
+   : BGLView(frame, "GodotGLView", B_FOLLOW_ALL_SIDES, 0, type)
+{
+}
+
+void HaikuGLView::AttachedToWindow(void) {
+	LockGL();
+	BGLView::AttachedToWindow();
+	UnlockGL();
+	MakeFocus();
+}
+
+void HaikuGLView::Draw(BRect updateRect) {
+	Main::force_redraw();
+}

+ 15 - 0
platform/haiku/haiku_gl_view.h

@@ -0,0 +1,15 @@
+#ifndef HAIKU_GL_VIEW_H
+#define HAIKU_GL_VIEW_H
+
+#include <kernel/image.h> // needed for image_id
+#include <GLView.h>
+
+class HaikuGLView : public BGLView
+{
+public:
+	HaikuGLView(BRect frame, uint32 type);
+	virtual void AttachedToWindow(void);
+	virtual void Draw(BRect updateRect);
+};
+
+#endif

+ 193 - 0
platform/haiku/key_mapping_haiku.cpp

@@ -0,0 +1,193 @@
+#include <InterfaceDefs.h>
+
+#include "key_mapping_haiku.h"
+#include "os/keyboard.h"
+
+struct _HaikuTranslatePair {
+	unsigned int keysym;
+	int32 keycode;
+};
+
+static _HaikuTranslatePair _mod_to_keycode[] = {
+	{ KEY_SHIFT, B_SHIFT_KEY },
+	{ KEY_ALT, B_COMMAND_KEY },
+	{ KEY_CONTROL, B_CONTROL_KEY },
+	{ KEY_CAPSLOCK, B_CAPS_LOCK },
+	{ KEY_SCROLLLOCK, B_SCROLL_LOCK },
+	{ KEY_NUMLOCK, B_NUM_LOCK },
+	{ KEY_SUPER_L, B_OPTION_KEY },
+	{ KEY_MENU, B_MENU_KEY },
+	{ KEY_SHIFT, B_LEFT_SHIFT_KEY },
+	{ KEY_SHIFT, B_RIGHT_SHIFT_KEY },
+	{ KEY_ALT, B_LEFT_COMMAND_KEY },
+	{ KEY_ALT, B_RIGHT_COMMAND_KEY },
+	{ KEY_CONTROL, B_LEFT_CONTROL_KEY },
+	{ KEY_CONTROL, B_RIGHT_CONTROL_KEY },
+	{ KEY_SUPER_L, B_LEFT_OPTION_KEY },
+	{ KEY_SUPER_R, B_RIGHT_OPTION_KEY },
+	{ KEY_UNKNOWN, 0 }
+};
+
+static _HaikuTranslatePair _fn_to_keycode[] = {
+	{ KEY_F1, B_F1_KEY },
+	{ KEY_F2, B_F2_KEY },
+	{ KEY_F3, B_F3_KEY },
+	{ KEY_F4, B_F4_KEY },
+	{ KEY_F5, B_F5_KEY },
+	{ KEY_F6, B_F6_KEY },
+	{ KEY_F7, B_F7_KEY },
+	{ KEY_F8, B_F8_KEY },
+	{ KEY_F9, B_F9_KEY },
+	{ KEY_F10, B_F10_KEY },
+	{ KEY_F11, B_F11_KEY },
+	{ KEY_F12, B_F12_KEY },
+	//{ KEY_F13, ? },
+	//{ KEY_F14, ? },
+	//{ KEY_F15, ? },
+	//{ KEY_F16, ? },
+	{ KEY_PRINT, B_PRINT_KEY },
+	{ KEY_SCROLLLOCK, B_SCROLL_KEY },
+	{ KEY_PAUSE, B_PAUSE_KEY },
+	{ KEY_UNKNOWN, 0 }
+};
+
+static _HaikuTranslatePair _hb_to_keycode[] = {
+	{ KEY_BACKSPACE, B_BACKSPACE },
+	{ KEY_TAB, B_TAB },
+	{ KEY_RETURN, B_RETURN },
+	{ KEY_CAPSLOCK, B_CAPS_LOCK },
+	{ KEY_ESCAPE, B_ESCAPE },
+	{ KEY_SPACE, B_SPACE },
+	{ KEY_PAGEUP, B_PAGE_UP },
+	{ KEY_PAGEDOWN, B_PAGE_DOWN },
+	{ KEY_END, B_END },
+	{ KEY_HOME, B_HOME },
+	{ KEY_LEFT, B_LEFT_ARROW },
+	{ KEY_UP, B_UP_ARROW },
+	{ KEY_RIGHT, B_RIGHT_ARROW },
+	{ KEY_DOWN, B_DOWN_ARROW },
+	{ KEY_PRINT, B_PRINT_KEY },
+	{ KEY_INSERT, B_INSERT },
+	{ KEY_DELETE, B_DELETE },
+	// { KEY_HELP, ??? },
+	
+	{ KEY_0, (0x30) },
+	{ KEY_1, (0x31) },
+	{ KEY_2, (0x32) },
+	{ KEY_3, (0x33) },
+	{ KEY_4, (0x34) },
+	{ KEY_5, (0x35) },
+	{ KEY_6, (0x36) },
+	{ KEY_7, (0x37) },
+	{ KEY_8, (0x38) },
+	{ KEY_9, (0x39) },
+	{ KEY_A, (0x61) },
+	{ KEY_B, (0x62) },
+	{ KEY_C, (0x63) },
+	{ KEY_D, (0x64) },
+	{ KEY_E, (0x65) },
+	{ KEY_F, (0x66) },
+	{ KEY_G, (0x67) },
+	{ KEY_H, (0x68) },
+	{ KEY_I, (0x69) },
+	{ KEY_J, (0x6A) },
+	{ KEY_K, (0x6B) },
+	{ KEY_L, (0x6C) },
