Browse Source

Change GDScript compiler to use codegen abstraction

George Marques 5 years ago
parent
commit
745ca3059d

+ 5 - 0
modules/gdscript/gdscript_analyzer.cpp

@@ -505,6 +505,9 @@ void GDScriptAnalyzer::resolve_class_interface(GDScriptParser::ClassNode *p_clas
 					member.variable->set_datatype(datatype); // Allow recursive usage.
 					member.variable->set_datatype(datatype); // Allow recursive usage.
 					reduce_expression(member.variable->initializer);
 					reduce_expression(member.variable->initializer);
 					datatype = member.variable->initializer->get_datatype();
 					datatype = member.variable->initializer->get_datatype();
+					if (datatype.type_source != GDScriptParser::DataType::UNDETECTED) {
+						datatype.type_source = GDScriptParser::DataType::INFERRED;
+					}
 				}
 				}
 
 
 				if (member.variable->datatype_specifier != nullptr) {
 				if (member.variable->datatype_specifier != nullptr) {
@@ -540,6 +543,7 @@ void GDScriptAnalyzer::resolve_class_interface(GDScriptParser::ClassNode *p_clas
 					} else if (datatype.builtin_type == Variant::NIL) {
 					} else if (datatype.builtin_type == Variant::NIL) {
 						push_error(vformat(R"(Cannot infer the type of "%s" variable because the initial value is "null".)", member.variable->identifier->name), member.variable->initializer);
 						push_error(vformat(R"(Cannot infer the type of "%s" variable because the initial value is "null".)", member.variable->identifier->name), member.variable->initializer);
 					}
 					}
+					datatype.type_source = GDScriptParser::DataType::ANNOTATED_INFERRED;
 				}
 				}
 
 
 				datatype.is_constant = false;
 				datatype.is_constant = false;
@@ -914,6 +918,7 @@ void GDScriptAnalyzer::decide_suite_type(GDScriptParser::Node *p_suite, GDScript
 				p_suite->datatype.type_source = GDScriptParser::DataType::UNDETECTED;
 				p_suite->datatype.type_source = GDScriptParser::DataType::UNDETECTED;
 			} else {
 			} else {
 				p_suite->set_datatype(p_statement->get_datatype());
 				p_suite->set_datatype(p_statement->get_datatype());
+				p_suite->datatype.type_source = GDScriptParser::DataType::INFERRED;
 			}
 			}
 			break;
 			break;
 		default:
 		default:

File diff suppressed because it is too large
+ 282 - 748
modules/gdscript/gdscript_compiler.cpp


+ 68 - 90
modules/gdscript/gdscript_compiler.h

@@ -33,109 +33,88 @@
 
 
 #include "core/set.h"
 #include "core/set.h"
 #include "gdscript.h"
 #include "gdscript.h"
+#include "gdscript_codegen.h"
 #include "gdscript_function.h"
 #include "gdscript_function.h"
 #include "gdscript_parser.h"
 #include "gdscript_parser.h"
 
