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@@ -33,109 +33,88 @@
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#include "core/set.h"
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#include "core/set.h"
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#include "gdscript.h"
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#include "gdscript.h"
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+#include "gdscript_codegen.h"
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#include "gdscript_function.h"
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#include "gdscript_function.h"
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#include "gdscript_parser.h"
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#include "gdscript_parser.h"
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class GDScriptCompiler {
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class GDScriptCompiler {
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- const GDScriptParser *parser;
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+ const GDScriptParser *parser = nullptr;
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Set<GDScript *> parsed_classes;
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Set<GDScript *> parsed_classes;
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Set<GDScript *> parsing_classes;
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Set<GDScript *> parsing_classes;
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- GDScript *main_script;
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+ GDScript *main_script = nullptr;
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+
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struct CodeGen {
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struct CodeGen {
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- GDScript *script;
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- const GDScriptParser::ClassNode *class_node;
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- const GDScriptParser::FunctionNode *function_node;
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+ GDScript *script = nullptr;
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+ const GDScriptParser::ClassNode *class_node = nullptr;
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+ const GDScriptParser::FunctionNode *function_node = nullptr;
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StringName function_name;
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StringName function_name;
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- bool debug_stack;
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-
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- List<Map<StringName, int>> stack_id_stack;
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- Map<StringName, int> stack_identifiers;
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-
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- List<GDScriptFunction::StackDebug> stack_debug;
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- List<Map<StringName, int>> block_identifier_stack;
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- Map<StringName, int> block_identifiers;
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- Map<StringName, int> local_named_constants;
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-
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- void add_stack_identifier(const StringName &p_id, int p_stackpos) {
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- stack_identifiers[p_id] = p_stackpos;
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- if (debug_stack) {
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- block_identifiers[p_id] = p_stackpos;
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- GDScriptFunction::StackDebug sd;
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- sd.added = true;
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- sd.line = current_line;
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- sd.identifier = p_id;
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- sd.pos = p_stackpos;
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- stack_debug.push_back(sd);
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- }
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+ GDScriptCodeGenerator *generator = nullptr;
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+ Map<StringName, GDScriptCodeGenerator::Address> parameters;
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+ Map<StringName, GDScriptCodeGenerator::Address> locals;
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+ List<Set<StringName>> locals_in_scope;
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+
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+ GDScriptCodeGenerator::Address add_local(const StringName &p_name, const GDScriptDataType &p_type) {
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+ uint32_t addr = generator->add_local(p_name, p_type);
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+ locals[p_name] = GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::LOCAL_VARIABLE, addr, p_type);
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+ locals_in_scope.back()->get().insert(p_name);
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+ return locals[p_name];
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}
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}
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- void push_stack_identifiers() {
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- stack_id_stack.push_back(stack_identifiers);
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- if (debug_stack) {
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- block_identifier_stack.push_back(block_identifiers);
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- block_identifiers.clear();
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- }
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+ GDScriptCodeGenerator::Address add_local_constant(const StringName &p_name, const Variant &p_value) {
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+ uint32_t addr = generator->add_local_constant(p_name, p_value);
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+ locals[p_name] = GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::LOCAL_CONSTANT, addr);
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+ return locals[p_name];
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}
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}
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- void pop_stack_identifiers() {
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- stack_identifiers = stack_id_stack.back()->get();
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- stack_id_stack.pop_back();
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-
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- if (debug_stack) {