+	{ KEY_M, (0x6D) },
+	{ KEY_N, (0x6E) },
+	{ KEY_O, (0x6F) },
+	{ KEY_P, (0x70) },
+	{ KEY_Q, (0x71) },
+	{ KEY_R, (0x72) },
+	{ KEY_S, (0x73) },
+	{ KEY_T, (0x74) },
+	{ KEY_U, (0x75) },
+	{ KEY_V, (0x76) },
+	{ KEY_W, (0x77) },
+	{ KEY_X, (0x78) },
+	{ KEY_Y, (0x79) },
+	{ KEY_Z, (0x7A) },
+
+/*
+{ KEY_PLAY, VK_PLAY},// (0xFA)
+{ KEY_STANDBY,VK_SLEEP },//(0x5F)
+{ KEY_BACK,VK_BROWSER_BACK},// (0xA6)
+{ KEY_FORWARD,VK_BROWSER_FORWARD},// (0xA7)
+{ KEY_REFRESH,VK_BROWSER_REFRESH},// (0xA8)
+{ KEY_STOP,VK_BROWSER_STOP},// (0xA9)
+{ KEY_SEARCH,VK_BROWSER_SEARCH},// (0xAA)
+{ KEY_FAVORITES, VK_BROWSER_FAVORITES},// (0xAB)
+{ KEY_HOMEPAGE,VK_BROWSER_HOME},// (0xAC)
+{ KEY_VOLUMEMUTE,VK_VOLUME_MUTE},// (0xAD)
+{ KEY_VOLUMEDOWN,VK_VOLUME_DOWN},// (0xAE)
+{ KEY_VOLUMEUP,VK_VOLUME_UP},// (0xAF)
+{ KEY_MEDIANEXT,VK_MEDIA_NEXT_TRACK},// (0xB0)
+{ KEY_MEDIAPREVIOUS,VK_MEDIA_PREV_TRACK},// (0xB1)
+{ KEY_MEDIASTOP,VK_MEDIA_STOP},// (0xB2)
+{ KEY_LAUNCHMAIL, VK_LAUNCH_MAIL},// (0xB4)
+{ KEY_LAUNCHMEDIA,VK_LAUNCH_MEDIA_SELECT},// (0xB5)
+{ KEY_LAUNCH0,VK_LAUNCH_APP1},// (0xB6)
+{ KEY_LAUNCH1,VK_LAUNCH_APP2},// (0xB7)
+*/
+
+	{ KEY_SEMICOLON, 0x3B },
+	{ KEY_EQUAL, 0x3D },
+	{ KEY_COLON, 0x2C },
+	{ KEY_MINUS, 0x2D },
+	{ KEY_PERIOD, 0x2E },
+	{ KEY_SLASH, 0x2F },
+	{ KEY_KP_MULTIPLY, 0x2A },
+	{ KEY_KP_ADD, 0x2B },
+
+	{ KEY_QUOTELEFT, 0x60 },
+	{ KEY_BRACKETLEFT, 0x5B },
+	{ KEY_BACKSLASH, 0x5C },
+	{ KEY_BRACKETRIGHT, 0x5D },
+	{ KEY_APOSTROPHE, 0x27 },
+
+	{ KEY_UNKNOWN, 0 }
+};
+
+unsigned int KeyMappingHaiku::get_keysym(int32 raw_char, int32 key) {
+	if (raw_char == B_INSERT && key == 0x64) { return KEY_KP_0; }
+	if (raw_char == B_END && key == 0x58) { return KEY_KP_1; }
+	if (raw_char == B_DOWN_ARROW && key == 0x59) { return KEY_KP_2; }
+	if (raw_char == B_PAGE_DOWN && key == 0x5A) { return KEY_KP_3; }
+	if (raw_char == B_LEFT_ARROW && key == 0x48) { return KEY_KP_4; }
+	if (raw_char == 0x35 && key == 0x49) { return KEY_KP_5; }
+	if (raw_char == B_RIGHT_ARROW && key == 0x4A) { return KEY_KP_6; }
+	if (raw_char == B_HOME && key == 0x37) { return KEY_KP_7; }
+	if (raw_char == B_UP_ARROW && key == 0x38) { return KEY_KP_8; }
+	if (raw_char == B_PAGE_UP && key == 0x39) { return KEY_KP_9; }
+	if (raw_char == 0x2F && key == 0x23) { return KEY_KP_DIVIDE; }
+	if (raw_char == 0x2D && key == 0x25) { return KEY_KP_SUBSTRACT; }
+	if (raw_char == B_DELETE && key == 0x65) { return KEY_KP_PERIOD; }
+
+	if (raw_char == 0x10) {
+		for(int i = 0; _fn_to_keycode[i].keysym != KEY_UNKNOWN; i++) {
+			if (_fn_to_keycode[i].keycode == key) {
+				return _fn_to_keycode[i].keysym;
+			}
+		}
+
+		return KEY_UNKNOWN;
+	}
+
+	for(int i = 0; _hb_to_keycode[i].keysym != KEY_UNKNOWN; i++) {
+		if (_hb_to_keycode[i].keycode == raw_char) {
+			return _hb_to_keycode[i].keysym;
+		}
+	}
+
+	return KEY_UNKNOWN;
+}
+
+unsigned int KeyMappingHaiku::get_modifier_keysym(int32 key) {
+	for(int i = 0; _mod_to_keycode[i].keysym != KEY_UNKNOWN; i++) {
+		if ((_mod_to_keycode[i].keycode & key) != 0) {
+			return _mod_to_keycode[i].keysym;
+		}
+	}
+
+	return KEY_UNKNOWN;
+}