 
 class GDScriptCompiler {
 class GDScriptCompiler {
-	const GDScriptParser *parser;
+	const GDScriptParser *parser = nullptr;
 	Set<GDScript *> parsed_classes;
 	Set<GDScript *> parsed_classes;
 	Set<GDScript *> parsing_classes;
 	Set<GDScript *> parsing_classes;
-	GDScript *main_script;
+	GDScript *main_script = nullptr;
+
 	struct CodeGen {
 	struct CodeGen {
-		GDScript *script;
-		const GDScriptParser::ClassNode *class_node;
-		const GDScriptParser::FunctionNode *function_node;
+		GDScript *script = nullptr;
+		const GDScriptParser::ClassNode *class_node = nullptr;
+		const GDScriptParser::FunctionNode *function_node = nullptr;
 		StringName function_name;
 		StringName function_name;
-		bool debug_stack;
-
-		List<Map<StringName, int>> stack_id_stack;
-		Map<StringName, int> stack_identifiers;
-
-		List<GDScriptFunction::StackDebug> stack_debug;
-		List<Map<StringName, int>> block_identifier_stack;
-		Map<StringName, int> block_identifiers;
-		Map<StringName, int> local_named_constants;
-
-		void add_stack_identifier(const StringName &p_id, int p_stackpos) {
-			stack_identifiers[p_id] = p_stackpos;
-			if (debug_stack) {
-				block_identifiers[p_id] = p_stackpos;
-				GDScriptFunction::StackDebug sd;
-				sd.added = true;
-				sd.line = current_line;
-				sd.identifier = p_id;
-				sd.pos = p_stackpos;
-				stack_debug.push_back(sd);
-			}
+		GDScriptCodeGenerator *generator = nullptr;
+		Map<StringName, GDScriptCodeGenerator::Address> parameters;
+		Map<StringName, GDScriptCodeGenerator::Address> locals;
+		List<Set<StringName>> locals_in_scope;
+
+		GDScriptCodeGenerator::Address add_local(const StringName &p_name, const GDScriptDataType &p_type) {
+			uint32_t addr = generator->add_local(p_name, p_type);
+			locals[p_name] = GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::LOCAL_VARIABLE, addr, p_type);
+			locals_in_scope.back()->get().insert(p_name);
+			return locals[p_name];
 		}
 		}
 
 
-		void push_stack_identifiers() {
-			stack_id_stack.push_back(stack_identifiers);
-			if (debug_stack) {
-				block_identifier_stack.push_back(block_identifiers);
-				block_identifiers.clear();
-			}
+		GDScriptCodeGenerator::Address add_local_constant(const StringName &p_name, const Variant &p_value) {
+			uint32_t addr = generator->add_local_constant(p_name, p_value);
+			locals[p_name] = GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::LOCAL_CONSTANT, addr);
+			return locals[p_name];
 		}
 		}
 
 
-		void pop_stack_identifiers() {
-			stack_identifiers = stack_id_stack.back()->get();
-			stack_id_stack.pop_back();
-
-			if (debug_stack) {
-				for (Map<StringName, int>::Element *E = block_identifiers.front(); E; E = E->next()) {
-					GDScriptFunction::StackDebug sd;
-					sd.added = false;
-					sd.identifier = E->key();
-					sd.line = current_line;
-					sd.pos = E->get();
-					stack_debug.push_back(sd);
-				}
-				block_identifiers = block_identifier_stack.back()->get();
-				block_identifier_stack.pop_back();
-			}
+		GDScriptCodeGenerator::Address add_temporary(const GDScriptDataType &p_type = GDScriptDataType()) {
+			uint32_t addr = generator->add_temporary();
+			return GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::TEMPORARY, addr, p_type);
 		}
 		}
 
 
-		HashMap<Variant, int, VariantHasher, VariantComparator> constant_map;
-		Map<StringName, int> name_map;
-#ifdef TOOLS_ENABLED
-		Vector<StringName> named_globals;
-#endif
-
-		int get_name_map_pos(const StringName &p_identifier) {
-			int ret;
-			if (!name_map.has(p_identifier)) {
-				ret = name_map.size();
-				name_map[p_identifier] = ret;
-			} else {
-				ret = name_map[p_identifier];
+		GDScriptCodeGenerator::Address add_constant(const Variant &p_constant) {
+			GDScriptDataType type;
+			type.has_type = true;
+			type.kind = GDScriptDataType::BUILTIN;
+			type.builtin_type = p_constant.get_type();
+			if (type.builtin_type == Variant::OBJECT) {
+				Object *obj = p_constant;
+				if (obj) {
+					type.kind = GDScriptDataType::NATIVE;
+					type.native_type = obj->get_class_name();
+
+					Ref<Script> script = obj->get_script();
+					if (script.is_valid()) {
+						type.script_type = script;
+						Ref<GDScript> gdscript = script;
+						if (gdscript.is_valid()) {
+							type.kind = GDScriptDataType::GDSCRIPT;
+						} else {
+							type.kind = GDScriptDataType::SCRIPT;
+						}
+					}
+				} else {
+					type.builtin_type = Variant::NIL;
+				}
 			}
 			}
-			return ret;
-		}
 
