Fix issue with playing a custom scene from a UID
@@ -259,7 +259,7 @@ void EditorRunBar::_run_scene(const String &p_scene_path, const Vector<String> &
String run_filename;
switch (current_mode) {
case RUN_CUSTOM: {
- run_filename = p_scene_path;
+ run_filename = ResourceUID::ensure_path(p_scene_path);
run_custom_filename = run_filename;
} break;