+ 13 - 0
platform/haiku/key_mapping_haiku.h

@@ -0,0 +1,13 @@
+#ifndef KEY_MAPPING_HAIKU_H
+#define KEY_MAPPING_HAIKU_H
+
+class KeyMappingHaiku
+{
+	KeyMappingHaiku() {};
+
+public:
+	static unsigned int get_keysym(int32 raw_char, int32 key);
+	static unsigned int get_modifier_keysym(int32 key);
+};
+
+#endif

BIN
platform/haiku/logo.png


+ 320 - 0
platform/haiku/os_haiku.cpp

@@ -0,0 +1,320 @@
+#include <Screen.h>
+
+#include "servers/visual/visual_server_raster.h"
+#include "servers/visual/visual_server_wrap_mt.h"
+#include "drivers/gles2/rasterizer_gles2.h"
+#include "servers/physics/physics_server_sw.h"
+//#include "servers/physics_2d/physics_2d_server_wrap_mt.h"
+#include "main/main.h"
+
+#include "os_haiku.h"
+
+
+OS_Haiku::OS_Haiku() {
+#ifdef MEDIA_KIT_ENABLED
+	AudioDriverManagerSW::add_driver(&driver_media_kit);
+#endif
+};
+
+void OS_Haiku::run() {
+	if (!main_loop) {
+		return;
+	}
+
+	main_loop->init();
+	context_gl->release_current();
+
+	// TODO: clean up
+	BMessenger* bms = new BMessenger(window);
+	BMessage* msg = new BMessage();
+	bms->SendMessage(LOCKGL_MSG, msg);
+
+	window->StartMessageRunner();
+	app->Run();
+	window->StopMessageRunner();
+
+	delete app;
+
+	delete bms;
+	delete msg;
+	main_loop->finish();
+}
+
+String OS_Haiku::get_name() {
+	return "Haiku";
+}
+
+int OS_Haiku::get_video_driver_count() const {
+	return 1;
+}
+
+const char* OS_Haiku::get_video_driver_name(int p_driver) const {
+	return "GLES2";
+}
+
+OS::VideoMode OS_Haiku::get_default_video_mode() const {
+	return OS::VideoMode(800, 600, false);
+}
+
+void OS_Haiku::initialize(const VideoMode& p_desired, int p_video_driver, int p_audio_driver) {
+	main_loop = NULL;
+	current_video_mode = p_desired;
+
+	app = new HaikuApplication();
+
+	BRect frame;
+	frame.Set(50, 50, 50 + current_video_mode.width - 1, 50 + current_video_mode.height - 1);
+
+	window = new HaikuDirectWindow(frame);
+	window->SetVideoMode(&current_video_mode);
+
+	if (current_video_mode.fullscreen) {
+		window->SetFullScreen(true);
+	}
+
+	if (!current_video_mode.resizable) {
+		uint32 flags = window->Flags();
+		flags |= B_NOT_RESIZABLE;
+		window->SetFlags(flags);
+	}
+
+#if defined(OPENGL_ENABLED) || defined(LEGACYGL_ENABLED)
+	context_gl = memnew(ContextGL_Haiku(window));
+	context_gl->initialize();
+	context_gl->make_current();
+
+	rasterizer = memnew(RasterizerGLES2);
+#endif
+
+	visual_server = memnew(VisualServerRaster(rasterizer));
+
+	ERR_FAIL_COND(!visual_server);
+
+	// TODO: enable multithreaded VS
+	//if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) {
+	//	visual_server = memnew(VisualServerWrapMT(visual_server, get_render_thread_mode() == RENDER_SEPARATE_THREAD));
+	//}
+
+	input = memnew(InputDefault);
+	window->SetInput(input);
+
+	window->Show();
+	visual_server->init();
+
+	physics_server = memnew(PhysicsServerSW);
+	physics_server->init();
+	physics_2d_server = memnew(Physics2DServerSW);
+	// TODO: enable multithreaded PS
+	//physics_2d_server = Physics2DServerWrapMT::init_server<Physics2DServerSW>();
+	physics_2d_server->init();
+
+	AudioDriverManagerSW::get_driver(p_audio_driver)->set_singleton();
+
+	if (AudioDriverManagerSW::get_driver(p_audio_driver)->init() != OK) {
+		ERR_PRINT("Initializing audio failed.");
+	}
+
+	sample_manager = memnew(SampleManagerMallocSW);
+	audio_server = memnew(AudioServerSW(sample_manager));
+	audio_server->init();
+
+	spatial_sound_server = memnew(SpatialSoundServerSW);
+	spatial_sound_server->init();
+	spatial_sound_2d_server = memnew(SpatialSound2DServerSW);
+	spatial_sound_2d_server->init();
+}
+
+void OS_Haiku::finalize() {
+	if (main_loop) {
+		memdelete(main_loop);
+	}
+
+	main_loop = NULL;
+
+	spatial_sound_server->finish();
+	memdelete(spatial_sound_server);
+
+	spatial_sound_2d_server->finish();
+	memdelete(spatial_sound_2d_server);
+
+	audio_server->finish();
+	memdelete(audio_server);
+	memdelete(sample_manager);
+
+	visual_server->finish();
+	memdelete(visual_server);
+	memdelete(rasterizer);
+
+	physics_server->finish();
+	memdelete(physics_server);
+
+	physics_2d_server->finish();
+	memdelete(physics_2d_server);
+
+	memdelete(input);
+
+#if defined(OPENGL_ENABLED) || defined(LEGACYGL_ENABLED)
+	memdelete(context_gl);
+#endif
+}
+
+void OS_Haiku::set_main_loop(MainLoop* p_main_loop) {
+	main_loop = p_main_loop;
+	input->set_main_loop(p_main_loop);
+	window->SetMainLoop(p_main_loop);
+}
+
+MainLoop* OS_Haiku::get_main_loop() const {
+	return main_loop;
+}
+
+void OS_Haiku::delete_main_loop() {
+	if (main_loop) {
+		memdelete(main_loop);
+	}
+
+	main_loop = NULL;
+	window->SetMainLoop(NULL);
+}
+
+void OS_Haiku::release_rendering_thread() {
+	context_gl->release_current();
+}
+
+void OS_Haiku::make_rendering_thread() {
+	context_gl->make_current();
+}
+
+bool OS_Haiku::can_draw() const {
+	// TODO: implement
+	return true;
+}
+
+void OS_Haiku::swap_buffers() {
+	context_gl->swap_buffers();
+}
+
+Point2 OS_Haiku::get_mouse_pos() const {
+	return window->GetLastMousePosition();
+}
+
+int OS_Haiku::get_mouse_button_state() const {
+	return window->GetLastButtonMask();
+}
+
+void OS_Haiku::set_cursor_shape(CursorShape p_shape) {
+	//ERR_PRINT("set_cursor_shape() NOT IMPLEMENTED");
+}
+
+int OS_Haiku::get_screen_count() const {
+	// TODO: implement get_screen_count()
+	return 1;
+}
+
+int OS_Haiku::get_current_screen() const {
+	// TODO: implement get_current_screen()
+	return 0;
+}
+
+void OS_Haiku::set_current_screen(int p_screen) {
+	// TODO: implement set_current_screen()
+}
+
+Point2 OS_Haiku::get_screen_position(int p_screen) const {
+	// TODO: make this work with the p_screen parameter
+	BScreen* screen = new BScreen(window);
+	BRect frame = screen->Frame();
+	delete screen;
+	return Point2i(frame.left, frame.top);
+}
+
+Size2 OS_Haiku::get_screen_size(int p_screen) const {
+	// TODO: make this work with the p_screen parameter
+	BScreen* screen = new BScreen(window);
+	BRect frame = screen->Frame();
+	delete screen;
+	return Size2i(frame.IntegerWidth() + 1, frame.IntegerHeight() + 1);
+}
+
+void OS_Haiku::set_window_title(const String& p_title) {
+	window->SetTitle(p_title.utf8().get_data());
+}
+
+Size2 OS_Haiku::get_window_size() const {
+	BSize size = window->Size();
+	return Size2i(size.IntegerWidth() + 1, size.IntegerHeight() + 1);
+}
+
+void OS_Haiku::set_window_size(const Size2 p_size) {
+	// TODO: why does it stop redrawing after this is called?
+	window->ResizeTo(p_size.x, p_size.y);
+}
+
+Point2 OS_Haiku::get_window_position() const {
+	BPoint point(0, 0);
+	window->ConvertToScreen(&point);
+	return Point2i(point.x, point.y);
+}
+
+void OS_Haiku::set_window_position(const Point2& p_position) {
+	window->MoveTo(p_position.x, p_position.y);
+}
+
+void OS_Haiku::set_window_fullscreen(bool p_enabled) {
+	window->SetFullScreen(p_enabled);
+	current_video_mode.fullscreen = p_enabled;
+	visual_server->init();
+}
+
+bool OS_Haiku::is_window_fullscreen() const {
+	return current_video_mode.fullscreen;
+}
+
+void OS_Haiku::set_window_resizable(bool p_enabled) {
+	uint32 flags = window->Flags();
+
+	if (p_enabled) {
+		flags &= ~(B_NOT_RESIZABLE);
+	} else {
+		flags |= B_NOT_RESIZABLE;
+	}
+
+	window->SetFlags(flags);
+	current_video_mode.resizable = p_enabled;
+}
+
+bool OS_Haiku::is_window_resizable() const {
+	return current_video_mode.resizable;
+}
+
+void OS_Haiku::set_window_minimized(bool p_enabled) {
+	window->Minimize(p_enabled);
+}
+
+bool OS_Haiku::is_window_minimized() const {
+	return window->IsMinimized();
+}
+
+void OS_Haiku::set_window_maximized(bool p_enabled) {
+	window->Minimize(!p_enabled);
+}
+
+bool OS_Haiku::is_window_maximized() const {
+	return !window->IsMinimized();
+}
+
+void OS_Haiku::set_video_mode(const VideoMode& p_video_mode, int p_screen) {
+	ERR_PRINT("set_video_mode() NOT IMPLEMENTED");
+}
+
+OS::VideoMode OS_Haiku::get_video_mode(int p_screen) const {
+	return current_video_mode;
+}
+
+void OS_Haiku::get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen) const {
+	ERR_PRINT("get_fullscreen_mode_list() NOT IMPLEMENTED");
+}
+
+String OS_Haiku::get_executable_path() const {
+	return OS::get_executable_path();
+}

