Fix blend tree editor updating invalid blend tree node graph
@@ -833,8 +833,6 @@ void AnimationNodeBlendTreeEditor::edit(const Ref<AnimationNode> &p_node) {
if (p_node.is_valid()) {
blend_tree = p_node;
- } else {
- blend_tree.unref();
}
if (blend_tree.is_null()) {