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@@ -33,6 +33,7 @@
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#include "core/object/message_queue.h"
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#include "scene/3d/visual_instance_3d.h"
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#include "scene/main/viewport.h"
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+#include "scene/property_utils.h"
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#include "scene/scene_string_names.h"
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/*
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@@ -837,6 +838,64 @@ void Node3D::_validate_property(PropertyInfo &property) const {
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}
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}
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+bool Node3D::property_can_revert(const String &p_name) {
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+ if (p_name == "basis") {
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+ return true;
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+ } else if (p_name == "scale") {
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+ return true;
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+ } else if (p_name == "quaternion") {
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+ return true;
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+ } else if (p_name == "rotation") {
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+ return true;
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+ } else if (p_name == "position") {
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+ return true;
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+ }
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+ return false;
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+}
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+
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+Variant Node3D::property_get_revert(const String &p_name) {
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+ Variant r_ret;
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+ bool valid = false;
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+
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+ if (p_name == "basis") {
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+ Variant variant = PropertyUtils::get_property_default_value(this, "transform", &valid);
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+ if (valid && variant.get_type() == Variant::Type::TRANSFORM3D) {
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+ r_ret = Transform3D(variant).get_basis();
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+ } else {
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+ r_ret = Basis();
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+ }
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+ } else if (p_name == "scale") {
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+ Variant variant = PropertyUtils::get_property_default_value(this, "transform", &valid);
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+ if (valid && variant.get_type() == Variant::Type::TRANSFORM3D) {
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+ r_ret = Transform3D(variant).get_basis().get_scale();
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+ } else {
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+ return Vector3(1.0, 1.0, 1.0);
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+ }
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+ } else if (p_name == "quaternion") {
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+ Variant variant = PropertyUtils::get_property_default_value(this, "transform", &valid);
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+ if (valid && variant.get_type() == Variant::Type::TRANSFORM3D) {
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+ r_ret = Quaternion(Transform3D(variant).get_basis());
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+ } else {
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+ return Quaternion();
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+ }
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+ } else if (p_name == "rotation") {
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+ Variant variant = PropertyUtils::get_property_default_value(this, "transform", &valid);
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+ if (valid && variant.get_type() == Variant::Type::TRANSFORM3D) {
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+ r_ret = Transform3D(variant).get_basis().get_euler_normalized(data.rotation_order);
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+ } else {
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+ return Vector3();
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+ }
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+ } else if (p_name == "position") {
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+ Variant variant = PropertyUtils::get_property_default_value(this, "transform", &valid);
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+ if (valid) {
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+ r_ret = Transform3D(variant).get_origin();
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+ } else {
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+ return Vector3();
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+ }
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+ }
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+ return r_ret;
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+}
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+
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void Node3D::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_transform", "local"), &Node3D::set_transform);
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ClassDB::bind_method(D_METHOD("get_transform"), &Node3D::get_transform);
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@@ -908,6 +967,9 @@ void Node3D::_bind_methods() {
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ClassDB::bind_method(D_METHOD("to_local", "global_point"), &Node3D::to_local);
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ClassDB::bind_method(D_METHOD("to_global", "local_point"), &Node3D::to_global);
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+ ClassDB::bind_method(D_METHOD("property_can_revert", "name"), &Node3D::property_can_revert);
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+ ClassDB::bind_method(D_METHOD("property_get_revert", "name"), &Node3D::property_get_revert);
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+
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BIND_CONSTANT(NOTIFICATION_TRANSFORM_CHANGED);
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BIND_CONSTANT(NOTIFICATION_ENTER_WORLD);
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BIND_CONSTANT(NOTIFICATION_EXIT_WORLD);
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@@ -926,6 +988,7 @@ void Node3D::_bind_methods() {
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//ADD_PROPERTY( PropertyInfo(Variant::TRANSFORM3D,"transform/global",PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR ), "set_global_transform", "get_global_transform") ;
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ADD_GROUP("Transform", "");
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+ ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM3D, "transform", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_transform", "get_transform");
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ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM3D, "global_transform", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_global_transform", "get_global_transform");
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ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "position", PROPERTY_HINT_RANGE, "-99999,99999,0,or_greater,or_lesser,noslider,suffix:m", PROPERTY_USAGE_EDITOR), "set_position", "get_position");
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ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "rotation", PROPERTY_HINT_RANGE, "-360,360,0.1,or_lesser,or_greater,radians", PROPERTY_USAGE_EDITOR), "set_rotation", "get_rotation");
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@@ -935,7 +998,6 @@ void Node3D::_bind_methods() {
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ADD_PROPERTY(PropertyInfo(Variant::INT, "rotation_edit_mode", PROPERTY_HINT_ENUM, "Euler,Quaternion,Basis"), "set_rotation_edit_mode", "get_rotation_edit_mode");
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ADD_PROPERTY(PropertyInfo(Variant::INT, "rotation_order", PROPERTY_HINT_ENUM, "XYZ,XZY,YXZ,YZX,ZXY,ZYX"), "set_rotation_order", "get_rotation_order");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "top_level"), "set_as_top_level", "is_set_as_top_level");
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- ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM3D, "transform", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_transform", "get_transform");
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ADD_GROUP("Visibility", "");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "visible"), "set_visible", "is_visible");
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ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "visibility_parent", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "GeometryInstance3D"), "set_visibility_parent", "get_visibility_parent");
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