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@@ -646,13 +646,13 @@ void TextShaderEditor::_menu_option(int p_option) {
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shader_editor->move_lines_down();
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} break;
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case EDIT_INDENT: {
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- if (shader.is_null()) {
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+ if (shader.is_null() && shader_inc.is_null()) {
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return;
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}
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shader_editor->get_text_editor()->indent_lines();
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} break;
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case EDIT_UNINDENT: {
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- if (shader.is_null()) {
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+ if (shader.is_null() && shader_inc.is_null()) {
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return;
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}
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shader_editor->get_text_editor()->unindent_lines();
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@@ -668,12 +668,10 @@ void TextShaderEditor::_menu_option(int p_option) {
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shader_editor->get_text_editor()->set_line_wrapping_mode(wrap == TextEdit::LINE_WRAPPING_BOUNDARY ? TextEdit::LINE_WRAPPING_NONE : TextEdit::LINE_WRAPPING_BOUNDARY);
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} break;
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case EDIT_TOGGLE_COMMENT: {
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- if (shader.is_null()) {
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+ if (shader.is_null() && shader_inc.is_null()) {
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return;
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}
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-
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shader_editor->toggle_inline_comment("//");
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-
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} break;
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case EDIT_COMPLETE: {
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shader_editor->get_text_editor()->request_code_completion();
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