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@@ -165,10 +165,12 @@ private:
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friend struct _VariantCall;
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friend struct _VariantCall;
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friend class VariantInternal;
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friend class VariantInternal;
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- // Variant takes 20 bytes when real_t is float, and 36 if double
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- // it only allocates extra memory for aabb/matrix.
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+ // Variant takes 24 bytes when real_t is float, and 40 bytes if double.
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+ // It only allocates extra memory for AABB/Transform2D (24, 48 if double),
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+ // Basis/Transform3D (48, 96 if double), Projection (64, 128 if double),
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+ // and PackedArray/Array/Dictionary (platform-dependent).
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- Type type;
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+ Type type = NIL;
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struct ObjData {
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struct ObjData {
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ObjectID id;
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ObjectID id;
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