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- for (Map<StringName, int>::Element *E = block_identifiers.front(); E; E = E->next()) {
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- GDScriptFunction::StackDebug sd;
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- sd.added = false;
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- sd.identifier = E->key();
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- sd.line = current_line;
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- sd.pos = E->get();
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- stack_debug.push_back(sd);
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- }
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- block_identifiers = block_identifier_stack.back()->get();
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- block_identifier_stack.pop_back();
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- }
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+ GDScriptCodeGenerator::Address add_temporary(const GDScriptDataType &p_type = GDScriptDataType()) {
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+ uint32_t addr = generator->add_temporary();
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+ return GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::TEMPORARY, addr, p_type);
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}
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}
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- HashMap<Variant, int, VariantHasher, VariantComparator> constant_map;
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- Map<StringName, int> name_map;
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-#ifdef TOOLS_ENABLED
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- Vector<StringName> named_globals;
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-#endif
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-
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- int get_name_map_pos(const StringName &p_identifier) {
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- int ret;
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- if (!name_map.has(p_identifier)) {
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- ret = name_map.size();
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- name_map[p_identifier] = ret;
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- } else {
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- ret = name_map[p_identifier];
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+ GDScriptCodeGenerator::Address add_constant(const Variant &p_constant) {
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+ GDScriptDataType type;
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+ type.has_type = true;
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+ type.kind = GDScriptDataType::BUILTIN;
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+ type.builtin_type = p_constant.get_type();
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+ if (type.builtin_type == Variant::OBJECT) {
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+ Object *obj = p_constant;
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+ if (obj) {
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+ type.kind = GDScriptDataType::NATIVE;
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+ type.native_type = obj->get_class_name();
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+
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+ Ref<Script> script = obj->get_script();
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+ if (script.is_valid()) {
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+ type.script_type = script;
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+ Ref<GDScript> gdscript = script;
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+ if (gdscript.is_valid()) {
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+ type.kind = GDScriptDataType::GDSCRIPT;
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+ } else {
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+ type.kind = GDScriptDataType::SCRIPT;
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+ }
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+ }
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+ } else {
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+ type.builtin_type = Variant::NIL;
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+ }
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}
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}
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- return ret;
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- }
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- int get_constant_pos(const Variant &p_constant) {
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- if (constant_map.has(p_constant)) {
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- return constant_map[p_constant] | (GDScriptFunction::ADDR_TYPE_LOCAL_CONSTANT << GDScriptFunction::ADDR_BITS);
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- }
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- int pos = constant_map.size();
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- constant_map[p_constant] = pos;
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- return pos | (GDScriptFunction::ADDR_TYPE_LOCAL_CONSTANT << GDScriptFunction::ADDR_BITS);
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+ uint32_t addr = generator->add_or_get_constant(p_constant);
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+ return GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::CONSTANT, addr, type);
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}
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}
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- Vector<int> opcodes;
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- void alloc_stack(int p_level) {
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- if (p_level >= stack_max) {
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- stack_max = p_level + 1;
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- }
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+ void start_block() {
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+ Set<StringName> scope;
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+ locals_in_scope.push_back(scope);
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+ generator->start_block();
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}
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}
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- void alloc_call(int p_params) {
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- if (p_params >= call_max) {
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- call_max = p_params;
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+
