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ability to export scene to zip

Juan Linietsky há 9 anos atrás
pai
commit
709de124c1

+ 7 - 2
scene/gui/option_button.cpp

@@ -77,9 +77,14 @@ void OptionButton::_selected(int p_which) {
 		}
 	}
 
-	ERR_FAIL_COND(selid==-1);
+	if (selid==-1 && p_which>=0 && p_which<popup->get_item_count()) {
+		_select(p_which,true);
+	} else {
 
-	_select(selid,true);
+		ERR_FAIL_COND(selid==-1);
+
+		_select(selid,true);
+	}
 }
 
 

+ 2 - 1
scene/gui/popup_menu.cpp

@@ -370,7 +370,7 @@ void PopupMenu::_input_event(const InputEvent &p_event) {
 			}
 
 			int over=_get_mouse_over(Point2(m.x,m.y));
-			int id = (over<0 || items[over].separator || items[over].disabled)?-1:items[over].ID;
+			int id = (over<0 || items[over].separator || items[over].disabled)?-1:(items[over].ID>=0?items[over].ID:over);
 
 			if (id<0) {
 				mouse_over=-1;
@@ -753,6 +753,7 @@ int PopupMenu::find_item_by_accelerator(uint32_t p_accel) const {
 
 void PopupMenu::activate_item(int p_item) {
 
+
 	ERR_FAIL_INDEX(p_item,items.size());
 	ERR_FAIL_COND(items[p_item].separator);
 	int id = items[p_item].ID>=0?items[p_item].ID:p_item;

+ 1 - 1
scene/gui/texture_button.cpp

@@ -163,7 +163,7 @@ void TextureButton::_bind_methods() {
 	ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"textures/disabled",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_disabled_texture"), _SCS("get_disabled_texture"));
 	ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"textures/focused",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_focused_texture"), _SCS("get_focused_texture"));
 	ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"textures/click_mask",PROPERTY_HINT_RESOURCE_TYPE,"BitMap"), _SCS("set_click_mask"), _SCS("get_click_mask")) ;
-	ADD_PROPERTYNO(PropertyInfo(Variant::VECTOR2,"params/scale",PROPERTY_HINT_RANGE,"0.01,1024,0.01"), _SCS("set_texture_scale"), _SCS("set_texture_scale"));
+	ADD_PROPERTYNO(PropertyInfo(Variant::VECTOR2,"params/scale",PROPERTY_HINT_RANGE,"0.01,1024,0.01"), _SCS("set_texture_scale"), _SCS("get_texture_scale"));
 	ADD_PROPERTYNO(PropertyInfo(Variant::COLOR,"params/modulate"), _SCS("set_modulate"), _SCS("get_modulate"));
 
 }

+ 54 - 0
tools/editor/editor_import_export.cpp

@@ -41,6 +41,7 @@
 #include "io/md5.h"
 #include "io_plugins/editor_texture_import_plugin.h"
 #include "tools/editor/plugins/script_editor_plugin.h"
+#include "io/zip_io.h"
 
 String EditorImportPlugin::validate_source_path(const String& p_path) {
 
@@ -1077,6 +1078,59 @@ Error EditorExportPlatform::save_pack_file(void *p_userdata,const String& p_path
 
 }
 
+Error EditorExportPlatform::save_zip_file(void *p_userdata,const String& p_path, const Vector<uint8_t>& p_data,int p_file,int p_total) {
+
+
+	ZipData *zd = (ZipData*)p_userdata;
+
+	zipFile zip=(zipFile)zd->zip;
+
+	zipOpenNewFileInZip(zip,
+		p_path.utf8().get_data(),
+		NULL,
+		NULL,
+		0,
+		NULL,
+		0,
+		NULL,
+		Z_DEFLATED,
+		Z_DEFAULT_COMPRESSION);
+
+	zipWriteInFileInZip(zip,p_data.ptr(),p_data.size());
+	zipCloseFileInZip(zip);
+
+	zd->ep->step("Storing File: "+p_path,2+p_file*100/p_total);
+	zd->count++;
+	return OK;
+
+}
+
+Error EditorExportPlatform::save_zip(const String& p_path, bool p_make_bundles) {
+
+	EditorProgress ep("savezip","Packing",102);
+
+	//FileAccess *tmp = FileAccess::open(tmppath,FileAccess::WRITE);
+
+	FileAccess *src_f;
+	zlib_filefunc_def io = zipio_create_io_from_file(&src_f);
+	zipFile	zip=zipOpen2(p_path.utf8().get_data(),APPEND_STATUS_CREATE,NULL,&io);
+
+	ZipData zd;
+	zd.count=0;
+	zd.ep=&ep;
+	zd.zip=zip;
+
+
+	Error err = export_project_files(save_zip_file,&zd,p_make_bundles);
+
+	zipClose(zip,NULL);
+
+	if (err)
+		return err;
+
+
+}
+
 Error EditorExportPlatform::save_pack(FileAccess *dst,bool p_make_bundles, int p_alignment) {
 