 
-		int get_constant_pos(const Variant &p_constant) {
-			if (constant_map.has(p_constant)) {
-				return constant_map[p_constant] | (GDScriptFunction::ADDR_TYPE_LOCAL_CONSTANT << GDScriptFunction::ADDR_BITS);
-			}
-			int pos = constant_map.size();
-			constant_map[p_constant] = pos;
-			return pos | (GDScriptFunction::ADDR_TYPE_LOCAL_CONSTANT << GDScriptFunction::ADDR_BITS);
+			uint32_t addr = generator->add_or_get_constant(p_constant);
+			return GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::CONSTANT, addr, type);
 		}
 		}
 
 
-		Vector<int> opcodes;
-		void alloc_stack(int p_level) {
-			if (p_level >= stack_max) {
-				stack_max = p_level + 1;
-			}
+		void start_block() {
+			Set<StringName> scope;
+			locals_in_scope.push_back(scope);
+			generator->start_block();
 		}
 		}
-		void alloc_call(int p_params) {
-			if (p_params >= call_max) {
-				call_max = p_params;
+
+		void end_block() {
+			Set<StringName> &scope = locals_in_scope.back()->get();
+			for (Set<StringName>::Element *E = scope.front(); E; E = E->next()) {
+				locals.erase(E->get());
 			}
 			}
+			locals_in_scope.pop_back();
+			generator->end_block();
 		}
 		}
-
-		int current_line;
-		int stack_max;
-		int call_max;
 	};
 	};
 
 
 	bool _is_class_member_property(CodeGen &codegen, const StringName &p_name);
 	bool _is_class_member_property(CodeGen &codegen, const StringName &p_name);
@@ -143,17 +122,16 @@ class GDScriptCompiler {
 
 
 	void _set_error(const String &p_error, const GDScriptParser::Node *p_node);
 	void _set_error(const String &p_error, const GDScriptParser::Node *p_node);
 
 
-	bool _create_unary_operator(CodeGen &codegen, const GDScriptParser::UnaryOpNode *on, Variant::Operator op, int p_stack_level);
-	bool _create_binary_operator(CodeGen &codegen, const GDScriptParser::BinaryOpNode *on, Variant::Operator op, int p_stack_level, bool p_initializer = false, int p_index_addr = 0);
-	bool _create_binary_operator(CodeGen &codegen, const GDScriptParser::ExpressionNode *p_left_operand, const GDScriptParser::ExpressionNode *p_right_operand, Variant::Operator op, int p_stack_level, bool p_initializer = false, int p_index_addr = 0);
-	bool _generate_typed_assign(CodeGen &codegen, int p_src_address, int p_dst_address, const GDScriptDataType &p_datatype, const GDScriptParser::DataType &p_value_type);
+	Error _create_binary_operator(CodeGen &codegen, const GDScriptParser::BinaryOpNode *on, Variant::Operator op, bool p_initializer = false, const GDScriptCodeGenerator::Address &p_index_addr = GDScriptCodeGenerator::Address());
+	Error _create_binary_operator(CodeGen &codegen, const GDScriptParser::ExpressionNode *p_left_operand, const GDScriptParser::ExpressionNode *p_right_operand, Variant::Operator op, bool p_initializer = false, const GDScriptCodeGenerator::Address &p_index_addr = GDScriptCodeGenerator::Address());
 
 
 	GDScriptDataType _gdtype_from_datatype(const GDScriptParser::DataType &p_datatype) const;
 	GDScriptDataType _gdtype_from_datatype(const GDScriptParser::DataType &p_datatype) const;
 