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+ void end_block() {
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+ Set<StringName> &scope = locals_in_scope.back()->get();
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+ for (Set<StringName>::Element *E = scope.front(); E; E = E->next()) {
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+ locals.erase(E->get());
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}
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}
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+ locals_in_scope.pop_back();
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+ generator->end_block();
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}
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}
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-
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- int current_line;
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- int stack_max;
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- int call_max;
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};
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};
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bool _is_class_member_property(CodeGen &codegen, const StringName &p_name);
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bool _is_class_member_property(CodeGen &codegen, const StringName &p_name);
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@@ -143,17 +122,16 @@ class GDScriptCompiler {
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void _set_error(const String &p_error, const GDScriptParser::Node *p_node);
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void _set_error(const String &p_error, const GDScriptParser::Node *p_node);
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- bool _create_unary_operator(CodeGen &codegen, const GDScriptParser::UnaryOpNode *on, Variant::Operator op, int p_stack_level);
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- bool _create_binary_operator(CodeGen &codegen, const GDScriptParser::BinaryOpNode *on, Variant::Operator op, int p_stack_level, bool p_initializer = false, int p_index_addr = 0);
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- bool _create_binary_operator(CodeGen &codegen, const GDScriptParser::ExpressionNode *p_left_operand, const GDScriptParser::ExpressionNode *p_right_operand, Variant::Operator op, int p_stack_level, bool p_initializer = false, int p_index_addr = 0);
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- bool _generate_typed_assign(CodeGen &codegen, int p_src_address, int p_dst_address, const GDScriptDataType &p_datatype, const GDScriptParser::DataType &p_value_type);
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+ Error _create_binary_operator(CodeGen &codegen, const GDScriptParser::BinaryOpNode *on, Variant::Operator op, bool p_initializer = false, const GDScriptCodeGenerator::Address &p_index_addr = GDScriptCodeGenerator::Address());
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+ Error _create_binary_operator(CodeGen &codegen, const GDScriptParser::ExpressionNode *p_left_operand, const GDScriptParser::ExpressionNode *p_right_operand, Variant::Operator op, bool p_initializer = false, const GDScriptCodeGenerator::Address &p_index_addr = GDScriptCodeGenerator::Address());
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GDScriptDataType _gdtype_from_datatype(const GDScriptParser::DataType &p_datatype) const;
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GDScriptDataType _gdtype_from_datatype(const GDScriptParser::DataType &p_datatype) const;
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- int _parse_assign_right_expression(CodeGen &codegen, const GDScriptParser::AssignmentNode *p_assignment, int p_stack_level, int p_index_addr = 0);
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- int _parse_expression(CodeGen &codegen, const GDScriptParser::ExpressionNode *p_expression, int p_stack_level, bool p_root = false, bool p_initializer = false, int p_index_addr = 0);
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- Error _parse_match_pattern(CodeGen &codegen, const GDScriptParser::PatternNode *p_pattern, int p_stack_level, int p_value_addr, int p_type_addr, int &r_bound_variables, Vector<int> &r_patch_addresses, Vector<int> &r_block_patch_address);
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- Error _parse_block(CodeGen &codegen, const GDScriptParser::SuiteNode *p_block, int p_stack_level = 0, int p_break_addr = -1, int p_continue_addr = -1);
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+ GDScriptCodeGenerator::Address _parse_assign_right_expression(CodeGen &codegen, Error &r_error, const GDScriptParser::AssignmentNode *p_assignmentint, const GDScriptCodeGenerator::Address &p_index_addr = GDScriptCodeGenerator::Address());
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+ GDScriptCodeGenerator::Address _parse_expression(CodeGen &codegen, Error &r_error, const GDScriptParser::ExpressionNode *p_expression, bool p_root = false, bool p_initializer = false, const GDScriptCodeGenerator::Address &p_index_addr = GDScriptCodeGenerator::Address());
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+ GDScriptCodeGenerator::Address _parse_match_pattern(CodeGen &codegen, Error &r_error, const GDScriptParser::PatternNode *p_pattern, const GDScriptCodeGenerator::Address &p_value_addr, const GDScriptCodeGenerator::Address &p_type_addr, const GDScriptCodeGenerator::Address &p_previous_test, bool p_is_first, bool p_is_nested);
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+ void _add_locals_in_block(CodeGen &codegen, const GDScriptParser::SuiteNode *p_block);
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+ Error _parse_block(CodeGen &codegen, const GDScriptParser::SuiteNode *p_block, bool p_add_locals = true);
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Error _parse_function(GDScript *p_script, const GDScriptParser::ClassNode *p_class, const GDScriptParser::FunctionNode *p_func, bool p_for_ready = false);
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Error _parse_function(GDScript *p_script, const GDScriptParser::ClassNode *p_class, const GDScriptParser::FunctionNode *p_func, bool p_for_ready = false);
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Error _parse_setter_getter(GDScript *p_script, const GDScriptParser::ClassNode *p_class, const GDScriptParser::VariableNode *p_variable, bool p_is_setter);
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Error _parse_setter_getter(GDScript *p_script, const GDScriptParser::ClassNode *p_class, const GDScriptParser::VariableNode *p_variable, bool p_is_setter);
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Error _parse_class_level(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state);
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Error _parse_class_level(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state);
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