|
@@ -176,7 +176,7 @@ Transform2D Camera2D::get_camera_transform() {
|
|
|
|
|
|
Rect2 screen_rect(-screen_offset + ret_camera_pos, screen_size * zoom);
|
|
|
|
|
|
- if (!limit_smoothing_enabled) {
|
|
|
+ if (!smoothing_enabled || !limit_smoothing_enabled) {
|
|
|
if (screen_rect.position.x < limit[SIDE_LEFT]) {
|
|
|
screen_rect.position.x = limit[SIDE_LEFT];
|
|
|
}
|