+ 99 - 0
platform/haiku/os_haiku.h

@@ -0,0 +1,99 @@
+#ifndef OS_HAIKU_H
+#define OS_HAIKU_H
+
+#include "drivers/unix/os_unix.h"
+#include "servers/visual_server.h"
+#include "servers/visual/rasterizer.h"
+#include "servers/physics_server.h"
+#include "servers/physics_2d/physics_2d_server_sw.h"
+#include "servers/audio/audio_server_sw.h"
+#include "servers/audio/sample_manager_sw.h"
+#include "servers/spatial_sound/spatial_sound_server_sw.h"
+#include "servers/spatial_sound_2d/spatial_sound_2d_server_sw.h"
+#include "main/input_default.h"
+
+#include "audio_driver_media_kit.h"
+#include "context_gl_haiku.h"
+#include "haiku_application.h"
+#include "haiku_direct_window.h"
+
+
+class OS_Haiku : public OS_Unix {
+private:
+	HaikuApplication* app;
+	HaikuDirectWindow* window;
+	MainLoop* main_loop;
+	InputDefault* input;
+	Rasterizer* rasterizer;
+	VisualServer* visual_server;
+	VideoMode current_video_mode;
+	PhysicsServer* physics_server;
+	Physics2DServer* physics_2d_server;
+	AudioServerSW* audio_server;
+	SampleManagerMallocSW* sample_manager;
+	SpatialSoundServerSW* spatial_sound_server;
+	SpatialSound2DServerSW* spatial_sound_2d_server;
+
+#ifdef MEDIA_KIT_ENABLED
+	AudioDriverMediaKit driver_media_kit;
+#endif
+
+#if defined(OPENGL_ENABLED) || defined(LEGACYGL_ENABLED)
+	ContextGL_Haiku* context_gl;
+#endif
+
+	virtual void delete_main_loop();
+
+protected:
+	virtual int get_video_driver_count() const;
+	virtual const char* get_video_driver_name(int p_driver) const;
+	virtual VideoMode get_default_video_mode() const;
+
+	virtual void initialize(const VideoMode& p_desired, int p_video_driver, int p_audio_driver);
+	virtual void finalize();
+
+	virtual void set_main_loop(MainLoop* p_main_loop);
+
+public:
+	OS_Haiku();
+	void run();
+
+	virtual String get_name();
+
+	virtual MainLoop* get_main_loop() const;
+
+	virtual bool can_draw() const;
+	virtual void release_rendering_thread();
+	virtual void make_rendering_thread();
+	virtual void swap_buffers();
+
+	virtual Point2 get_mouse_pos() const;
+	virtual int get_mouse_button_state() const;
+	virtual void set_cursor_shape(CursorShape p_shape);
+
+	virtual int get_screen_count() const;
+	virtual int get_current_screen() const;
+	virtual void set_current_screen(int p_screen);
+	virtual Point2 get_screen_position(int p_screen=0) const;
+	virtual Size2 get_screen_size(int p_screen=0) const;
+	virtual void set_window_title(const String& p_title);
+	virtual Size2 get_window_size() const;
+	virtual void set_window_size(const Size2 p_size);
+	virtual Point2 get_window_position() const;
+	virtual void set_window_position(const Point2& p_position);
+	virtual void set_window_fullscreen(bool p_enabled);
+	virtual bool is_window_fullscreen() const;
+	virtual void set_window_resizable(bool p_enabled);
+	virtual bool is_window_resizable() const;
+	virtual void set_window_minimized(bool p_enabled);
+	virtual bool is_window_minimized() const;
+	virtual void set_window_maximized(bool p_enabled);
+	virtual bool is_window_maximized() const;
+
+	virtual void set_video_mode(const VideoMode& p_video_mode, int p_screen=0);
+	virtual VideoMode get_video_mode(int p_screen=0) const;
+	virtual void get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen=0) const;
+	virtual String get_executable_path() const;
+};
+
+#endif

