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assetlib: Connect to the API using SSL

Note: it does not work in the project manager as the latter does not
use the editor-bundled certificates, but that's a bug and should be fixed.
Rémi Verschelde 9 years ago
parent
commit
72c2cccbe2
1 changed files with 1 additions and 1 deletions
  1. 1 1
      tools/editor/asset_library_editor_plugin.cpp

+ 1 - 1
tools/editor/asset_library_editor_plugin.cpp

@@ -1366,7 +1366,7 @@ EditorAssetLibrary::EditorAssetLibrary(bool p_templates_only) {
 	repository = memnew( OptionButton );
 
 	repository->add_item("Godot");
-	repository->set_item_metadata(0, "http://godotengine.org/asset-library/api");
+	repository->set_item_metadata(0, "https://godotengine.org/asset-library/api");
 	repository->add_item("Localhost"); // TODO: Maybe remove?
 	repository->set_item_metadata(1, "http://127.0.0.1/asset-library/api");
 	repository->connect("item_selected",this,"_repository_changed");