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Fix descriptions of set_cell and set_cellv in TileMap.xml

Swap the first lines of the descriptions for set_cell and set_cellv to correctly describe which accepts x and y as separate arguments and which accepts a Vector2.

Fix not relevant to master branch due to changes to TileMap.
snailrhymer 3 년 전
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73f4531c97
1개의 변경된 파일2개의 추가작업 그리고 2개의 파일을 삭제
  1. 2 2
      doc/classes/TileMap.xml

+ 2 - 2
doc/classes/TileMap.xml

@@ -133,7 +133,7 @@
 			<argument index="5" name="transpose" type="bool" default="false" />
 			<argument index="6" name="autotile_coord" type="Vector2" default="Vector2( 0, 0 )" />
 			<description>
-				Sets the tile index for the cell given by a Vector2.
+				Sets the tile index for the given cell.
 				An index of [code]-1[/code] clears the cell.
 				Optionally, the tile can also be flipped, transposed, or given autotile coordinates. The autotile coordinate refers to the column and row of the subtile.
 				[b]Note:[/b] Data such as navigation polygons and collision shapes are not immediately updated for performance reasons.
@@ -155,7 +155,7 @@
 			<argument index="3" name="flip_y" type="bool" default="false" />
 			<argument index="4" name="transpose" type="bool" default="false" />
 			<description>
-				Sets the tile index for the given cell.
+				Sets the tile index for the cell given by a Vector2.
 				An index of [code]-1[/code] clears the cell.
 				Optionally, the tile can also be flipped or transposed.
 				[b]Note:[/b] Data such as navigation polygons and collision shapes are not immediately updated for performance reasons.