 	EditorProgress ep("savepack","Packing",102);

+ 12 - 0
tools/editor/editor_import_export.h

@@ -33,6 +33,7 @@
 #include "scene/main/node.h"
 #include "scene/resources/texture.h"
 
+
 class EditorExportPlatform;
 class FileAccess;
 class EditorProgress;
@@ -107,8 +108,17 @@ protected:
 
 	};
 
+	struct ZipData {
+
+		void* zip;
+		EditorProgress *ep;
+		int count;
+
+	};
+
 	void gen_export_flags(Vector<String> &r_flags, int p_flags);
 	static Error save_pack_file(void *p_userdata,const String& p_path, const Vector<uint8_t>& p_data,int p_file,int p_total);
+	static Error save_zip_file(void *p_userdata,const String& p_path, const Vector<uint8_t>& p_data,int p_file,int p_total);
 
 public:
 
@@ -134,6 +144,8 @@ public:
 	Error export_project_files(EditorExportSaveFunction p_func, void* p_udata,bool p_make_bundles);
 
 	Error save_pack(FileAccess *p_where, bool p_make_bundles=false, int p_alignment = 1);
+	Error save_zip(const String& p_path, bool p_make_bundles=false);
+
 	virtual String get_name() const =0;
 	virtual ImageCompression get_image_compression() const=0;
 	virtual Ref<Texture> get_logo() const =0;

+ 25 - 12
tools/editor/project_export.cpp

@@ -471,20 +471,32 @@ void ProjectExportDialog::_export_action_pck(const String& p_file) {
 		ERR_PRINT("Invalid platform for export of PCK");
 		return;
 	}
-	FileAccess *f = FileAccess::open(p_file,FileAccess::WRITE);
-	if (!f) {
-		error->set_text("Error exporting project PCK! Can't write");
-		error->popup_centered_minsize();
-	}
-	ERR_FAIL_COND(!f);
 
-	Error err = exporter->save_pack(f,false);
-	memdelete(f);
+	if (p_file.ends_with(".pck")) {
+		FileAccess *f = FileAccess::open(p_file,FileAccess::WRITE);
+		if (!f) {
+			error->set_text("Error exporting project PCK! Can't write");
+			error->popup_centered_minsize();
+		}
+		ERR_FAIL_COND(!f);
 
-	if (err!=OK) {
-		error->set_text("Error exporting project!");
-		error->popup_centered_minsize();
-		return;
+		Error err = exporter->save_pack(f,false);
+		memdelete(f);
+
+		if (err!=OK) {
+			error->set_text("Error exporting project!");
+			error->popup_centered_minsize();
+			return;
+		}
+	} else if (p_file.ends_with(".zip")) {
+
+		Error err = exporter->save_zip(p_file,false);
+
+		if (err!=OK) {
+			error->set_text("Error exporting project!");
+			error->popup_centered_minsize();
+			return;
+		}
 	}
 }
 
@@ -1425,6 +1437,7 @@ ProjectExportDialog::ProjectExportDialog(EditorNode *p_editor) {
 	pck_export->set_title("Export Project PCK");
 	pck_export->connect("file_selected", this,"_export_action_pck");
 	pck_export->add_filter("*.pck ; Data Pack");
+	pck_export->add_filter("*.zip ; Zip");
 	add_child(pck_export);
 
 	button_export = add_button("Export..",!OS::get_singleton()->get_swap_ok_cancel(),"export_pck");