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@@ -15,7 +15,8 @@
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<param index="0" name="replace" type="bool" default="false" />
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<param index="0" name="replace" type="bool" default="false" />
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<param index="1" name="custom_scene" type="PackedScene" default="null" />
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<param index="1" name="custom_scene" type="PackedScene" default="null" />
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<description>
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<description>
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- Not thread-safe. Use [method Object.call_deferred] if calling from a thread.
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+ Call this method to actually load in the node. The created node will be placed as a sibling [i]above[/i] the [InstancePlaceholder] in the scene tree. The [Node]'s reference is also returned for convenience.
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+ [b]Note:[/b] [method create_instance] is not thread-safe. Use [method Object.call_deferred] if calling from a thread.
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</description>
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</description>
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</method>
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</method>
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<method name="get_instance_path" qualifiers="const">
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<method name="get_instance_path" qualifiers="const">
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@@ -28,6 +29,8 @@
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<return type="Dictionary" />
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<return type="Dictionary" />
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<param index="0" name="with_order" type="bool" default="false" />
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<param index="0" name="with_order" type="bool" default="false" />
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<description>
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<description>
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+ Returns the list of properties that will be applied to the node when [method create_instance] is called.
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+ If [code]with_order[/code] is [code]true[/code], a key named [code].order[/code] (note the leading period) is added to the dictionary. This [code].order[/code] key is an [Array] of [String] property names specifying the order in which properties will be applied (with index 0 being the first).
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</description>
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</description>
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</method>
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</method>
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</methods>
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</methods>
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