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Merge pull request #93143 from Faless/web/fix_dlink_emcc_3.1.62

[Web] Fix thread+dlink builds with emscripten 3.1.61+git
Rémi Verschelde 1 year ago
parent
commit
71699e08c9

+ 2 - 2
platform/web/SCsub

@@ -65,8 +65,8 @@ if env["dlink_enabled"]:
     # We use IDBFS. Since Emscripten 1.39.1 it needs to be linked explicitly.
     sys_env.Append(LIBS=["idbfs.js"])
     # Configure it as a main module (dynamic linking support).
-    sys_env["CCFLAGS"].remove("SIDE_MODULE=2")
-    sys_env["LINKFLAGS"].remove("SIDE_MODULE=2")
+    sys_env["CCFLAGS"].remove("-sSIDE_MODULE=2")
+    sys_env["LINKFLAGS"].remove("-sSIDE_MODULE=2")
     sys_env.Append(CCFLAGS=["-s", "MAIN_MODULE=1"])
     sys_env.Append(LINKFLAGS=["-s", "MAIN_MODULE=1"])
     sys_env.Append(LINKFLAGS=["-s", "EXPORT_ALL=1"])

+ 29 - 25
platform/web/detect.py

@@ -107,13 +107,13 @@ def configure(env: "SConsEnvironment"):
         env["use_assertions"] = True
 
     if env["use_assertions"]:
-        env.Append(LINKFLAGS=["-s", "ASSERTIONS=1"])
+        env.Append(LINKFLAGS=["-sASSERTIONS=1"])
 
     if env.editor_build and env["initial_memory"] < 64:
         print("Note: Forcing `initial_memory=64` as it is required for the web editor.")
         env["initial_memory"] = 64
 
-    env.Append(LINKFLAGS=["-s", "INITIAL_MEMORY=%sMB" % env["initial_memory"]])
+    env.Append(LINKFLAGS=["-sINITIAL_MEMORY=%sMB" % env["initial_memory"]])
 
     ## Copy env variables.
     env["ENV"] = os.environ
@@ -142,7 +142,7 @@ def configure(env: "SConsEnvironment"):
         env.Append(CCFLAGS=["-fsanitize=leak"])
         env.Append(LINKFLAGS=["-fsanitize=leak"])
     if env["use_safe_heap"]:
-        env.Append(LINKFLAGS=["-s", "SAFE_HEAP=1"])
+        env.Append(LINKFLAGS=["-sSAFE_HEAP=1"])
 
     # Closure compiler
     if env["use_closure_compiler"]:
@@ -204,29 +204,29 @@ def configure(env: "SConsEnvironment"):
     if env["opengl3"]:
         env.AppendUnique(CPPDEFINES=["GLES3_ENABLED"])
         # This setting just makes WebGL 2 APIs available, it does NOT disable WebGL 1.
-        env.Append(LINKFLAGS=["-s", "MAX_WEBGL_VERSION=2"])
+        env.Append(LINKFLAGS=["-sMAX_WEBGL_VERSION=2"])
         # Allow use to take control of swapping WebGL buffers.
-        env.Append(LINKFLAGS=["-s", "OFFSCREEN_FRAMEBUFFER=1"])
+        env.Append(LINKFLAGS=["-sOFFSCREEN_FRAMEBUFFER=1"])
         # Breaking change since emscripten 3.1.51
         # https://github.com/emscripten-core/emscripten/blob/main/ChangeLog.md#3151---121323
         if cc_semver >= (3, 1, 51):
             # Enables the use of *glGetProcAddress()
-            env.Append(LINKFLAGS=["-s", "GL_ENABLE_GET_PROC_ADDRESS=1"])
+            env.Append(LINKFLAGS=["-sGL_ENABLE_GET_PROC_ADDRESS=1"])
 
     if env["javascript_eval"]:
         env.Append(CPPDEFINES=["JAVASCRIPT_EVAL_ENABLED"])
 
     stack_size_opt = "STACK_SIZE" if cc_semver >= (3, 1, 25) else "TOTAL_STACK"
-    env.Append(LINKFLAGS=["-s", "%s=%sKB" % (stack_size_opt, env["stack_size"])])
+    env.Append(LINKFLAGS=["-s%s=%sKB" % (stack_size_opt, env["stack_size"])])
 