+ 6 - 0
platform/haiku/platform_config.h

@@ -0,0 +1,6 @@
+#include <alloca.h>
+
+// for ifaddrs.h needed in drivers/unix/ip_unix.cpp
+#define _BSD_SOURCE 1
+
+#define GLES2_INCLUDE_H <GL/glew.h>

+ 19 - 1
scene/2d/parallax_background.cpp

@@ -110,7 +110,10 @@ void ParallaxBackground::_update_scroll() {
 		if (!l)
 			continue;
 
-		l->set_base_offset_and_scale(ofs,scale);
+        if (ignore_camera_zoom)
+            l->set_base_offset_and_scale(ofs, 1.0);
+        else
+            l->set_base_offset_and_scale(ofs, scale);
 	}
 }
 
@@ -165,6 +168,18 @@ Point2 ParallaxBackground::get_limit_end() const {
 	return limit_end;
 }
 
+void ParallaxBackground::set_ignore_camera_zoom(bool ignore){
+
+    ignore_camera_zoom = ignore;
+
+}
+
+bool ParallaxBackground::is_ignore_camera_zoom(){
+
+    return ignore_camera_zoom;
+
+}
+
 void ParallaxBackground::_bind_methods() {
 
 	ObjectTypeDB::bind_method(_MD("_camera_moved"),&ParallaxBackground::_camera_moved);
@@ -178,6 +193,8 @@ void ParallaxBackground::_bind_methods() {
 	ObjectTypeDB::bind_method(_MD("get_limit_begin"),&ParallaxBackground::get_limit_begin);
 	ObjectTypeDB::bind_method(_MD("set_limit_end","ofs"),&ParallaxBackground::set_limit_end);
 	ObjectTypeDB::bind_method(_MD("get_limit_end"),&ParallaxBackground::get_limit_end);
+    ObjectTypeDB::bind_method(_MD("set_ignore_camera_zoom"), &ParallaxBackground::set_ignore_camera_zoom);
+    ObjectTypeDB::bind_method(_MD("is_ignore_camera_zoom"), &ParallaxBackground::is_ignore_camera_zoom);
 
 
 	ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"scroll/offset"),_SCS("set_scroll_offset"),_SCS("get_scroll_offset"));
@@ -185,6 +202,7 @@ void ParallaxBackground::_bind_methods() {
 	ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"scroll/base_scale"),_SCS("set_scroll_base_scale"),_SCS("get_scroll_base_scale"));
 	ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"scroll/limit_begin"),_SCS("set_limit_begin"),_SCS("get_limit_begin"));
 	ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"scroll/limit_end"),_SCS("set_limit_end"),_SCS("get_limit_end"));
+	ADD_PROPERTY( PropertyInfo(Variant::BOOL, "scroll/ignore_camera_zoom"), _SCS("set_ignore_camera_zoom"), _SCS("is_ignore_camera_zoom"));
 
 }
 

+ 4 - 0
scene/2d/parallax_background.h

@@ -44,6 +44,7 @@ class ParallaxBackground : public CanvasLayer {
 	String group_name;
 	Point2 limit_begin;
 	Point2 limit_end;
+	bool ignore_camera_zoom;
 
 	void _update_scroll();
 protected:
@@ -72,6 +73,9 @@ public:
 	void set_limit_end(const Point2& p_ofs);
 	Point2 get_limit_end() const;
 
+    void set_ignore_camera_zoom(bool ignore);
+    bool is_ignore_camera_zoom();
+
 	ParallaxBackground();
 };
 

+ 9 - 1
scene/gui/popup_menu.cpp

@@ -740,10 +740,18 @@ int PopupMenu::find_item_by_accelerator(uint32_t p_accel) const {
 
 void PopupMenu::activate_item(int p_item) {
 
-
 	ERR_FAIL_INDEX(p_item,items.size());
 	ERR_FAIL_COND(items[p_item].separator);
 	emit_signal("item_pressed",items[p_item].ID);
+
+	//hide all parent PopupMenue's
+	Node *next = get_parent();
+	PopupMenu *pop = next->cast_to<PopupMenu>();
+	while (pop) {
+		pop->hide();
+		next = next->get_parent();
+		pop = next->cast_to<PopupMenu>();
+	}
 	hide();
 
 }

+ 7 - 11
scene/gui/rich_text_label.cpp

@@ -1503,10 +1503,10 @@ Error RichTextLabel::append_bbcode(const String& p_bbcode) {
 
 void RichTextLabel::scroll_to_line(int p_line) {
 
+	p_line -= 1;
 	ERR_FAIL_INDEX(p_line,lines.size());
 	_validate_line_caches();
-	vscroll->set_val(lines[p_line].height_accum_cache);
-
+	vscroll->set_val(lines[p_line].height_accum_cache-lines[p_line].height_cache);
 
 }
 
@@ -1569,27 +1569,23 @@ bool RichTextLabel::search(const String& p_string,bool p_from_selection) {
 						it=_get_next_item(it);
 					}
 
-					if (!it)
-						line=lines.size()-1;
 				}
 
-				scroll_to_line(line-2);
+				if (line > 1) {
+					line-=1;
+				}
+
+				scroll_to_line(line);
 
 				return true;
 			}
-		} else if (it->type==ITEM_NEWLINE) {
-
-			line=static_cast<ItemNewline*>(it)->line;
 		}
 
-
 		it=_get_next_item(it);
 		charidx=0;
 
 	}
 
-
-
 	return false;
 
 }

+ 244 - 6
scene/gui/tabs.cpp

@@ -64,6 +64,15 @@ Size2 Tabs::get_minimum_size() const {
 			ms.width+=bms.width;
 			ms.height=MAX(bms.height+tab_bg->get_minimum_size().height,ms.height);
 		}
+
+		if (tabs[i].close_button.is_valid()) {
+			Ref<Texture> cb=tabs[i].close_button;
+			Size2 bms = cb->get_size()+get_stylebox("button")->get_minimum_size();
+			bms.width+=get_constant("hseparation");
+
+			ms.width+=bms.width;
+			ms.height=MAX(bms.height+tab_bg->get_minimum_size().height,ms.height);
+		}
 	}
 
 	return ms;
@@ -77,22 +86,48 @@ void Tabs::_input_event(const InputEvent& p_event) {
 
 		Point2 pos( p_event.mouse_motion.x, p_event.mouse_motion.y );
 
-		int hover=-1;
+		int hover_buttons=-1;
+		hover=-1;
 		for(int i=0;i<tabs.size();i++) {
 