 
-	int _parse_assign_right_expression(CodeGen &codegen, const GDScriptParser::AssignmentNode *p_assignment, int p_stack_level, int p_index_addr = 0);
-	int _parse_expression(CodeGen &codegen, const GDScriptParser::ExpressionNode *p_expression, int p_stack_level, bool p_root = false, bool p_initializer = false, int p_index_addr = 0);
-	Error _parse_match_pattern(CodeGen &codegen, const GDScriptParser::PatternNode *p_pattern, int p_stack_level, int p_value_addr, int p_type_addr, int &r_bound_variables, Vector<int> &r_patch_addresses, Vector<int> &r_block_patch_address);
-	Error _parse_block(CodeGen &codegen, const GDScriptParser::SuiteNode *p_block, int p_stack_level = 0, int p_break_addr = -1, int p_continue_addr = -1);
+	GDScriptCodeGenerator::Address _parse_assign_right_expression(CodeGen &codegen, Error &r_error, const GDScriptParser::AssignmentNode *p_assignmentint, const GDScriptCodeGenerator::Address &p_index_addr = GDScriptCodeGenerator::Address());
+	GDScriptCodeGenerator::Address _parse_expression(CodeGen &codegen, Error &r_error, const GDScriptParser::ExpressionNode *p_expression, bool p_root = false, bool p_initializer = false, const GDScriptCodeGenerator::Address &p_index_addr = GDScriptCodeGenerator::Address());
+	GDScriptCodeGenerator::Address _parse_match_pattern(CodeGen &codegen, Error &r_error, const GDScriptParser::PatternNode *p_pattern, const GDScriptCodeGenerator::Address &p_value_addr, const GDScriptCodeGenerator::Address &p_type_addr, const GDScriptCodeGenerator::Address &p_previous_test, bool p_is_first, bool p_is_nested);
+	void _add_locals_in_block(CodeGen &codegen, const GDScriptParser::SuiteNode *p_block);
+	Error _parse_block(CodeGen &codegen, const GDScriptParser::SuiteNode *p_block, bool p_add_locals = true);
 	Error _parse_function(GDScript *p_script, const GDScriptParser::ClassNode *p_class, const GDScriptParser::FunctionNode *p_func, bool p_for_ready = false);
 	Error _parse_function(GDScript *p_script, const GDScriptParser::ClassNode *p_class, const GDScriptParser::FunctionNode *p_func, bool p_for_ready = false);
 	Error _parse_setter_getter(GDScript *p_script, const GDScriptParser::ClassNode *p_class, const GDScriptParser::VariableNode *p_variable, bool p_is_setter);
 	Error _parse_setter_getter(GDScript *p_script, const GDScriptParser::ClassNode *p_class, const GDScriptParser::VariableNode *p_variable, bool p_is_setter);
 	Error _parse_class_level(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state);
 	Error _parse_class_level(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state);

+ 12 - 1
modules/gdscript/gdscript_parser.cpp

@@ -1476,7 +1476,9 @@ GDScriptParser::ContinueNode *GDScriptParser::parse_continue() {
 	}
 	}
 	current_suite->has_continue = true;
 	current_suite->has_continue = true;
 	end_statement(R"("continue")");
 	end_statement(R"("continue")");
-	return alloc_node<ContinueNode>();
+	ContinueNode *cont = alloc_node<ContinueNode>();
+	cont->is_for_match = is_continue_match;
+	return cont;
 }
 }
 
 
 GDScriptParser::ForNode *GDScriptParser::parse_for() {
 GDScriptParser::ForNode *GDScriptParser::parse_for() {
@@ -1495,10 +1497,12 @@ GDScriptParser::ForNode *GDScriptParser::parse_for() {
 	// Save break/continue state.
 	// Save break/continue state.
 	bool could_break = can_break;
 	bool could_break = can_break;
 	bool could_continue = can_continue;
 	bool could_continue = can_continue;
+	bool was_continue_match = is_continue_match;
 
 
 	// Allow break/continue.
 	// Allow break/continue.
 	can_break = true;
 	can_break = true;
 	can_continue = true;
 	can_continue = true;
+	is_continue_match = false;
 
 
 	SuiteNode *suite = alloc_node<SuiteNode>();
 	SuiteNode *suite = alloc_node<SuiteNode>();
 	if (n_for->variable) {
 	if (n_for->variable) {
@@ -1511,6 +1515,7 @@ GDScriptParser::ForNode *GDScriptParser::parse_for() {
 	// Reset break/continue state.
 	// Reset break/continue state.
 	can_break = could_break;
 	can_break = could_break;
 	can_continue = could_continue;
 	can_continue = could_continue;
+	is_continue_match = was_continue_match;
 
 
 	return n_for;
 	return n_for;
 }
 }
@@ -1645,8 +1650,10 @@ GDScriptParser::MatchBranchNode *GDScriptParser::parse_match_branch() {
 