     if env["threads"]:
         # Thread support (via SharedArrayBuffer).
         env.Append(CPPDEFINES=["PTHREAD_NO_RENAME"])
-        env.Append(CCFLAGS=["-s", "USE_PTHREADS=1"])
-        env.Append(LINKFLAGS=["-s", "USE_PTHREADS=1"])
-        env.Append(LINKFLAGS=["-s", "DEFAULT_PTHREAD_STACK_SIZE=%sKB" % env["default_pthread_stack_size"]])
-        env.Append(LINKFLAGS=["-s", "PTHREAD_POOL_SIZE=8"])
-        env.Append(LINKFLAGS=["-s", "WASM_MEM_MAX=2048MB"])
+        env.Append(CCFLAGS=["-sUSE_PTHREADS=1"])
+        env.Append(LINKFLAGS=["-sUSE_PTHREADS=1"])
+        env.Append(LINKFLAGS=["-sDEFAULT_PTHREAD_STACK_SIZE=%sKB" % env["default_pthread_stack_size"]])
+        env.Append(LINKFLAGS=["-sPTHREAD_POOL_SIZE=8"])
+        env.Append(LINKFLAGS=["-sWASM_MEM_MAX=2048MB"])
     elif env["proxy_to_pthread"]:
         print_warning('"threads=no" support requires "proxy_to_pthread=no", disabling proxy to pthread.')
         env["proxy_to_pthread"] = False
@@ -248,8 +248,8 @@ def configure(env: "SConsEnvironment"):
             print_error("GDExtension support requires emscripten >= 3.1.14, detected: %s.%s.%s" % cc_semver)
             sys.exit(255)
 
-        env.Append(CCFLAGS=["-s", "SIDE_MODULE=2"])
-        env.Append(LINKFLAGS=["-s", "SIDE_MODULE=2"])
+        env.Append(CCFLAGS=["-sSIDE_MODULE=2"])
+        env.Append(LINKFLAGS=["-sSIDE_MODULE=2"])
         env.Append(CCFLAGS=["-fvisibility=hidden"])
         env.Append(LINKFLAGS=["-fvisibility=hidden"])
         env.extra_suffix = ".dlink" + env.extra_suffix
@@ -259,37 +259,41 @@ def configure(env: "SConsEnvironment"):
 
     # Run the main application in a web worker
     if env["proxy_to_pthread"]:
-        env.Append(LINKFLAGS=["-s", "PROXY_TO_PTHREAD=1"])
+        env.Append(LINKFLAGS=["-sPROXY_TO_PTHREAD=1"])
         env.Append(CPPDEFINES=["PROXY_TO_PTHREAD_ENABLED"])
-        env.Append(LINKFLAGS=["-s", "EXPORTED_RUNTIME_METHODS=['_emscripten_proxy_main']"])
+        env.Append(LINKFLAGS=["-sEXPORTED_RUNTIME_METHODS=['_emscripten_proxy_main']"])
         # https://github.com/emscripten-core/emscripten/issues/18034#issuecomment-1277561925
-        env.Append(LINKFLAGS=["-s", "TEXTDECODER=0"])
+        env.Append(LINKFLAGS=["-sTEXTDECODER=0"])
         # BigInt support to pass object pointers between contexts
         needs_wasm_bigint = True
 
     if needs_wasm_bigint:
-        env.Append(LINKFLAGS=["-s", "WASM_BIGINT"])
+        env.Append(LINKFLAGS=["-sWASM_BIGINT"])
 
     # Reduce code size by generating less support code (e.g. skip NodeJS support).
-    env.Append(LINKFLAGS=["-s", "ENVIRONMENT=web,worker"])
+    env.Append(LINKFLAGS=["-sENVIRONMENT=web,worker"])
 
     # Wrap the JavaScript support code around a closure named Godot.
-    env.Append(LINKFLAGS=["-s", "MODULARIZE=1", "-s", "EXPORT_NAME='Godot'"])
+    env.Append(LINKFLAGS=["-sMODULARIZE=1", "-sEXPORT_NAME='Godot'"])
+
+    # Force long jump mode to 'wasm'
+    env.Append(CCFLAGS=["-sSUPPORT_LONGJMP='wasm'"])
+    env.Append(LINKFLAGS=["-sSUPPORT_LONGJMP='wasm'"])
 
     # Allow increasing memory buffer size during runtime. This is efficient
     # when using WebAssembly (in comparison to asm.js) and works well for
     # us since we don't know requirements at compile-time.
-    env.Append(LINKFLAGS=["-s", "ALLOW_MEMORY_GROWTH=1"])
+    env.Append(LINKFLAGS=["-sALLOW_MEMORY_GROWTH=1"])
 
     # Do not call main immediately when the support code is ready.
-    env.Append(LINKFLAGS=["-s", "INVOKE_RUN=0"])
+    env.Append(LINKFLAGS=["-sINVOKE_RUN=0"])
 
     # callMain for manual start, cwrap for the mono version.
-    env.Append(LINKFLAGS=["-s", "EXPORTED_RUNTIME_METHODS=['callMain','cwrap']"])
+    env.Append(LINKFLAGS=["-sEXPORTED_RUNTIME_METHODS=['callMain','cwrap']"])
 