+			// test hovering tab to display close button if policy says so
+			if (cb_displaypolicy == SHOW_HOVER) {
+				int ofs=tabs[i].ofs_cache;
+				int size = tabs[i].ofs_cache;
+				if (pos.x >=tabs[i].ofs_cache && pos.x<tabs[i].ofs_cache+tabs[i].size_cache) {
+					hover=i;
+				}
+			}
+
+
+			// test hovering right button and close button
 			if (tabs[i].rb_rect.has_point(pos)) {
-				hover=i;
+				rb_hover=i;
+				hover_buttons = i;
 				break;
 			}
+			else if (tabs[i].cb_rect.has_point(pos)) {
+				cb_hover=i;
+				hover_buttons = i;
+				break;
+			}
+
+
+
 		}
 
-		if (hover!=rb_hover) {
-			rb_hover=hover;
-			update();
+		if (hover_buttons == -1) {	// no hover
+			rb_hover= hover_buttons;
+			cb_hover= hover_buttons;
 		}
+		update();
+
 		return;
 	}
 
+
+
+
 	if (rb_pressing && p_event.type==InputEvent::MOUSE_BUTTON &&
 	    !p_event.mouse_button.pressed &&
 	    p_event.mouse_button.button_index==BUTTON_LEFT) {
@@ -106,6 +141,20 @@ void Tabs::_input_event(const InputEvent& p_event) {
 		update();
 	}
 
+	if (cb_pressing && p_event.type==InputEvent::MOUSE_BUTTON &&
+		!p_event.mouse_button.pressed &&
+		p_event.mouse_button.button_index==BUTTON_LEFT) {
+
+		if (cb_hover!=-1) {
+			//pressed
+			emit_signal("tab_close",cb_hover);
+		}
+
+		cb_pressing=false;
+		update();
+	}
+
+
 	if (p_event.type==InputEvent::MOUSE_BUTTON &&
 	    p_event.mouse_button.pressed &&
 	    p_event.mouse_button.button_index==BUTTON_LEFT) {
@@ -122,6 +171,12 @@ void Tabs::_input_event(const InputEvent& p_event) {
 				return;
 			}
 
+			if (tabs[i].cb_rect.has_point(pos)) {
+				cb_pressing=true;
+				update();
+				return;
+			}
+
 			int ofs=tabs[i].ofs_cache;
 			int size = tabs[i].ofs_cache;
 			if (pos.x >=tabs[i].ofs_cache && pos.x<tabs[i].ofs_cache+tabs[i].size_cache) {
@@ -148,6 +203,8 @@ void Tabs::_notification(int p_what) {
 
 		case NOTIFICATION_MOUSE_EXIT: {
 			rb_hover=-1;
+			cb_hover=-1;
+			hover=-1;
 			update();
 		} break;
 		case NOTIFICATION_DRAW: {
@@ -186,7 +243,7 @@ void Tabs::_notification(int p_what) {
 
 				String s = tabs[i].text;
 				int lsize=0;
-				int slen=font->get_string_size(s).width;;
+				int slen=font->get_string_size(s).width;
 				lsize+=slen;
 
 				Ref<Texture> icon;
@@ -211,6 +268,56 @@ void Tabs::_notification(int p_what) {
 
 				}
 
+				// Close button
+				switch (cb_displaypolicy) {
+				case SHOW_ALWAYS: {
+					if (tabs[i].close_button.is_valid()) {
+						Ref<StyleBox> style = get_stylebox("button");
+						Ref<Texture> rb=tabs[i].close_button;
+
+						lsize+=get_constant("hseparation");
+						lsize+=style->get_margin(MARGIN_LEFT);
+						lsize+=rb->get_width();
+						lsize+=style->get_margin(MARGIN_RIGHT);
+
+					}
+				} break;
+				case SHOW_ACTIVE_ONLY: {
+					if (i==current) {
+						if (tabs[i].close_button.is_valid()) {
+							Ref<StyleBox> style = get_stylebox("button");
+							Ref<Texture> rb=tabs[i].close_button;
+
+							lsize+=get_constant("hseparation");
+							lsize+=style->get_margin(MARGIN_LEFT);
+							lsize+=rb->get_width();
+							lsize+=style->get_margin(MARGIN_RIGHT);
+
+						}
+					}
+				} break;
+				case SHOW_HOVER: {
+					if (i==current || i==hover) {
+						if (tabs[i].close_button.is_valid()) {
+							Ref<StyleBox> style = get_stylebox("button");
+							Ref<Texture> rb=tabs[i].close_button;
+
+							lsize+=get_constant("hseparation");
+							lsize+=style->get_margin(MARGIN_LEFT);
+							lsize+=rb->get_width();
+							lsize+=style->get_margin(MARGIN_RIGHT);
+
+						}
+					}
+				} break;
+				case SHOW_NEVER:	// by default, never show close button
+				default: {
+					// do nothing
+				} break;
+
+				}
+
+
 				Ref<StyleBox> sb;
 				int va;
 				Color col;
@@ -273,6 +380,103 @@ void Tabs::_notification(int p_what) {
 