 
 	// Save continue state.
 	// Save continue state.
 	bool could_continue = can_continue;
 	bool could_continue = can_continue;
+	bool was_continue_match = is_continue_match;
 	// Allow continue for match.
 	// Allow continue for match.
 	can_continue = true;
 	can_continue = true;
+	is_continue_match = true;
 
 
 	SuiteNode *suite = alloc_node<SuiteNode>();
 	SuiteNode *suite = alloc_node<SuiteNode>();
 	if (branch->patterns.size() > 0) {
 	if (branch->patterns.size() > 0) {
@@ -1663,6 +1670,7 @@ GDScriptParser::MatchBranchNode *GDScriptParser::parse_match_branch() {
 
 
 	// Restore continue state.
 	// Restore continue state.
 	can_continue = could_continue;
 	can_continue = could_continue;
+	is_continue_match = was_continue_match;
 
 
 	return branch;
 	return branch;
 }
 }
@@ -1820,16 +1828,19 @@ GDScriptParser::WhileNode *GDScriptParser::parse_while() {
 	// Save break/continue state.
 	// Save break/continue state.
 	bool could_break = can_break;
 	bool could_break = can_break;
 	bool could_continue = can_continue;
 	bool could_continue = can_continue;
+	bool was_continue_match = is_continue_match;
 
 
 	// Allow break/continue.
 	// Allow break/continue.
 	can_break = true;
 	can_break = true;
 	can_continue = true;
 	can_continue = true;
+	is_continue_match = false;
 
 
 	n_while->loop = parse_suite(R"("while" block)");
 	n_while->loop = parse_suite(R"("while" block)");
 
 
 	// Reset break/continue state.
 	// Reset break/continue state.
 	can_break = could_break;
 	can_break = could_break;
 	can_continue = could_continue;
 	can_continue = could_continue;
+	is_continue_match = was_continue_match;
 
 
 	return n_while;
 	return n_while;
 }
 }

+ 2 - 0
modules/gdscript/gdscript_parser.h

@@ -609,6 +609,7 @@ public:
 	};
 	};
 
 
 	struct ContinueNode : public Node {
 	struct ContinueNode : public Node {
+		bool is_for_match = false;
 		ContinueNode() {
 		ContinueNode() {
 			type = CONTINUE;
 			type = CONTINUE;
 		}
 		}
@@ -1079,6 +1080,7 @@ private:
 	bool panic_mode = false;
 	bool panic_mode = false;
 	bool can_break = false;
 	bool can_break = false;
 	bool can_continue = false;
 	bool can_continue = false;
+	bool is_continue_match = false; // Whether a `continue` will act on a `match`.
 	bool is_ignoring_warnings = false;
 	bool is_ignoring_warnings = false;
 	List<bool> multiline_stack;
 	List<bool> multiline_stack;
 
 

+ 1 - 1
modules/gdscript/gdscript_tokenizer.cpp

@@ -1039,7 +1039,7 @@ void GDScriptTokenizer::check_indent() {
 			// First time indenting, choose character now.
 			// First time indenting, choose character now.
 			indent_char = current_indent_char;
 			indent_char = current_indent_char;
 		} else if (current_indent_char != indent_char) {
 		} else if (current_indent_char != indent_char) {
-			Token error = make_error(vformat("Used \"%c\" for indentation instead \"%c\" as used before in the file.", String(&current_indent_char, 1).c_escape(), String(&indent_char, 1).c_escape()));
+			Token error = make_error(vformat("Used \"%s\" for indentation instead \"%s\" as used before in the file.", String(&current_indent_char, 1).c_escape(), String(&indent_char, 1).c_escape()));
 			error.start_line = line;
 			error.start_line = line;
 			error.start_column = 1;
 			error.start_column = 1;
 			error.leftmost_column = 1;
 			error.leftmost_column = 1;

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