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Deselect all when renaming a node or deleting a node/connection

Flyn San 7 months ago
parent
commit
6fca974f63
1 changed files with 3 additions and 0 deletions
  1. 3 0
      editor/plugins/animation_state_machine_editor.cpp

+ 3 - 0
editor/plugins/animation_state_machine_editor.cpp

@@ -1642,6 +1642,8 @@ void AnimationNodeStateMachineEditor::_name_edited(const String &p_text) {
 	name_edit_popup->hide();
 	updating = false;
 
+	selected_nodes.clear();
+	connected_nodes.clear();
 	state_machine_draw->queue_redraw();
 }
 
@@ -1701,6 +1703,7 @@ void AnimationNodeStateMachineEditor::_erase_selected(const bool p_nested_action
 			updating = false;
 		}
 
+		connected_nodes.clear();
 		selected_nodes.clear();
 	}