 				}
 
+
+
+
+				// Close button
+				switch (cb_displaypolicy) {
+				case SHOW_ALWAYS: {
+					if (tabs[i].close_button.is_valid()) {
+						Ref<StyleBox> style = get_stylebox("button");
+						Ref<Texture> cb=tabs[i].close_button;
+
+						w+=get_constant("hseparation");
+
+						Rect2 cb_rect;
+						cb_rect.size=style->get_minimum_size()+cb->get_size();
+						cb_rect.pos.x=w;
+						cb_rect.pos.y=sb->get_margin(MARGIN_TOP)+((sb_rect.size.y-sb_ms.y)-(cb_rect.size.y))/2;
+
+						if (cb_hover==i) {
+							if (cb_pressing)
+								get_stylebox("button_pressed")->draw(ci,cb_rect);
+							else
+								style->draw(ci,cb_rect);
+						}
+
+						w+=style->get_margin(MARGIN_LEFT);
+
+						cb->draw(ci,Point2i( w,cb_rect.pos.y+style->get_margin(MARGIN_TOP) ));
+						w+=cb->get_width();
+						w+=style->get_margin(MARGIN_RIGHT);
+						tabs[i].cb_rect=cb_rect;
+					}
+				} break;
+				case SHOW_ACTIVE_ONLY: {
+					if (current==i) {
+						if (tabs[i].close_button.is_valid()) {
+							Ref<StyleBox> style = get_stylebox("button");
+							Ref<Texture> cb=tabs[i].close_button;
+
+							w+=get_constant("hseparation");
+
+							Rect2 cb_rect;
+							cb_rect.size=style->get_minimum_size()+cb->get_size();
+							cb_rect.pos.x=w;
+							cb_rect.pos.y=sb->get_margin(MARGIN_TOP)+((sb_rect.size.y-sb_ms.y)-(cb_rect.size.y))/2;
+
+							if (cb_hover==i) {
+								if (cb_pressing)
+									get_stylebox("button_pressed")->draw(ci,cb_rect);
+								else
+									style->draw(ci,cb_rect);
+							}
+
+							w+=style->get_margin(MARGIN_LEFT);
+
+							cb->draw(ci,Point2i( w,cb_rect.pos.y+style->get_margin(MARGIN_TOP) ));
+							w+=cb->get_width();
+							w+=style->get_margin(MARGIN_RIGHT);
+							tabs[i].cb_rect=cb_rect;
+						}
+					}
+				} break;
+				case SHOW_HOVER: {
+					if (current==i || hover==i) {
+						if (tabs[i].close_button.is_valid()) {
+							Ref<StyleBox> style = get_stylebox("button");
+							Ref<Texture> cb=tabs[i].close_button;
+
+							w+=get_constant("hseparation");
+
+							Rect2 cb_rect;
+							cb_rect.size=style->get_minimum_size()+cb->get_size();
+							cb_rect.pos.x=w;
+							cb_rect.pos.y=sb->get_margin(MARGIN_TOP)+((sb_rect.size.y-sb_ms.y)-(cb_rect.size.y))/2;
+
+							if (cb_hover==i) {
+								if (cb_pressing)
+									get_stylebox("button_pressed")->draw(ci,cb_rect);
+								else
+									style->draw(ci,cb_rect);
+							}
+
+							w+=style->get_margin(MARGIN_LEFT);
+
+							cb->draw(ci,Point2i( w,cb_rect.pos.y+style->get_margin(MARGIN_TOP) ));
+							w+=cb->get_width();
+							w+=style->get_margin(MARGIN_RIGHT);
+							tabs[i].cb_rect=cb_rect;
+						}
+					}
+				} break;
+				case SHOW_NEVER:
+				default: {
+					// show nothing
+				} break;
+
+				}
+
 				w+=sb->get_margin(MARGIN_RIGHT);
 
 				tabs[i].size_cache=w-tabs[i].ofs_cache;
@@ -358,11 +562,29 @@ Ref<Texture> Tabs::get_tab_right_button(int p_tab) const{
 
 }
 
+void Tabs::set_tab_close_button(int p_tab, const Ref<Texture>& p_close_button) {
+	ERR_FAIL_INDEX(p_tab, tabs.size());
+	tabs[p_tab].close_button=p_close_button;
+	update();
+	minimum_size_changed();
+}
+
+
+Ref<Texture> Tabs::get_tab_close_button(int p_tab) const{
+
+	ERR_FAIL_INDEX_V(p_tab,tabs.size(),Ref<Texture>());
+	return tabs[p_tab].close_button;
+
+}
+
 void Tabs::add_tab(const String& p_str,const Ref<Texture>& p_icon) {
 
 	Tab t;
 	t.text=p_str;
 	t.icon=p_icon;
+
+	t.close_button = get_icon("Close","EditorIcons");
+
 	tabs.push_back(t);
 
 	update();
@@ -394,6 +616,11 @@ void Tabs::remove_tab(int p_idx) {
 
 }
 
+void Tabs::set_tab_close_display_policy(CloseButtonDisplayPolicy p_cb_displaypolicy) {
+	cb_displaypolicy = p_cb_displaypolicy;
+}
+
+
 void Tabs::set_tab_align(TabAlign p_align) {
 
 	tab_align=p_align;
@@ -423,14 +650,22 @@ void Tabs::_bind_methods() {
 
 	ADD_SIGNAL(MethodInfo("tab_changed",PropertyInfo(Variant::INT,"tab")));
 	ADD_SIGNAL(MethodInfo("right_button_pressed",PropertyInfo(Variant::INT,"tab")));
+	ADD_SIGNAL(MethodInfo("tab_close",PropertyInfo(Variant::INT,"tab")));
+
 
 	ADD_PROPERTY( PropertyInfo(Variant::INT, "current_tab", PROPERTY_HINT_RANGE,"-1,4096,1",PROPERTY_USAGE_EDITOR), _SCS("set_current_tab"), _SCS("get_current_tab") );
 
 	BIND_CONSTANT( ALIGN_LEFT );
 	BIND_CONSTANT( ALIGN_CENTER );
 	BIND_CONSTANT( ALIGN_RIGHT );
+
+	BIND_CONSTANT( SHOW_ACTIVE_ONLY );
+	BIND_CONSTANT( SHOW_ALWAYS );
+	BIND_CONSTANT( SHOW_HOVER );
+	BIND_CONSTANT( SHOW_NEVER );
 }
 
+
 Tabs::Tabs() {
 
 	current=0;
@@ -438,4 +673,7 @@ Tabs::Tabs() {
 	rb_hover=-1;
 	rb_pressing=false;
 
+	cb_hover=-1;
+	cb_pressing=false;
+	cb_displaypolicy = SHOW_NEVER; // Default : no close button
 }

+ 20 - 0
scene/gui/tabs.h

@@ -42,6 +42,14 @@ public:
 		ALIGN_CENTER,
 		ALIGN_RIGHT
 	};
+
+	enum CloseButtonDisplayPolicy {
+
+		SHOW_ALWAYS,
+		SHOW_ACTIVE_ONLY,
+		SHOW_HOVER,
+		SHOW_NEVER
+	};
 private:
 
 
@@ -53,6 +61,8 @@ private:
 		int size_cache;
 		Ref<Texture> right_button;
 		Rect2 rb_rect;
+		Ref<Texture> close_button;
+		Rect2 cb_rect;
 	};
 
 	Vector<Tab> tabs;
@@ -63,6 +73,12 @@ private:
 	int rb_hover;
 	bool rb_pressing;
 
+	int cb_hover;
+	bool cb_pressing;
+	CloseButtonDisplayPolicy cb_displaypolicy;
+
+	int hover;	// hovered tab
+
 protected:
 
 	void _input_event(const InputEvent& p_event);
@@ -82,6 +98,10 @@ public:
 	void set_tab_right_button(int p_tab,const Ref<Texture>& p_right_button);
 	Ref<Texture> get_tab_right_button(int p_tab) const;
 