     # Add code that allow exiting runtime.
-    env.Append(LINKFLAGS=["-s", "EXIT_RUNTIME=1"])
+    env.Append(LINKFLAGS=["-sEXIT_RUNTIME=1"])
 
     # This workaround creates a closure that prevents the garbage collector from freeing the WebGL context.
     # We also only use WebGL2, and changing context version is not widely supported anyway.
-    env.Append(LINKFLAGS=["-s", "GL_WORKAROUND_SAFARI_GETCONTEXT_BUG=0"])
+    env.Append(LINKFLAGS=["-sGL_WORKAROUND_SAFARI_GETCONTEXT_BUG=0"])

+ 4 - 1
platform/web/js/engine/config.js

@@ -271,12 +271,13 @@ const InternalConfig = function (initConfig) { // eslint-disable-line no-unused-
 	 */
 	Config.prototype.getModuleConfig = function (loadPath, response) {
 		let r = response;
+		const gdext = this.gdextensionLibs;
 		return {
 			'print': this.onPrint,
 			'printErr': this.onPrintError,
 			'thisProgram': this.executable,
 			'noExitRuntime': false,
-			'dynamicLibraries': [`${loadPath}.side.wasm`],
+			'dynamicLibraries': [`${loadPath}.side.wasm`].concat(this.gdextensionLibs),
 			'instantiateWasm': function (imports, onSuccess) {
 				function done(result) {
 					onSuccess(result['instance'], result['module']);
@@ -300,6 +301,8 @@ const InternalConfig = function (initConfig) { // eslint-disable-line no-unused-
 					return `${loadPath}.audio.worklet.js`;
 				} else if (path.endsWith('.js')) {
 					return `${loadPath}.js`;
+				} else if (path in gdext) {
+					return path;
 				} else if (path.endsWith('.side.wasm')) {
 					return `${loadPath}.side.wasm`;
 				} else if (path.endsWith('.wasm')) {

+ 9 - 15
platform/web/js/engine/engine.js

@@ -163,25 +163,19 @@ const Engine = (function () {
 					me.rtenv['initConfig'](config);
 
 					// Preload GDExtension libraries.
-					const libs = [];
 					if (me.config.gdextensionLibs.length > 0 && !me.rtenv['loadDynamicLibrary']) {
 						return Promise.reject(new Error('GDExtension libraries are not supported by this engine version. '
 							+ 'Enable "Extensions Support" for your export preset and/or build your custom template with "dlink_enabled=yes".'));
 					}
-					me.config.gdextensionLibs.forEach(function (lib) {
-						libs.push(me.rtenv['loadDynamicLibrary'](lib, { 'loadAsync': true }));
-					});
-					return Promise.all(libs).then(function () {
-						return new Promise(function (resolve, reject) {
-							preloader.preloadedFiles.forEach(function (file) {
-								me.rtenv['copyToFS'](file.path, file.buffer);
-							});
-							preloader.preloadedFiles.length = 0; // Clear memory
-							me.rtenv['callMain'](me.config.args);
-							initPromise = null;
-							me.installServiceWorker();
-							resolve();
-						});
+					return new Promise(function (resolve, reject) {
+						for (const file of preloader.preloadedFiles) {
+							me.rtenv['copyToFS'](file.path, file.buffer);
+						}
+						preloader.preloadedFiles.length = 0; // Clear memory
+						me.rtenv['callMain'](me.config.args);
+						initPromise = null;
+						me.installServiceWorker();
+						resolve();
 					});
 				});
 			},

+ 2 - 0
thirdparty/thorvg/inc/config.h

@@ -5,7 +5,9 @@
 #define THORVG_SVG_LOADER_SUPPORT
 #define THORVG_PNG_LOADER_SUPPORT
 #define THORVG_JPG_LOADER_SUPPORT
+#ifndef WEB_ENABLED
 #define THORVG_THREAD_SUPPORT
+#endif
 
 // Added conditionally if webp module is enabled.
 //#define THORVG_WEBP_LOADER_SUPPORT

+ 2 - 0
thirdparty/thorvg/update-thorvg.sh

@@ -38,7 +38,9 @@ cat << EOF > ../inc/config.h
 #define THORVG_SVG_LOADER_SUPPORT
 #define THORVG_PNG_LOADER_SUPPORT
 #define THORVG_JPG_LOADER_SUPPORT
+#ifndef WEB_ENABLED
 #define THORVG_THREAD_SUPPORT
+#endif
 
 // Added conditionally if webp module is enabled.
 //#define THORVG_WEBP_LOADER_SUPPORT