+	void set_tab_close_button(int p_tab, const Ref<Texture>& p_close_button);
+	Ref<Texture> get_tab_close_button(int p_tab) const;
+	void set_tab_close_display_policy(CloseButtonDisplayPolicy p_cb_displaypolicy);
+
 	void set_tab_align(TabAlign p_align);
 	TabAlign get_tab_align() const;
 

+ 16 - 1
tools/editor/editor_node.cpp

@@ -976,6 +976,7 @@ void EditorNode::_save_scene(String p_file) {
 		//EditorFileSystem::get_singleton()->update_file(p_file,sdata->get_type());
 		set_current_version(editor_data.get_undo_redo().get_version());
 		_update_title();
+		_update_scene_tabs();
 	} else {
 
 		_dialog_display_file_error(p_file,err);
@@ -1399,7 +1400,6 @@ void EditorNode::_dialog_action(String p_file) {
 		} break;
 		default: { //save scene?
 		
-			
 			if (file->get_mode()==FileDialog::MODE_SAVE_FILE) {
 
 				//_save_scene(p_file);
@@ -3931,6 +3931,7 @@ void EditorNode::_bind_methods() {
 	ObjectTypeDB::bind_method("set_current_scene",&EditorNode::set_current_scene);
 	ObjectTypeDB::bind_method("set_current_version",&EditorNode::set_current_version);
 	ObjectTypeDB::bind_method("_scene_tab_changed",&EditorNode::_scene_tab_changed);
+	ObjectTypeDB::bind_method("_scene_tab_closed",&EditorNode::_scene_tab_closed);
 	ObjectTypeDB::bind_method("_scene_tab_script_edited",&EditorNode::_scene_tab_script_edited);
 	ObjectTypeDB::bind_method("_set_main_scene_state",&EditorNode::_set_main_scene_state);
 	ObjectTypeDB::bind_method("_update_scene_tabs",&EditorNode::_update_scene_tabs);
@@ -4385,6 +4386,17 @@ void EditorNode::_scene_tab_script_edited(int p_tab) {
 		edit_resource(script);
 }
 
+void EditorNode::_scene_tab_closed(int p_tab) {
+	set_current_scene(p_tab);
+ 	bool p_confirmed = true;
+ 	if (unsaved_cache)
+ 		p_confirmed = false;
+
+ 	_menu_option_confirm(FILE_CLOSE, p_confirmed);
+	_update_scene_tabs();
+}
+
+
 void EditorNode::_scene_tab_changed(int p_tab) {
 
 
@@ -4552,8 +4564,10 @@ EditorNode::EditorNode() {
 	scene_tabs=memnew( Tabs );
 	scene_tabs->add_tab("unsaved");
 	scene_tabs->set_tab_align(Tabs::ALIGN_CENTER);
+	scene_tabs->set_tab_close_display_policy(Tabs::SHOW_HOVER);
 	scene_tabs->connect("tab_changed",this,"_scene_tab_changed");
 	scene_tabs->connect("right_button_pressed",this,"_scene_tab_script_edited");
+	scene_tabs->connect("tab_close", this, "_scene_tab_closed");
 	top_dark_vb->add_child(scene_tabs);
 	//left
 	left_l_hsplit = memnew( HSplitContainer );
@@ -4690,6 +4704,7 @@ EditorNode::EditorNode() {
 
 	main_editor_tabs  = memnew( Tabs );
 	main_editor_tabs->connect("tab_changed",this,"_editor_select");
+	main_editor_tabs->set_tab_close_display_policy(Tabs::SHOW_NEVER);
 	HBoxContainer *srth = memnew( HBoxContainer );
 	srt->add_child( srth );
 	Control *tec = memnew( Control );

+ 1 - 0
tools/editor/editor_node.h

@@ -501,6 +501,7 @@ class EditorNode : public Node {
 	void _dock_split_dragged(int ofs);
 	void _dock_popup_exit();
 	void _scene_tab_changed(int p_tab);
+	void _scene_tab_closed(int p_tab);
 	void _scene_tab_script_edited(int p_tab);
 
 	Dictionary _get_main_scene_state();

+ 1 - 0
tools/editor/editor_settings.cpp

@@ -474,6 +474,7 @@ void EditorSettings::_load_defaults() {
 	set("scenetree_editor/duplicate_node_name_num_separator",0);
 	hints["scenetree_editor/duplicate_node_name_num_separator"]=PropertyInfo(Variant::INT,"scenetree_editor/duplicate_node_name_num_separator",PROPERTY_HINT_ENUM, "None,Space,Underscore,Dash");
 
+	set("gridmap_editor/pick_distance", 5000.0);
 
 	set("3d_editor/default_fov",45.0);
 	set("3d_editor/default_z_near",0.1);

+ 3 - 0
tools/editor/plugins/canvas_item_editor_plugin.cpp

@@ -144,6 +144,9 @@ void CanvasItemEditor::_unhandled_key_input(const InputEvent& p_ev) {
 
 	if (!is_visible())
 		return;
+	if (p_ev.key.mod.control)
+		// prevent to change tool mode when control key is pressed
+		return;
 	if (p_ev.key.pressed && !p_ev.key.echo && p_ev.key.scancode==KEY_Q)
 		_tool_select(TOOL_SELECT);
 	if (p_ev.key.pressed && !p_ev.key.echo && p_ev.key.scancode==KEY_W)

+ 4 - 3
tools/editor/project_manager.cpp

@@ -245,7 +245,8 @@ public:
 		project_name->clear();
 
 		if (import_mode) {
-			set_title("Import Existing Project:");
+			set_title("Import Existing Project");
+			get_ok()->set_text("Import");
 			pp->set_text("Project Path: (Must exist)");
 			pn->set_text("Project Name:");
 			pn->hide();
@@ -254,7 +255,8 @@ public:
 			popup_centered(Size2(500,125));
 
 		} else {
-			set_title("Create New Project:");
+			set_title("Create New Project");
+			get_ok()->set_text("Create");
 			pp->set_text("Project Path:");
 			pn->set_text("Project Name:");
 			pn->show();
@@ -313,7 +315,6 @@ public:
 		l->add_color_override("font_color",Color(1,0.4,0.3,0.8));
 		l->set_align(Label::ALIGN_CENTER);
 
-		get_ok()->set_text("Create");
 		DirAccess *d = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
 		project_path->set_text(d->get_current_dir());
 		memdelete(d);